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End game guild particpation over the last 6 months

GlorphNoldorin
GlorphNoldorin
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Biased poll is biased but I would be grateful if anyone who wants to comment can list:
  • Server
  • Approx size of guilds and fluctuations
  • Amy comments on participation rates
.

PC-NA
Of my pve guilds, all oceanic, 2 have more or less amalgamated and still do some raids. The other guild has seen a dramatic reduction in activity.

Guild size remain unchanged for two guilds approx 400, I cant comment on their activity because I dont, except guild chat and discord seems less.

The third guild size has remained about the same 50. However 4 or 5 very experienced players have sold their accounts
Of my friend's list, it is greatly reduced in the last 6 months for activity. I used to be able to get people to do any content from my friends list. Now barely anyone logs on.

For me, I was a dlc achievement nut. I havent even done one of the new dungeons...

ye I need a break probably.....still data is data ZOS.

End game guild particpation over the last 6 months 169 votes

My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
71%
fastolfv_ESOSolarikenvailjohn_ESOBowserDarcyMardinCipherNinexMovingTargetmartinhpb16_ESOalainjbrennanb16_ESOBarsMaottiNebthet78DUTCH_REAPERGarpleyTavore1138transition36f047ys3v3nWifeaggro13xSkullfoxGTech_1 120 votes
My pve end game guilds are relatively unchanged. There are players that leave and join and particpation is about the same as it has been for the last 6 months
23%
EarrindoIruil_ESOAimoraAralonfreespiritAnkaridanHeadyrelentlessyouthofficialneb18_ESOAzraelKriegVDoom1ReverbTheDarkShadowpod88kkkylewwefanJahneeOmikemacongronoxvxButterbeansSeminolegirl1992sudaki_eso 39 votes
My pve guilds have never been better. Participation is at an all time high and we cant fill enough raids
5%
Tanis-StormbinderTreniaShadowasrialToniWinterSirAxenSkjarbrandShellaSunshineruengdet2515Keewofuriouslog 10 votes
  • Kel
    Kel
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    Ps4 NA

    Guild was at 230 regular players, now guild has 20 on at peak weekend times.

    We had lots of guild events such as skyshard/lorebook hunts, raffles that supported a guild trader fund, and PvP events.

    We also had weekly vet trials, gear farm normal trials, and just vet anything goes fun runs.

    Participation has dropped dramatically. Not only due to changes, past and future, but many core members of the guild have left, including our GM who's left for FFXIV.

    Sad days...
  • pod88kk
    pod88kk
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    My pve end game guilds are relatively unchanged. There are players that leave and join and particpation is about the same as it has been for the last 6 months
    On Xbox EU I think some of the end game teams are thining out and it's members are looking for up and coming teams due to old rivalries/arguments. The pool at the top is getting smaller and there's no room for grudges if you want to push scores.

    On the flipside the PvE guild I'm in is pretty much the same, the odd time we have to look outside the roster but it's usually just for things like last min irl stuff that's unavoidable & not having a back up.
    The mood is still high so I'm happy.
  • starkerealm
    starkerealm
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    Column A and Column B. One died off, the other is thriving.
  • MartiniDaniels
    MartiniDaniels
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    Ghost town maybe a an over-exaggeration, but in comparison to bustling activity in spring.. yes, many people stopped playing.. majority of this (and many games) prefer magicka.. and in eso they prefer sorcs... with such dominance of stamina in PVE, and then magsorcs gnerf in scalebreaker, rosters are half-empty. Next patch it seems magsorc is nerfed less then others, so players may return :)
  • Hapexamendios
    Hapexamendios
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    PS4 NA

    In a couple guilds and the activity in one dropped to 1/4 of what it was. The other has virtually died and will likely disband.
    Edited by Hapexamendios on September 21, 2019 3:32AM
  • Jayroo
    Jayroo
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    My pve end game guilds are relatively unchanged. There are players that leave and join and particpation is about the same as it has been for the last 6 months
    I'm in 4 guilds, two trade, and two pve, out of the 480+ there are always 50-80 people logged in during peak hours and its been that way since I joined them almost a year ago. I guess I'm lucky?

