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Werewolf build for no cp ideas?

Aideian
Aideian
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Anyone have any werewolf build ideas for no cp pvp more specifically bgs? I know it's hard for a werewolf this patch with all the dots but I wanted to give it a try anyways I can't decide on what sets to use because I've never tried out one before, so any advice on what sets to run or anything would help.
  • DreadDaedroth
    DreadDaedroth
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    A little bump.
    I'd like to use werewolf decently in PvP.
  • Haink
    Haink
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    5 heavy 2 medium
    Shacklebreaker on body -heavy.. you want the recovery/stats this patch.
    Then you can kind of put out any DPS set you like. Briarheart, Spriggans, Hundings and so on. I currently run Briarheart but will be switching it out once I am done farming serpent set.

    Then it really depends on your class and how you want to set up from there. I just rerolled sorc - I run bow and 2H - for non-cp BGs i'd probably go 1h and shield. Though my current set up works fine as well but that extra impen from the shield is nice for non-cp.

    Double dot poisons on whatever bar you are running werewolf on. Then you need to adjust your jewelry traits to your play style. I go one infused recovery, two robust with weapon damage on the other two pieces. The two hander I run is Maul/nirnhoned.


    To note, this is a very "dive" type tank/DPS. I play it super aggressive and it usually pays off - even in this patch. Jump in, rip them apart - fear/run out and recover. Jump back in. Repeat.
  • DreadDaedroth
    DreadDaedroth
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    Haink wrote: »
    Jump back in. Repeat.

    Thanks for the tip!
    I imagine the berserker werewolf (black) is prefered nowadays.
    Have a favourite monster set?
  • Aideian
    Aideian
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    Haink wrote: »
    5 heavy 2 medium
    Shacklebreaker on body -heavy.. you want the recovery/stats this patch.
    Then you can kind of put out any DPS set you like. Briarheart, Spriggans, Hundings and so on. I currently run Briarheart but will be switching it out once I am done farming serpent set.

    Then it really depends on your class and how you want to set up from there. I just rerolled sorc - I run bow and 2H - for non-cp BGs i'd probably go 1h and shield. Though my current set up works fine as well but that extra impen from the shield is nice for non-cp.

    Double dot poisons on whatever bar you are running werewolf on. Then you need to adjust your jewelry traits to your play style. I go one infused recovery, two robust with weapon damage on the other two pieces. The two hander I run is Maul/nirnhoned.


    To note, this is a very "dive" type tank/DPS. I play it super aggressive and it usually pays off - even in this patch. Jump in, rip them apart - fear/run out and recover. Jump back in. Repeat.

    I few days ago I put a theory craft build on I put on briar and fortified brass for the dots and it helped a lot and i ran the infernal guardian set which is underated in bg, but thanks for the info I don't really have sustain issues because I just tank their damage and heavy attack to get my stam back I also decided to put more into health than anything.
  • Haink
    Haink
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    Haink wrote: »
    Jump back in. Repeat.

    Thanks for the tip!
    I imagine the berserker werewolf (black) is prefered nowadays.
    Have a favourite monster set?

    Welcome!

    I would suggest berserk over the white wolf for now..sadly :\

    I have ran a bunch of different sets but have to rely on the old trusty Bloodspawn for my favorite. I think you can really just slot anything here to fit your play style. I like being tanky though so I go for resist. You could even go 1 part Pirate 1 part Chudan for tankyness.

    @Aideian has a good suggestion too with the fortified brass. Fortified brass in place of shackles, then run briarheart or hundings. Since you got heavy resist with that set you could switch out your monster for maybe slimecraw or another DPS set. Maybe give Grundwulf a go with that set up for sustain? Fortified definitely has some good use on WW and I've seen people in BGs wreck with that set up. I just never got it to work for my playstyle. Certainly don't over look it!
  • Aideian
    Aideian
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    Haink wrote: »
    Haink wrote: »
    Jump back in. Repeat.

