@MeadDrinker02 Do you think ZOS should make ESO 2?
Are you unsatisfied with the game in some way?
MeadDrinker02 wrote: »Do you guys think ZOS should make an Elder Scrolls Online 2?
MeadDrinker02 wrote: »Do you guys think ZOS should make an Elder Scrolls Online 2?
vivisectvib16_ESO wrote: »MeadDrinker02 wrote: »Do you guys think ZOS should make an Elder Scrolls Online 2?
That's generally not how MMO's work, chief. Do you see a WoW 2?
lordrichter wrote: »MeadDrinker02 wrote: »Do you guys think ZOS should make an Elder Scrolls Online 2?
No. If they go anywhere near that path, they should incrementally rebuild ESO in place.
MeadDrinker02 wrote: »Do you guys think ZOS should make an Elder Scrolls Online 2?
MeadDrinker02 wrote: »Do you guys think ZOS should make an Elder Scrolls Online 2?
I see no reason for a sequel at this point. The game is still one of the best MMORPG games on the market.
vivisectvib16_ESO wrote: »MeadDrinker02 wrote: »Do you guys think ZOS should make an Elder Scrolls Online 2?
That's generally not how MMO's work, chief. Do you see a WoW 2?
At the same time we have GW2 and rumors of a new LotRO. I would even say that the re-release of FF XIV was pretty much FF XIV 2. MMOs with good foundations can keep going for a long time. ESO is not one of those.
MeadDrinker02 wrote: »Do you guys think ZOS should make an Elder Scrolls Online 2?
I see no reason for a sequel at this point. The game is still one of the best MMORPG games on the market.
M O N O P O L Y
is what the mmo market is right now.
list off some popular mmo's that compete with TESO.
They're not capable of doing that, even Bethesda isn't even capable of doing a proper game.MeadDrinker02 wrote: »Do you guys think ZOS should make an Elder Scrolls Online 2?
vivisectvib16_ESO wrote: »
vivisectvib16_ESO wrote: »
Let me see.
Over-reliance on client side calculations which made the game susceptible to cheat engine alterations followed by a frantic switch to server side calculations which tanked perfomance. Repeated (and I mean repeated) resurfacing of bugs that were supposed to be fixed but somehow came back when some other unrelated thing was changed. Visual and gameplay bugs that are present since beta. Generally poor perfomance. Reducing campaign population cap 5x times to help with perfomance (still failed to fix it, btw). Group finder that stops working under heavy load. Battlegrounds that are not working reliably since the day they were introduced. Absolute mess in ability scaling where random things scale from MAA and thaumaturge without any rhyme or reason. Oh, and of course a poor homebrew engine that is just not capable of staying relevant just 5 years later.
Do I have to keep going? Yeah sorry, those things are not subjective.