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Ressurecting other players?

SeaWoodStage
SeaWoodStage
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There's been a few times that I've been questing or randomly running around killing npcs, and I've noticed a dead player, and revived them with a spare soul gem. I then get the 'pending' notifcation, which disappears after a while.

So if I use a soul gem to revive someone who then times out before they can use my revive, will I lose my soul gem?
  • ShadowKyuubi
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    Yes, you lose the soul gem. Even if they don't accept the res.

    Edit: (I was wrong. I apologize. Thanks for the people who proved otherwise <3)
    Edited by ShadowKyuubi on September 16, 2019 6:52PM
  • virtus753
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    I don’t believe the soul gem is consumed until they accept, which probably explains why you can’t try to rez multiple people simultaneously (with gems, at least). If you had only one gem but tried to rez two people, the server would probably give up the ghost...
  • SeaWoodStage
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    Yes, you lose the soul gem. Even if they don't accept the res.

    Gosh, that's harsh. I think I'll be a bit more careful with my soul gems in future.
  • SeaWoodStage
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    virtus753 wrote: »
    I don’t believe the soul gem is consumed until they accept, which probably explains why you can’t try to rez multiple people simultaneously (with gems, at least). If you had only one gem but tried to rez two people, the server would probably give up the ghost...

    A more postive outlook! I'm going to look into this.
  • virtus753
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    virtus753 wrote: »
    I don’t believe the soul gem is consumed until they accept, which probably explains why you can’t try to rez multiple people simultaneously (with gems, at least). If you had only one gem but tried to rez two people, the server would probably give up the ghost...

    A more postive outlook! I'm going to look into this.

    Well now I’m curious! It would just seem a poor design to me to penalize us by removing a soul gem just for the attempt as well as imposing a penalty by making us wait to try to rez again. I’ll try to pay more attention next time I find the opportunity.
  • SeaWoodStage
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    Just from my mat stats, I think virtus753 is correct. I haven't lost full soul gems from lost revives (offered but not accepted).
  • drkfrontiers
    drkfrontiers
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    Yes, you lose the soul gem. Even if they don't accept the res.

    Gosh, that's harsh. I think I'll be a bit more careful with my soul gems in future.

    If it helps any.. they not really yours :D
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • idk
    idk
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    virtus753 wrote: »
    I don’t believe the soul gem is consumed until they accept, which probably explains why you can’t try to rez multiple people simultaneously (with gems, at least). If you had only one gem but tried to rez two people, the server would probably give up the ghost...

    I have to say there is some logic to this and makes a lot of sense. A better answer than just saying yes or now without anything to support it.

    I would suggest testing though. This would be very easy since you just get a friend to get killed by an NPC. Rez them and have them let the timer run out. Ofc, check the count of your soul gems before and afterwards.
  • El_Borracho
    El_Borracho
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    There's been a few times that I've been questing or randomly running around killing npcs, and I've noticed a dead player, and revived them with a spare soul gem. I then get the 'pending' notifcation, which disappears after a while.

    So if I use a soul gem to revive someone who then times out before they can use my revive, will I lose my soul gem?

    You're too nice. Seriously. I don't see any reason to rez someone in open-world play, they're just going to revive on their own
  • Nestor
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    Yes, you lose the soul gem. Even if they don't accept the res.

    Gosh, that's harsh. I think I'll be a bit more careful with my soul gems in future.

    Especially when you think about the reason they are dead. They went AFK for a smoke or bio break or just walked away without properly exiting. Then some Skeever ambled by and munched on their ankles until they died.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Nordic__Knights
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    The soul gem is not tooken from you until the other player accepts your Rez
  • BoraxFlux
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    virtus753 wrote: »
    I don’t believe the soul gem is consumed until they accept, which probably explains why you can’t try to rez multiple people simultaneously (with gems, at least). If you had only one gem but tried to rez two people, the server would probably give up the ghost...

    Interesting, if I "speed-raise" (Kagrenacs set (+ alliance passive Battle Resurrection, not sure if these stack) alliance -members one after the other in PvP I often get a warning that reads something like: " You need a valid soul gem to do that".
    A bit frustrating if the first alliance member doesn't accept fast. Never really got into the mechanics involved, just know when they don't accept, I fail to raise any more.
  • Nordic__Knights
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    BoraxFlux wrote: »
    virtus753 wrote: »
    I don’t believe the soul gem is consumed until they accept, which probably explains why you can’t try to rez multiple people simultaneously (with gems, at least). If you had only one gem but tried to rez two people, the server would probably give up the ghost...

    Interesting, if I "speed-raise" (Kagrenacs set (+ alliance passive Battle Resurrection, not sure if these stack) alliance -members one after the other in PvP I often get a warning that reads something like: " You need a valid soul gem to do that".
    A bit frustrating if the first alliance member doesn't accept fast. Never really got into the mechanics involved, just know when they don't accept, I fail to raise any more.

    This is because your soul gem is basically put on cool down until that person either declines are accepts your Rez disabling you to pick up somebody else as well
  • zaria
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    Overland its pretty pointless as player can self res at any time costing him one gem, or at wayshrine if not, this includes start of delves or public dungeons. He is probably AFK and got killed by spawning mobs.
    In Cyrodil, IC or sewer always do it, if you do crafting writs and are not +90% pvp you will get more gems than you can use.

    In dungeons or trials, you can res on trash, not bosses if people are not coming up res them, some fight is a bit hard to spot if an trash or boss fight and if not ressing you can easy get an cascade effect, say an weak tank is kept alive by healer who dies so tank follows 15 seconds later leaving two DD who soon is one. Now can you solo it?

    Had one vHRC run, DPS was low, healing was rubbish, tank should stick to normal dungeons. Recovery was amazing and that carried us. This is pretty common in nAA runs.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • virtus753
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    idk wrote: »
    virtus753 wrote: »
    I don’t believe the soul gem is consumed until they accept, which probably explains why you can’t try to rez multiple people simultaneously (with gems, at least). If you had only one gem but tried to rez two people, the server would probably give up the ghost...

    I have to say there is some logic to this and makes a lot of sense. A better answer than just saying yes or now without anything to support it.

    I would suggest testing though. This would be very easy since you just get a friend to get killed by an NPC. Rez them and have them let the timer run out. Ofc, check the count of your soul gems before and afterwards.

    Yep, just confirmed! Some poor soul(less) was lying dead in Rawl'kha just now. I started with 10 soul gems (on an alt). Still at 10 when the rez completed and was pending. Still at 10 after the request timed out.
  • SeaWoodStage
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    Just wanted to say thanks to everyone who replied. I tested it myself (don't know why I didn't do that to start with to be honest - guess I'm not an in-the-bone scientist) and yes, in open world, seems you don't lose a gem if your rez times out.

    This has raised an interesting pov for me, and I think from now on, I will only rez people in open world if a) I see them go down while fighting and b) they don't rez themselves within a few secs. That way I can probably assume it's someone who got out of their depth, and is low on soul gems. I'm a relative newbie myself, so it's not like I can afford to throw soul gems around willy-nilly, but people start this game every day, so you never know - it might be someone who could use a quick bit of help.

    People have helped me out in this game too, for no reason other than to be nice, so I'll do the same when I can. But now I know to be a bit more logical about it :smile:
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