What about our abilities?

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Van_Winkle
Van_Winkle
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And so, I want to ask - what about the abilities destroyed in the last patch due to increased damage from DoT's? Yes, it's simple and clear - will abilities like "Destructive Reach" and "Poison Injection" be returned? Not these crippled parodies, but abilities in their original form. Without adequate damage shields it is simply impossible to survive in PvP, especially when we are now forced to be in melee range without any range control abilities. After all, the damage from DoT's now will be nerfed even more than it was increased. And yes, maybe it’s worth returning the damage for the abilities of the Sword and Shield? Was there any problem in them? It seemed to me that the players in PvP asked to reduce the sustain of tanks, and not damage from weapon skill lines.
  • Kel
    Kel
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    Will they be returned?
    Who knows, honestly?
    DoTs went from hella strong to not worth running in literally 3 months. In the next 3 months, that could again be flipped. Such is the schizophrenic way of balance in this game.
    As it stands now, poison injection not worth running without a master bow, rending slashes pretty much the same.
    DK's who's entire class identity was DoTs are really going to feel this in Dragonhold.

    I feel like, personally, this patch is one big thumb in the eye because this community constantly asks for nerfs, so the devs just said nerf all the things. No way any sane individual thinks nerfing something by huge margins of 60% will just be aces.
    If Zos wanted to fix power creep, they'd be looking at sets like Relequen, not messing with abilities. There's a reason every single stam DD player runs this thing.
  • carlos424
    carlos424
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    Kel wrote: »
    Will they be returned?
    Who knows, honestly?
    DoTs went from hella strong to not worth running in literally 3 months. In the next 3 months, that could again be flipped. Such is the schizophrenic way of balance in this game.
    As it stands now, poison injection not worth running without a master bow, rending slashes pretty much the same.
    DK's who's entire class identity was DoTs are really going to feel this in Dragonhold.

    I feel like, personally, this patch is one big thumb in the eye because this community constantly asks for nerfs, so the devs just said nerf all the things. No way any sane individual thinks nerfing something by huge margins of 60% will just be aces.
    If Zos wanted to fix power creep, they'd be looking at sets like Relequen, not messing with abilities. There's a reason every single stam DD player runs this thing.
    Ive said it before. If sets like relequen, sororia, maybe even false gods and lokkestiiz were removed from the game (especially perfected versions), top tier dps immediately goes down 10k. This would not affect casuals, and would serve to bring top and bottom tier dps closer together. Now, I’m not advocating for the removal of these sets, I use them all myself, but seems like tuning them down a bit would be a better choice than nerfing all dots, which will affect everyone (arguably casual players more). It is not CP that is the main culprit behind power creep. The huge dps jump came around Summerset, when 2-handed weapons started counting for 2-pieces, and the introduction of sets like sororia and relequen. I remember my dps going up about 10k on the 3m dummy.

  • Van_Winkle
    Van_Winkle
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    carlos424 wrote: »
    The huge dps jump came around Summerset, when 2-handed weapons started counting for 2-pieces, and the introduction of sets like sororia and relequen. I remember my dps going up about 10k on the 3m dummy.

    2-handed weapon as 2 set pieces was only one good idea for years. I agree with all other things.
  • LMar
    LMar
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    Wait a few years perhaps xD
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
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