    Thanks for the tip!
    I imagine the berserker werewolf (black) is prefered nowadays.
    Have a favourite monster set?

    Welcome!

    I would suggest berserk over the white wolf for now..sadly :\

    I have ran a bunch of different sets but have to rely on the old trusty Bloodspawn for my favorite. I think you can really just slot anything here to fit your play style. I like being tanky though so I go for resist. You could even go 1 part Pirate 1 part Chudan for tankyness.

    @Aideian has a good suggestion too with the fortified brass. Fortified brass in place of shackles, then run briarheart or hundings. Since you got heavy resist with that set you could switch out your monster for maybe slimecraw or another DPS set. Maybe give Grundwulf a go with that set up for sustain? Fortified definitely has some good use on WW and I've seen people in BGs wreck with that set up. I just never got it to work for my playstyle. Certainly don't over look it!
    Do you think a light/heavy attack build would be viable? it looks like it would be so much potential for a ww because of the sets that effect it and molag kena but It might just be one of those builds that isn't good but looks good on paper.
  • cmvet
    cmvet
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    So a build I've been having some success with is curse-eater and steadfast hero. Makes you able to take a fair bit of damage. I still run zaan as my monster set for dps, and time my fear and burst after the third tic of zaan. Its outside the box for sure.
  • Aideian
    Aideian
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    cmvet wrote: »
    So a build I've been having some success with is curse-eater and steadfast hero. Makes you able to take a fair bit of damage. I still run zaan as my monster set for dps, and time my fear and burst after the third tic of zaan. Its outside the box for sure.

    That's not a bad setup so you depend on zaan for most of your dps? Even running briar I feel like I can barley burst people down.
  • cmvet
    cmvet
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    Aideian wrote: »
    cmvet wrote: »
    So a build I've been having some success with is curse-eater and steadfast hero. Makes you able to take a fair bit of damage. I still run zaan as my monster set for dps, and time my fear and burst after the third tic of zaan. Its outside the box for sure.

    That's not a bad setup so you depend on zaan for most of your dps? Even running briar I feel like I can barley burst people down.

    yes, but you have to time your burst. Don't fear them until at least the third tic of zaans. You want to get the last few tics in, so a well timed fear, with howl, and light attacks will burst with the last 2 zaan tics which hit pretty hard.

    Also, run all weapon damage glyphs, ad the lover mundus for penetration. I do have to heavy attack a lot more now, and I am not as OP as i was in no-cp or BG's prior to scalebreaker.

    The issue is that Beserker morph is getting another nerf to bleed damage in the next patch :( Another 50% reduction is hard to swallow. I'm not sure how well we will do after that. Right now we really have to spec for survivability which gimps our damage.
  • Aideian
    Aideian
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    cmvet wrote: »
    Aideian wrote: »
    cmvet wrote: »
    So a build I've been having some success with is curse-eater and steadfast hero. Makes you able to take a fair bit of damage. I still run zaan as my monster set for dps, and time my fear and burst after the third tic of zaan. Its outside the box for sure.

    That's not a bad setup so you depend on zaan for most of your dps? Even running briar I feel like I can barley burst people down.

    yes, but you have to time your burst. Don't fear them until at least the third tic of zaans. You want to get the last few tics in, so a well timed fear, with howl, and light attacks will burst with the last 2 zaan tics which hit pretty hard.

    Also, run all weapon damage glyphs, ad the lover mundus for penetration. I do have to heavy attack a lot more now, and I am not as OP as i was in no-cp or BG's prior to scalebreaker.

    The issue is that Beserker morph is getting another nerf to bleed damage in the next patch :( Another 50% reduction is hard to swallow. I'm not sure how well we will do after that. Right now we really have to spec for survivability which gimps our damage.
    For pvp it seems like it's basically dying or dead already lol I don't even see any ww's in bg or pvp in general anymore I don't want to give up on them but zenimax is making it hard and for no reason tbh I don't see a reason to nerf them anymore if anything buff it in some aspects at least make it playable.
  • cmvet
    cmvet
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    Aideian wrote: »
    cmvet wrote: »
    Aideian wrote: »
    cmvet wrote: »
    So a build I've been having some success with is curse-eater and steadfast hero. Makes you able to take a fair bit of damage. I still run zaan as my monster set for dps, and time my fear and burst after the third tic of zaan. Its outside the box for sure.

