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Patch Notes show the direction of a greedy company that lost it's passion.

Girl_Number8
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All these nerfs for the servers....smh

Instead of dealing with the largest community complaint that has been the biggest and the loudest for years, Zos's vision is to nerf and nerf. Taking away remotely anything that makes the game fun with a smidgen of skill and destroy what made the game unique in the first place.

Zos already has new greedy ideas for the crown store. Though when it has come to the servers, to hiring better people, and putting more resources where they are truly needed, Zos just chose the cheapest and worse way to go about things.

Today's patch notes are a middle finger to every customer that has supported this game over the years.

If this is their vision, then I am sure they are blind and a lot of people beyond myself have ended ESO+. Until they decide to get their passion back for not just the game but the players that have supported it.

Diversity and Class identity have been dying for far too long....

  • SirAndy
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    ... a lot of people beyond myself have ended ESO+ ...

    Yepp ...
    dry.gif

  • Jaimeh
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    All these nerfs for the servers....smh

    Diversity and Class identity have been dying for far too long....

    I understand why they are looking at statistics in terms of how skills compare in damage, which skills are used more, etc., but I don't think it's always a good way of going about combat changes. Some skills may be underused, but may be great in certain builds and scenarios, and people might prefer they retained their uniqueness, than be completely overhauled so that they may be used more often. We only have 10 slots, we can't use everything all the time, it's fine if some things are left as utilities or only for certain things. Because usually when they try to bring everything on par, they are destroying class identity and flavour in the process. Another big issue is that because they can't fix the game in terms of performance, they are standardizing skills across the board. That's an issue that players shouldn't have to deal with in the first place, and their solution to that is uniformity. I really don't think this theoretical way they are dealing with changes does them and the game any good, they have to actually play the content at a sufficiently demanding level, and then go back to the drawing board.

  • Stebarnz
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    I got this 2 years ago! /agree
  • Vlad9425
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    In before thread lock I completely agree. The fun has been completely sucked out of this game. Class identity means nothing, game is now centered around the Crown Store, lag and performance is still very bad, all the "changes" are centered around the hope of bringing in new players by screwing over those who supported the game for years etc.
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello everyone,

    With this thread being having bashing content, we're going to go ahead and close it down. For further posts be sure to stay constructive and respectful with the Forum Rules in mind to avoid thread derailment or action on one's own account.

    Thank you for understanding.
    Staff Post
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