In ESO class identity pertains to the fact that each class plays a role differently than the other.
A Warden Healer and Templar Healer don't play the same
A DK Tank and Nightblade tank don't play the same
playing a DPS character with any of the classes is going to be a different experience
VaranisArano wrote: »I suspect the Devs have enough on their plate trying to balance the power fantasies and play patterns of their current playerbase without basing their vision on how classes work in a different game entirely.
https://youtu.be/HvicSjcjEKA?t=142jwjackson5674 wrote: »This is exactly why I quit this game last month after playing since beta. In my opinion, it is ridiculous to have every class be able to do every job, ie tank, dps, heals. but this come as a result of not having enough classes.
I played FFXI for close to 9 years and FFXIV for a while before ESO came out, and I loved they way their classes, or jobs as they called them, were. FFXI has 22 classes/jobs. FFXIV has 12 or 14 now I can't remember.
Instead of butchering the classes in an effort to make them all viable for all roles....just add more classes and give them all a unique identity and singular function.
Yeah, GW1 was great! It also helped that classes had unique mechanics.FrancisCrawford wrote: »My favorite class/skill system was actually the one in Guild Wars (not GW2). Key elements included:
- Almost all skills were unique to a class.
- Each class had a few different skill lines, and you had points to invest to scale skill lines. IIRC, you could max out 2 skill lines pretty easily, but that was about it.
- Your skill bar could have skills from your class plus ONE other one. You could NOT invest points to scale any skill lines outside your class.
In ESO class identity pertains to the fact that each class plays a role differently than the other.
A Warden Healer and Templar Healer don't play the same
A DK Tank and Nightblade tank don't play the same
playing a DPS character with any of the classes is going to be a different experience
less and less true these days, maybe more so around launch.
jwjackson5674 wrote: »This is exactly why I quit this game last month after playing since beta. In my opinion, it is ridiculous to have every class be able to do every job, ie tank, dps, heals. but this come as a result of not having enough classes.
I played FFXI for close to 9 years and FFXIV for a while before ESO came out, and I loved they way their classes, or jobs as they called them, were. FFXI has 22 classes/jobs. FFXIV has 12 or 14 now I can't remember.
Instead of butchering the classes in an effort to make them all viable for all roles....just add more classes and give them all a unique identity and singular function.
jwjackson5674 wrote: »This is exactly why I quit this game last month after playing since beta. In my opinion, it is ridiculous to have every class be able to do every job, ie tank, dps, heals. but this come as a result of not having enough classes.
I played FFXI for close to 9 years and FFXIV for a while before ESO came out, and I loved they way their classes, or jobs as they called them, were. FFXI has 22 classes/jobs. FFXIV has 12 or 14 now I can't remember.
Instead of butchering the classes in an effort to make them all viable for all roles....just add more classes and give them all a unique identity and singular function.
jwjackson5674 wrote: »This is exactly why I quit this game last month after playing since beta. In my opinion, it is ridiculous to have every class be able to do every job, ie tank, dps, heals. but this come as a result of not having enough classes.
I played FFXI for close to 9 years and FFXIV for a while before ESO came out, and I loved they way their classes, or jobs as they called them, were. FFXI has 22 classes/jobs. FFXIV has 12 or 14 now I can't remember.
Instead of butchering the classes in an effort to make them all viable for all roles....just add more classes and give them all a unique identity and singular function.
I find it odd that you prefer a game where a single character can perform all roles buy just learning them yet you complain that in ESO a single character can perform all roles merely by learning the required skills.
It seems very ironic with a small dash of hypocrisy.
jwjackson5674 wrote: »This is exactly why I quit this game last month after playing since beta. In my opinion, it is ridiculous to have every class be able to do every job, ie tank, dps, heals. but this come as a result of not having enough classes.
I played FFXI for close to 9 years and FFXIV for a while before ESO came out, and I loved they way their classes, or jobs as they called them, were. FFXI has 22 classes/jobs. FFXIV has 12 or 14 now I can't remember.
Instead of butchering the classes in an effort to make them all viable for all roles....just add more classes and give them all a unique identity and singular function.
I find it odd that you prefer a game where a single character can perform all roles buy just learning them yet you complain that in ESO a single character can perform all roles merely by learning the required skills.
It seems very ironic with a small dash of hypocrisy.
I love gw2 content but I can't go into it cuz class feel to weird and clunky to play.
That said class identity are strong and ranger + engi was pretty fun.
jwjackson5674 wrote: »This is exactly why I quit this game last month after playing since beta. In my opinion, it is ridiculous to have every class be able to do every job, ie tank, dps, heals. but this come as a result of not having enough classes.
I played FFXI for close to 9 years and FFXIV for a while before ESO came out, and I loved they way their classes, or jobs as they called them, were. FFXI has 22 classes/jobs. FFXIV has 12 or 14 now I can't remember.
Instead of butchering the classes in an effort to make them all viable for all roles....just add more classes and give them all a unique identity and singular function.
I find it odd that you prefer a game where a single character can perform all roles buy just learning them yet you complain that in ESO a single character can perform all roles merely by learning the required skills.
It seems very ironic with a small dash of hypocrisy.
mmmmm
in realm reborn its not as simple as "every class can perform all roles" so much as "a single character can be every class" there are many different classes (jobs, classic FF) in a realm reborn, each with specific playstyles, and you can swap between them.
I love gw2 content but I can't go into it cuz class feel to weird and clunky to play.
That said class identity are strong and ranger + engi was pretty fun.
yeah once you started getting into 30+ levels difficulty started spiking, and the combat I agree was clunky, it was semi action combat? like they wanted to stick close to tab target and just didn't go all the way and ended up feeling weird.
VaranisArano wrote: »I suspect the Devs have enough on their plate trying to balance the power fantasies and play patterns of their current playerbase without basing their vision on how classes work in a different game entirely.
it is never a bad idea to look at how other games do things.
you end up like Anthem, that reportedly REFUSED to look or talk about how other games did things and ended up being a disaster because among other things it ended up with problems that other games had already solved.
STEAL! all the time
if someone else has a good idea or a great mechanic F'n steal it. there is no reason to reinvent a wheel just for the sake of doing it when somebody else already made the best wheel.
ESO is struggling with class identity, to the point that they made a thread and actual launcher announcement trying to explain it a bit, and as I stated in the OP, GW2 is a very similar game that one of the highlights was its class identity. its worth looking at what other games had great class identity and asking yourself "why?" and then perhaps using the answer to FIX the problems of your own, it saves time, money, and playerbase.
Zorgon_The_Revenged wrote: »ESO
What the other games offer and promise

Donny_Vito wrote: »Unfortunately any talk about ESO when referencing a different game is always met by the white knights. You are on ESO forums...how dare you state ESO is inferior to another game.