    That's not a bad setup so you depend on zaan for most of your dps? Even running briar I feel like I can barley burst people down.

    yes, but you have to time your burst. Don't fear them until at least the third tic of zaans. You want to get the last few tics in, so a well timed fear, with howl, and light attacks will burst with the last 2 zaan tics which hit pretty hard.

    Also, run all weapon damage glyphs, ad the lover mundus for penetration. I do have to heavy attack a lot more now, and I am not as OP as i was in no-cp or BG's prior to scalebreaker.

    The issue is that Beserker morph is getting another nerf to bleed damage in the next patch :( Another 50% reduction is hard to swallow. I'm not sure how well we will do after that. Right now we really have to spec for survivability which gimps our damage.
    For pvp it seems like it's basically dying or dead already lol I don't even see any ww's in bg or pvp in general anymore I don't want to give up on them but zenimax is making it hard and for no reason tbh I don't see a reason to nerf them anymore if anything buff it in some aspects at least make it playable.

    agreed. I'm down to 2 ww toons now. Had 5 different ones before scalebreaker. I don't even bother bringing them into cp cyrodiil anymore.
  • Jhalin
    Jhalin
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    The perk of the only viable WW morph just got halved, so I’d say shelf the WW. They kicked it while it was down
  • Haink
    Haink
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    Aideian wrote: »
    cmvet wrote: »
    Aideian wrote: »
    cmvet wrote: »
    So a build I've been having some success with is curse-eater and steadfast hero. Makes you able to take a fair bit of damage. I still run zaan as my monster set for dps, and time my fear and burst after the third tic of zaan. Its outside the box for sure.

    That's not a bad setup so you depend on zaan for most of your dps? Even running briar I feel like I can barley burst people down.

    yes, but you have to time your burst. Don't fear them until at least the third tic of zaans. You want to get the last few tics in, so a well timed fear, with howl, and light attacks will burst with the last 2 zaan tics which hit pretty hard.

    Also, run all weapon damage glyphs, ad the lover mundus for penetration. I do have to heavy attack a lot more now, and I am not as OP as i was in no-cp or BG's prior to scalebreaker.

    The issue is that Beserker morph is getting another nerf to bleed damage in the next patch :( Another 50% reduction is hard to swallow. I'm not sure how well we will do after that. Right now we really have to spec for survivability which gimps our damage.
    For pvp it seems like it's basically dying or dead already lol I don't even see any ww's in bg or pvp in general anymore I don't want to give up on them but zenimax is making it hard and for no reason tbh I don't see a reason to nerf them anymore if anything buff it in some aspects at least make it playable.

    I play mostly CP now days but I've still seen a few wolfs in Cyro. I imagine non-cp they could be tough to make work right now. Are you on PC or Console? If you are NA/PC and run DC faction feel free to add me in game. Happy to run with anyone in PVP. WW still works well in group settings.

    And to your earlier question on armor that buffs light attacks which sets are you referring to? I feel like the cool down on Bloodmoon is super long so may not be great for PVP. But I hanv't personally tested it there to say.

    I like the suggestion on Zaan monster set. I might have to give that a go haha.
  • Aideian
    Aideian
    ✭✭✭
    Haink wrote: »
    Aideian wrote: »
    cmvet wrote: »
    Aideian wrote: »
    cmvet wrote: »
    So a build I've been having some success with is curse-eater and steadfast hero. Makes you able to take a fair bit of damage. I still run zaan as my monster set for dps, and time my fear and burst after the third tic of zaan. Its outside the box for sure.