    (or they have guild masters who know what they're doing)
    Edited by Jayroo on September 21, 2019 4:08AM
  • Orjix
    Orjix
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    PC/NA used to do stuff pretty much every night, now there are only about 7 of us who log in on the regular...
  • Heady
    Heady
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    My pve end game guilds are relatively unchanged. There are players that leave and join and particpation is about the same as it has been for the last 6 months
    generally what i have seen, is that it depends alot on the content being run people will always need gear and the 2 most popular trials for that atm seem to be vcr and vss so we still do a fair bit of those and they seem to fill relatively quickly
  • WrathOfInnos
    WrathOfInnos
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    Of my 3 trials guilds in the last couple months, the largest has stopped organizing runs entirely, my main core has disbanded, and the third has been cancelling runs frequently due to difficulties filling rosters.
  • Ashtaris
    Ashtaris
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    Jayroo wrote: »
    I'm in 4 guilds, two trade, and two pve, out of the 480+ there are always 50-80 people logged in during peak hours and its been that way since I joined them almost a year ago. I guess I'm lucky?

    (or they have guild masters who know what they're doing)

    The OP did specify “End Game” guilds. I don’t consider trading guilds “end game”. On the other hand, after the next patch, they may well be :)
  • hasi
    hasi
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    My pve end game guilds are relatively unchanged. There are players that leave and join and particpation is about the same as it has been for the last 6 months
    PS4/EU

    It's pretty much the same, just a tiny bit less Players than back then(like 18 now, before 25).

    The Guild struggled a bit in Elsweyr and before too, because Core Members suddenly left. But we got that covered and usually are able to fill the Raids up.


    The "OP" Guilds(LOL😂) on EU have lost around half their Players each tho, some went back to PC, other quit. And now they pretty much merged.
    Edited by hasi on September 21, 2019 6:40AM
  • Kel
    Kel
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    Just as an example of what our last attempted run in discord looked like.
    This was over a month ago, and despite what it says about not getting enough participants not canceling the run, the run WAS canceled.

    https://imgur.com/a/Zyo5QIv

    This is a guild that used to have to do additional runs because participants were overwhelming.

    Our last full run, for comparison. (At least, from discord for Cloudrest)
    https://imgur.com/a/aCC1OjG
    October, 2018!
    Edited by Kel on September 21, 2019 8:28AM
  • themaddaedra
    themaddaedra
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    I don't like saying things which sound this manipulative but ghost town is not a wrong way of describing endgame in PC EU these days.

    There are literally 4 guilds running Sunspire HM in a regular basis atm. And they are also struggling with their rosters heavily. Mid-tier raid guilds just don't exist as far as i'm aware. A few good endgame players are remaining and they are already in their guilds of choices. So if you lose 1 or 2 from your original roster good luck keeping up with that.

    The performance problems and ping-pong combat updates just drove everyone away. NA is in a bit better condition i think because they didn't get their servers burning 24/7 but not too sure.
    PC|EU
  • redgreensunset
    redgreensunset
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    -Other (since you couldn't be bothered making that category, talk about wanting to bias data)

    PC/EU

    Several people from one of my social guild is moving into engdgame content (raids and dungeons) with the help of two long term, experienced players from the guild. Together they've formed their own endgame guild as they've found the social enviroment in the old time ones hostile and unwelcoming to newcomers. They're having fun slowly learning and progressing without having old, angry elitist screaming about "noobs l2p".

    PS. If your endgame guilds are dying or dead perhaps you should be looking to yourself as to why your not getting new players coming in (or new plalayers turning around and leaving) instead of blaming the game.
  • Kel
    Kel
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    -Other (since you couldn't be bothered making that category, talk about wanting to bias data)

    PC/EU

    Several people from one of my social guild is moving into engdgame content (raids and dungeons) with the help of two long term, experienced players from the guild. Together they've formed their own endgame guild as they've found the social enviroment in the old time ones hostile and unwelcoming to newcomers. They're having fun slowly learning and progressing without having old, angry elitist screaming about "noobs l2p".

    PS. If your endgame guilds are dying or dead perhaps you should be looking to yourself as to why your not getting new players coming in (or new plalayers turning around and leaving) instead of blaming the game.

    Well, no one in my guild has recruitment privileges except the GM, who pops in once a month to keep guild leadership.
    So, "looking at myself" literally does nothing. I pug, but guilds don't run like they once did.
    I know how hard that is for white knights to accept, but please do try...
    Edited by Kel on September 21, 2019 9:18AM
  • themaddaedra
    themaddaedra
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    -Other (since you couldn't be bothered making that category, talk about wanting to bias data)

    PC/EU

    Several people from one of my social guild is moving into engdgame content (raids and dungeons) with the help of two long term, experienced players from the guild. Together they've formed their own endgame guild as they've found the social enviroment in the old time ones hostile and unwelcoming to newcomers. They're having fun slowly learning and progressing without having old, angry elitist screaming about "noobs l2p".

