barney2525 wrote: »Standardization of skills?
wtf does that even mean?
Hallothiel wrote: »Curious, as is often mentioned on here as such a wonderful thing - what is the big deal about spellcrafting?
How would it work?
barney2525 wrote: »Standardization of skills?
wtf does that even mean?
You obviously don’t follow the game if you are seriously asking this question.
MLGProPlayer wrote: »barney2525 wrote: »Standardization of skills?
wtf does that even mean?
You obviously don’t follow the game if you are seriously asking this question.
They're literally doing the opposite of standardising skills this patch
Hahahaha do you really think they could implement spell crafting if they can not balance the same static skill of the last 4 years?
Come back to the reality friend!
Hallothiel wrote: »Curious, as is often mentioned on here as such a wonderful thing - what is the big deal about spellcrafting?
How would it work?
Probably be locked behind a paywall and you’ll need spell crafting to get your class skills back to usable levels.
starkerealm wrote: »Hallothiel wrote: »Curious, as is often mentioned on here as such a wonderful thing - what is the big deal about spellcrafting?
How would it work?
There was a QuakeCon video back in 2014. Spellcrafting was one of the systems that was announced as in development.
From what I understand, the entire system's been shelved and reexamined a couple times over the years. It's something that a lot of the community really want to see happen. However, it's a bit of a white whale, because actually turning the idea into something workable may not be possible.
starkerealm wrote: »Hallothiel wrote: »Curious, as is often mentioned on here as such a wonderful thing - what is the big deal about spellcrafting?
How would it work?
There was a QuakeCon video back in 2014. Spellcrafting was one of the systems that was announced as in development.
From what I understand, the entire system's been shelved and reexamined a couple times over the years. It's something that a lot of the community really want to see happen. However, it's a bit of a white whale, because actually turning the idea into something workable may not be possible.
Don't forget that after the Warden they said that another class was not on the plans for the foreseeable future and they kept saying that over and over right until a few months before Necromancer was announced.
Pretty sure they will keep denying Spellcrafting is being worked on right until a few months before they are ready to announce it.
Dark_Lord_Kuro wrote: »With all skill following the same guideline it will certainly help for spellcrafting
Is it truly related?only Zos know
Yeah, the balancing would be a nightmare, I imagine.starkerealm wrote: »There was a QuakeCon video back in 2014. Spellcrafting was one of the systems that was announced as in development.
From what I understand, the entire system's been shelved and reexamined a couple times over the years. It's something that a lot of the community really want to see happen. However, it's a bit of a white whale, because actually turning the idea into something workable may not be possible.