    That's not a bad setup so you depend on zaan for most of your dps? Even running briar I feel like I can barley burst people down.

    yes, but you have to time your burst. Don't fear them until at least the third tic of zaans. You want to get the last few tics in, so a well timed fear, with howl, and light attacks will burst with the last 2 zaan tics which hit pretty hard.

    Also, run all weapon damage glyphs, ad the lover mundus for penetration. I do have to heavy attack a lot more now, and I am not as OP as i was in no-cp or BG's prior to scalebreaker.

    The issue is that Beserker morph is getting another nerf to bleed damage in the next patch :( Another 50% reduction is hard to swallow. I'm not sure how well we will do after that. Right now we really have to spec for survivability which gimps our damage.
    For pvp it seems like it's basically dying or dead already lol I don't even see any ww's in bg or pvp in general anymore I don't want to give up on them but zenimax is making it hard and for no reason tbh I don't see a reason to nerf them anymore if anything buff it in some aspects at least make it playable.

    I play mostly CP now days but I've still seen a few wolfs in Cyro. I imagine non-cp they could be tough to make work right now. Are you on PC or Console? If you are NA/PC and run DC faction feel free to add me in game. Happy to run with anyone in PVP. WW still works well in group settings.

    And to your earlier question on armor that buffs light attacks which sets are you referring to? I feel like the cool down on Bloodmoon is super long so may not be great for PVP. But I hanv't personally tested it there to say.

    I like the suggestion on Zaan monster set. I might have to give that a go haha.

    I play on xb1, and I didn't realize the cool down was so long on blood moon but I guess I should of specified but yeah sets like that or sets that's procd by light or heavy attacks like savage werewolf or essence thief.
  • cmvet
    cmvet
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    Aideian wrote: »
    Haink wrote: »
    Aideian wrote: »
    cmvet wrote: »
    Aideian wrote: »
    cmvet wrote: »
    So a build I've been having some success with is curse-eater and steadfast hero. Makes you able to take a fair bit of damage. I still run zaan as my monster set for dps, and time my fear and burst after the third tic of zaan. Its outside the box for sure.

    That's not a bad setup so you depend on zaan for most of your dps? Even running briar I feel like I can barley burst people down.

    yes, but you have to time your burst. Don't fear them until at least the third tic of zaans. You want to get the last few tics in, so a well timed fear, with howl, and light attacks will burst with the last 2 zaan tics which hit pretty hard.

    Also, run all weapon damage glyphs, ad the lover mundus for penetration. I do have to heavy attack a lot more now, and I am not as OP as i was in no-cp or BG's prior to scalebreaker.

    The issue is that Beserker morph is getting another nerf to bleed damage in the next patch :( Another 50% reduction is hard to swallow. I'm not sure how well we will do after that. Right now we really have to spec for survivability which gimps our damage.
    For pvp it seems like it's basically dying or dead already lol I don't even see any ww's in bg or pvp in general anymore I don't want to give up on them but zenimax is making it hard and for no reason tbh I don't see a reason to nerf them anymore if anything buff it in some aspects at least make it playable.

    I play mostly CP now days but I've still seen a few wolfs in Cyro. I imagine non-cp they could be tough to make work right now. Are you on PC or Console? If you are NA/PC and run DC faction feel free to add me in game. Happy to run with anyone in PVP. WW still works well in group settings.

    And to your earlier question on armor that buffs light attacks which sets are you referring to? I feel like the cool down on Bloodmoon is super long so may not be great for PVP. But I hanv't personally tested it there to say.

    I like the suggestion on Zaan monster set. I might have to give that a go haha.

    I play on xb1, and I didn't realize the cool down was so long on blood moon but I guess I should of specified but yeah sets like that or sets that's procd by light or heavy attacks like savage werewolf or essence thief.

    Essence thief is a pain to use, especially in zergy situations.
  • Aideian
    Aideian
    ✭✭✭
    cmvet wrote: »
    Aideian wrote: »
    Haink wrote: »
    Aideian wrote: »
    cmvet wrote: »
    Aideian wrote: »
    cmvet wrote: »
    So a build I've been having some success with is curse-eater and steadfast hero. Makes you able to take a fair bit of damage. I still run zaan as my monster set for dps, and time my fear and burst after the third tic of zaan. Its outside the box for sure.