    PS. If your endgame guilds are dying or dead perhaps you should be looking to yourself as to why your not getting new players coming in (or new plalayers turning around and leaving) instead of blaming the game.

    That's a bunch of nonsense right there but let's assume you are right with the elitists for a second. The game is totally fine. You don't have to stack at least 6 necros for Godslayer and even if you did, there's no chance that the entire team would crash on the final boss hm. Guilds are suffering because they are toxic af and not welcoming to anyone.

    Ok that's 4 guilds. Where the rest of community? Where are mid tier guilds? Your way of describing the problem should only harm the toxic guilds themseves, not causing endgame to extinct. Why do people not have fun and slowly progress in their happy little guilds?

    Toxic people exist everywhere. Raiding in trials, standing in wayshrines, sending hate whispers in cyrodiil, trash posting forums... It has always been, it will always be.

    So like blind people ;)
    PC|EU
  • GlorphNoldorin
    GlorphNoldorin
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    -Other (since you couldn't be bothered making that category, talk about wanting to bias data)

    PC/EU

    Several people from one of my social guild is moving into engdgame content (raids and dungeons) with the help of two long term, experienced players from the guild. Together they've formed their own endgame guild as they've found the social enviroment in the old time ones hostile and unwelcoming to newcomers. They're having fun slowly learning and progressing without having old, angry elitist screaming about "noobs l2p".

    PS. If your endgame guilds are dying or dead perhaps you should be looking to yourself as to why your not getting new players coming in (or new plalayers turning around and leaving) instead of blaming the game.

    Dude, maybe you should take a chill pill....listen to some whale music or something.

    My guilds are not toxic.....people arent leaving because of the 'guilds' but because of the game. How do I know? They tell me....because you know we all like each other enough to talk about it.

    If you think the game is fine......that's up to you. I think the game is going badly for end game...thats up to me and .....quite a few people are agreeing.

    oh....I already acknowledged it was a biased poll ......did you miss that?
  • Vahrokh
    Vahrokh
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    I used to be in 3 guilds. I don't know if they can be called "end game" but in one I did vCR + 2 the first day the guild had been created, in the second I have done hm vMOL (and more) and in the 3rd hm everything but MOL and currently at hm vSS bosses (fire dragon down, ice 60%).

    Well, the first has been closed down even before Scalebreaker. People had seen how game's going bad since Murkmire.
    The second is now down to doing Craglorn trials again.
    The third had to switch from 2 trials a week to one and even then, we struggle finding 12 to go.
  • NorthernNightmare
    NorthernNightmare
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    As a magsorc/stamcro main these nerfs are killing my love for the game
  • Neelanna48
    Neelanna48
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    One guild I am in used to run trials three times a week, notice went up the other day to say trials postponed indefinitely due to lack of interest. In my own guild I was running trials normal and vet two nights a week. Now I cant even get people to sign up for normal trials. The continuous combat changes are a significant factor I believe, I have been told by several guild members they dont want to sign for trials as they are still working out how to play with the changes, a few guild members have stopped playing all together or only log on for dailies and log out.
  • MJallday
    MJallday
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    pod88kk wrote: »
    On Xbox EU I think some of the end game teams are thining out and it's members are looking for up and coming teams due to old rivalries/arguments. The pool at the top is getting smaller and there's no room for grudges if you want to push scores.

    On the flipside the PvE guild I'm in is pretty much the same, the odd time we have to look outside the roster but it's usually just for things like last min irl stuff that's unavoidable & not having a back up.
    The mood is still high so I'm happy.

    There’s probably only 2 or 3 true end game guilds on Xbox eu at the moment (godslayer/immortal redeemer level)

    There’s probably only about 10 end game guilds who can regularly do end game content

    To give you an idea it’s pretty much the same set of players on the top 100 of every leaderboard (excluding pvp)
    So I think there’s only about 150-200
    End game players on Xbox eu
  • Ysbriel
    Ysbriel
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    I used to belong to 3 Hispanic Guilds, we had to merge two of them to get to have participation and active players, the other one is as barren was mars can be. Members are already saying that if the next patch obligates them to change their main builds, they will no longer play this game.
  • kylewwefan
    kylewwefan
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    My pve end game guilds are relatively unchanged. There are players that leave and join and particpation is about the same as it has been for the last 6 months
    Running Craglorn trials is barely endgame. Dlc Trials are what most PvE players want to get into, and they are not very welcoming to even decent players. You’ve got to be like really freaking good to even be considered able to try.

    I view that as the game developers fault. Setting the bar so high only a small select few even get a chance to try it.

