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StamDen (bow/bow) changes...has anyone been able to test these out?

Joxer61
Joxer61
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Has anyone been on the PTS ( cant get mine to load) and tested the changes that Warden is getting? The birds bleeding and the bugs biting? Curious as to how much, if any, of a dps change they will make and does it make the class even funner to play? I love my Magden and love my Bow/Bow Warden as well and having some skills that do some new stuffs and bring along some debuffs is exciting for the class....at least to me (I am easily pleased) ;)
So yea, just curious if they are looking any good and hoping that those changes make it live!
Cheers!
  • Austinseph1
    Austinseph1
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    Skills are nice, not sure if it will be enough to replace a healer using IA in meta groups and the cliff bleed brings a bit of dps but nothing really game changing. Overall it is one of the better off builds than others if patch goes live as is. It certainly will fair well in smaller content bring more to the table than what would be provided in a 12 man group. It has a ton of utility and bowden is one of my favorite builds. My build went from 38k to like 31k dps on a 3 mil and sustain is very bad compared to live. I just use gryphon and hundings so I cant say everything is turning out great but we will see how it turns out.
  • SodanTok
    SodanTok
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    Its getting 'nerfed' in DPS like every build but its also gaining DPS (relatively to other builds/classes) by the changes they made to the skills. Existence of Swarm isnt helping DPS much since they made all DoTs too weak to matter, but the new Cutting Dive change is quite noticeable. It almost doubles the damage from the skill during off balance. So it depends if you consider fun mechanic of spamming dive when target is off balanced, if not the normal static rotation isnt going to be any different than before they added all the DoTs buff last patch. Sub, 2 skills, Sub, 2 skills, ...

    Now if you were talking PVP, thats where the true magic of warden comes next patch. Minor vulnerability, ranged CC on demand from off balance, free autopurge, ...
    Edited by SodanTok on September 25, 2019 11:32AM
  • Joxer61
    Joxer61
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    SodanTok wrote: »
    Its getting 'nerfed' in DPS like every build but its also gaining DPS (relatively to other builds/classes) by the changes they made to the skills. Existence of Swarm isnt helping DPS much since they made all DoTs too weak to matter, but the new Cutting Dive change is quite noticeable. It almost doubles the damage from the skill during off balance. So it depends if you consider fun mechanic of spamming dive when target is off balanced, if not the normal static rotation isnt going to be any different than before they added all the DoTs buff last patch. Sub, 2 skills, Sub, 2 skills, ...

    Now if you were talking PVP, thats where the true magic of warden comes next patch. Minor vulnerability, ranged CC on demand from off balance, free autopurge, ...

    was afraid of that with the bugs...kinda too little to late. But ya never know what can go live and it might all get swapped around! Reckon the budgies will be a great "spammable" since that's what everyone will be looking for and the debuffs are handy. Cheers!!
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