    That's not a bad setup so you depend on zaan for most of your dps? Even running briar I feel like I can barley burst people down.

    yes, but you have to time your burst. Don't fear them until at least the third tic of zaans. You want to get the last few tics in, so a well timed fear, with howl, and light attacks will burst with the last 2 zaan tics which hit pretty hard.

    Also, run all weapon damage glyphs, ad the lover mundus for penetration. I do have to heavy attack a lot more now, and I am not as OP as i was in no-cp or BG's prior to scalebreaker.

    The issue is that Beserker morph is getting another nerf to bleed damage in the next patch :( Another 50% reduction is hard to swallow. I'm not sure how well we will do after that. Right now we really have to spec for survivability which gimps our damage.
    For pvp it seems like it's basically dying or dead already lol I don't even see any ww's in bg or pvp in general anymore I don't want to give up on them but zenimax is making it hard and for no reason tbh I don't see a reason to nerf them anymore if anything buff it in some aspects at least make it playable.

    I play mostly CP now days but I've still seen a few wolfs in Cyro. I imagine non-cp they could be tough to make work right now. Are you on PC or Console? If you are NA/PC and run DC faction feel free to add me in game. Happy to run with anyone in PVP. WW still works well in group settings.

    And to your earlier question on armor that buffs light attacks which sets are you referring to? I feel like the cool down on Bloodmoon is super long so may not be great for PVP. But I hanv't personally tested it there to say.

    I like the suggestion on Zaan monster set. I might have to give that a go haha.

    I play on xb1, and I didn't realize the cool down was so long on blood moon but I guess I should of specified but yeah sets like that or sets that's procd by light or heavy attacks like savage werewolf or essence thief.

    Essence thief is a pain to use, especially in zergy situations.
    I mean in bg not cyrodiil, it seems more viable.
  • Haink
    Haink
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    I would look at how essence thief works. It creates a "pool". It sounds like it would be difficult to use since it creates a pool on the ground and you don't normally stand stationary too long on WW. Or I could be wrong on how it works - I havn't used it before. You could probably get the same 10% damage increase from other sets, though. Something like shieldbreaker with the 6% increase then doubled on targets with a shield. And any ter val set is easy to farm imo.
  • Qbiken
    Qbiken
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    Haink wrote: »
    I would look at how essence thief works. It creates a "pool". It sounds like it would be difficult to use since it creates a pool on the ground and you don't normally stand stationary too long on WW. Or I could be wrong on how it works - I havn't used it before. You could probably get the same 10% damage increase from other sets, though. Something like shieldbreaker with the 6% increase then doubled on targets with a shield. And any ter val set is easy to farm imo.

    Essence Thief is good as long as you don´t have to kite too much. Once you start fighting more than 3-4 players on your own it becomes diffcult to pick up the essence (looks like a small rune on the ground). Another downside with Essence Thief is that it can travel down ledges or up on roofs or other structures. But if you can pick it up reliably it´s an amazing set for both sustain and damage. I don´t recommend it for BG´s since kiting and repositioning is quite important (at least when fighting experienced players), and in those situations essence thief loses much of its value.
  • Haink
    Haink
    ✭✭
    Qbiken wrote: »
    Haink wrote: »
    I would look at how essence thief works. It creates a "pool". It sounds like it would be difficult to use since it creates a pool on the ground and you don't normally stand stationary too long on WW. Or I could be wrong on how it works - I havn't used it before. You could probably get the same 10% damage increase from other sets, though. Something like shieldbreaker with the 6% increase then doubled on targets with a shield. And any ter val set is easy to farm imo.