    It is what it is at this point. They made it for the few. The few get bored and move on to other things.

    What’s left is not gonna magically get so much better to as even be worth trying to complete.

    Few years later and not many beat VMoL or vhof or Asylum Sanctorum. One year and people are barely starting to beat Cloudrest. VSS is supposed to be easier and my group still took 3 months to get a clear.

  • Jaraal
    Jaraal
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    Lots of my game friends have quit in the last month or two, all my guilds are losing players, guild and zone chats are quieter than I've ever seen. And I'm afraid the upcoming overall damage reduction patch is just going to accelerate the exodus.
  • kringled_1
    kringled_1
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    I joined what was a very healthy guild this spring - multiple teams running vet trials, some progressing vDLC HMs, some doing more beginner-mid level vet trial stuff. It's dead now; there were multiple other problems but I think updates and officers leaving the game entirely was what tipped it over the edge. I've joined another one, but there's fewer progression teams (which I don't really qualify for) and less stuff for the mid level vet trials. More runs are having issues filling.
  • Wifeaggro13
    Wifeaggro13
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    Lol I am glad I did not commit to banging out my necro to end game . Though I wasted money on that chapter I feel somewhat vindicated in my decision to leave eso permanently. The plethora of patches aimed at making this game a on line hack and slash set to story mode . It's obvious Zos has sold their copies made their money and are now moving onto greener pastures. They will throw incredibly poor quality content patches out sell them at a premium price until the game dwindles a long death. In all honesty the leveling game is massively boring so for a long term player the game holds no interest for me. I have more fun playing older games with smaller populations. All hail corporate greed in this genre. Unfortunately corporate america had a 10 year market saturation ,it ruined it .
    Edited by Wifeaggro13 on September 21, 2019 9:43PM
  • nafensoriel
    nafensoriel
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    My pve end game guilds are relatively unchanged. There are players that leave and join and particpation is about the same as it has been for the last 6 months
    Traditionally "raid" guilds fall into two categories:
    1] Toxic.
    2] Incompetent.

    The former flare briefly and makes great accomplishments sometimes due to a weird collection of competitiveness and arrogance.

    The latter loses all top quality talent and stagnates until game mechanics allow for progression.

    If your guild doesnt fall into these categories then congratulations you are a unicorn and found the 1% of raid guilds that make it.

    Seriously though guilds rise and fall all the time. It's pretty much just the nature of the game.
  • Corpier
    Corpier
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    PC NA

    All raid guilds are dying or dead.

    60 member raid guild slowly dying.
    100 member raid guild died about 5 months ago.
    500 member raid/social guild was in a long decline before finally dying around a month ago.

    Joined a 300 member raid guild about a month ago and its dying. Can't fill impromptu and open runs. Core raids are still running, but struggling to fill.
    @Corpier | PC/NA CP1300+

    My Characters:
    AD
    A Príorí: Highelf - Magicka Sorcerer
    DC
    Corpier: Orc - Stamina Nightblade
    Corpier: Orc - Stamina Sorcerer
    EP
    A Fortiori: Darkelf - Magicka Nightblade
    A Posteriori: Darkelf - Magicka Dragonknight
    Bertha Ironsides: Imperial - Dragonknight Tank
    Corpier: Breton - Magicka Templar
    Corpíer: Orc - Stamina Templar
    CorpÌer: Orc - Stamina Warden
    Corpier: Orc - Stamina Necromancer
    Logen'Bloody-Nine'Fingers: Orc - Stamina Dragonknight
  • Jayroo
    Jayroo
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    My pve end game guilds are relatively unchanged. There are players that leave and join and particpation is about the same as it has been for the last 6 months
    Ashtaris wrote: »
    Jayroo wrote: »
    I'm in 4 guilds, two trade, and two pve, out of the 480+ there are always 50-80 people logged in during peak hours and its been that way since I joined them almost a year ago. I guess I'm lucky?

    (or they have guild masters who know what they're doing)

    The OP did specify “End Game” guilds. I don’t consider trading guilds “end game”. On the other hand, after the next patch, they may well be :)

    Okay 2 guilds, excuse me.

    This whole forum has turned into a jerk fest of people complaining and getting off on reading other people complain.
  • OrdoHermetica
    OrdoHermetica
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    My pve end game guilds are a ghost town. The numbers have shrunk significantly over the last 6 months. Rarely or difficult to find any participation
    Our group is trying to get off the ground again after several of our vets decided to take a break after the last patch. We'll see if we manage to keep it going again.
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