    Essence Thief is good as long as you don´t have to kite too much. Once you start fighting more than 3-4 players on your own it becomes diffcult to pick up the essence (looks like a small rune on the ground). Another downside with Essence Thief is that it can travel down ledges or up on roofs or other structures. But if you can pick it up reliably it´s an amazing set for both sustain and damage. I don´t recommend it for BG´s since kiting and repositioning is quite important (at least when fighting experienced players), and in those situations essence thief loses much of its value.

    Thanks man, I hadn't used the set but that Is kind of what I was thinking it would be like. Since he is looking at building for BGs I think he would have a difficult time without since he is going to be moving around.
  • Haink
    Haink
    ✭✭
    Haink wrote: »
    Qbiken wrote: »
    Haink wrote: »
    I would look at how essence thief works. It creates a "pool". It sounds like it would be difficult to use since it creates a pool on the ground and you don't normally stand stationary too long on WW. Or I could be wrong on how it works - I havn't used it before. You could probably get the same 10% damage increase from other sets, though. Something like shieldbreaker with the 6% increase then doubled on targets with a shield. And any ter val set is easy to farm imo.

    Essence Thief is good as long as you don´t have to kite too much. Once you start fighting more than 3-4 players on your own it becomes diffcult to pick up the essence (looks like a small rune on the ground). Another downside with Essence Thief is that it can travel down ledges or up on roofs or other structures. But if you can pick it up reliably it´s an amazing set for both sustain and damage. I don´t recommend it for BG´s since kiting and repositioning is quite important (at least when fighting experienced players), and in those situations essence thief loses much of its value.

    Thanks man, I hadn't used the set but that Is kind of what I was thinking it would be like. Since he is looking at building for BGs I think he would have a difficult time without since he is going to be moving around.

    with it..not without.
  • Aideian
    Aideian
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    Qbiken wrote: »
    Haink wrote: »
    I would look at how essence thief works. It creates a "pool". It sounds like it would be difficult to use since it creates a pool on the ground and you don't normally stand stationary too long on WW. Or I could be wrong on how it works - I havn't used it before. You could probably get the same 10% damage increase from other sets, though. Something like shieldbreaker with the 6% increase then doubled on targets with a shield. And any ter val set is easy to farm imo.

    Essence Thief is good as long as you don´t have to kite too much. Once you start fighting more than 3-4 players on your own it becomes diffcult to pick up the essence (looks like a small rune on the ground). Another downside with Essence Thief is that it can travel down ledges or up on roofs or other structures. But if you can pick it up reliably it´s an amazing set for both sustain and damage. I don´t recommend it for BG´s since kiting and repositioning is quite important (at least when fighting experienced players), and in those situations essence thief loses much of its value.
    Qbiken wrote: »
    Haink wrote: »
    I would look at how essence thief works. It creates a "pool". It sounds like it would be difficult to use since it creates a pool on the ground and you don't normally stand stationary too long on WW. Or I could be wrong on how it works - I havn't used it before. You could probably get the same 10% damage increase from other sets, though. Something like shieldbreaker with the 6% increase then doubled on targets with a shield. And any ter val set is easy to farm imo.

    Essence Thief is good as long as you don´t have to kite too much. Once you start fighting more than 3-4 players on your own it becomes diffcult to pick up the essence (looks like a small rune on the ground). Another downside with Essence Thief is that it can travel down ledges or up on roofs or other structures. But if you can pick it up reliably it´s an amazing set for both sustain and damage. I don´t recommend it for BG´s since kiting and repositioning is quite important (at least when fighting experienced players), and in those situations essence thief loses much of its value.

    Thanks for the heads up yeah I can see that being a problem I've never used essence theif so I wasn't sure, I was thinking you could just fear and pick it up but a lot of times it's not that simple.
  • Qbiken
    Qbiken
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    As I said, Essence Thief as a way to end up in strange places :D
    [img][/img]tmDsMwu.png
    Edited by Qbiken on September 19, 2019 7:15AM
  • Haink
    Haink
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    Qbiken wrote: »
    As I said, Essence Thief as a way to end up in strange places :D
    [img][/img]tmDsMwu.png

    Well that isn't awkward at all....lol
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