Maintenance for the week of December 22:
• [COMPLETE] NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• [COMPLETE] EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

Should ESO get the same sprint bar as in BDO ?

Delparis
Delparis
✭✭✭✭✭
Sprint will no more cost any stamina and will provide some extra speed for x sec with x sec recharge time.
This is used in BDO, maybe this will help in ESO especially for magicka classes.
  • RouDeR
    RouDeR
    ✭✭✭✭✭
    Git GuT
  • Vhozek
    Vhozek
    ✭✭✭✭✭
    If you don't have the STAMINA, you don't run.
    Consistencies are fine so long as they're not killing RPG elements.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    No.
    If you don't have stamina you can't run.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Deathlord92
    Deathlord92
    ✭✭✭✭✭
    No just no in real life could you run for ever lmao 😂
  • LuxLunae
    LuxLunae
    ✭✭✭✭✭
    See what you wanna do is...become a sorc and use a move called streak...
    and when you can't run summon pets and stack shields

    I am not sure if this data I am givin you is outdated tho..
    Edited by LuxLunae on September 13, 2019 10:26AM
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vhozek wrote: »
    If you don't have the STAMINA, you don't run.
    Consistencies are fine so long as they're not killing RPG elements.
    Yes stamina players can sprint longer but then they can not fight.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • logarifmik
    logarifmik
    ✭✭✭✭✭
    Delparis wrote: »
    Sprint will no more cost any stamina and will provide some extra speed for x sec with x sec recharge time.
    This is used in BDO, maybe this will help in ESO especially for magicka classes.
    Yes, it should. I told about it on the forum several times already. I'll cite my post from this thread here.
    logarifmik wrote: »
    First of all, no swap bars mechanic!
    Instead, regular MMO skillbar with 4-10 skills depending on the character level.

    Second, no Stamina/Magicka dichotomy.
    Stamina is used for running, jumping, light and heavy attacking and some combat skills. If Stamina is low, cost of skills is increased. For purely combat skills instead of Magicka and Stamina another separate power source is used, like Focus or something. All skills could cost all these three power sources at the same time. Like, Twin Slashes costs X Focus and Y Stamina, or DK's Lava Whip costs X Magicka, Y Focus and Z Stamina, or Sorcerer's Summon Familiar X Magicka and Y Focus miss till summoned creature is alive. Stamina cost is small enough to make the whole thing playable without allowing to stupidly spam skills. It kinda works like limiter for a player, which force him to think before act. Anyway, current system I find annoying and blunt as hell.
    But the solution you propose would be welcomed as well.
    EU PC: @logarifmik | Languages: Русский, English
    Dimitri Frernis | Breton Sorcerer | Damage Dealer | Daggerfall Covenant
    Scales-of-Ice | Argonian Warden | Tank / Healer | Daggerfall Covenant
  • nafensoriel
    nafensoriel
    ✭✭✭✭✭
    ESO is not BDO.
    ESO is not WOW.
    ESO is not DAOC.
    ESO is not GW/GW2.

    All of these things are different for a reason.
    Stop homogenizing MMOs.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    logarifmik wrote: »
    Delparis wrote: »
    Sprint will no more cost any stamina and will provide some extra speed for x sec with x sec recharge time.
    This is used in BDO, maybe this will help in ESO especially for magicka classes.
    Yes, it should. I told about it on the forum several times already. I'll cite my post from this thread here.
    logarifmik wrote: »
    First of all, no swap bars mechanic!
    Instead, regular MMO skillbar with 4-10 skills depending on the character level.

    Second, no Stamina/Magicka dichotomy.
    Stamina is used for running, jumping, light and heavy attacking and some combat skills. If Stamina is low, cost of skills is increased. For purely combat skills instead of Magicka and Stamina another separate power source is used, like Focus or something. All skills could cost all these three power sources at the same time. Like, Twin Slashes costs X Focus and Y Stamina, or DK's Lava Whip costs X Magicka, Y Focus and Z Stamina, or Sorcerer's Summon Familiar X Magicka and Y Focus miss till summoned creature is alive. Stamina cost is small enough to make the whole thing playable without allowing to stupidly spam skills. It kinda works like limiter for a player, which force him to think before act. Anyway, current system I find annoying and blunt as hell.
    But the solution you propose would be welcomed as well.
    Even worse ideas in that they would not work at all.
    First bar swapping is one of the fundamentals of ESO combat design.
    Removing this would require changing set and skills a lot. You can either use bow or melee, healing or destro staff.
    Its also designed for consoles in mind with the 2x5+1 skills.



    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • ChunkyCat
    ChunkyCat
    ✭✭✭✭✭
    ✭✭✭✭✭
    I want ESO to have cool mounts like they do in Mario Kart.
  • Keledus
    Keledus
    ✭✭✭
    It would be nice if sprinting had it's seperate resource pool and wasn't used from the stamina resource pool.
    This way both stam & magicka classes wouldn't be screwed over on it and both can run at the same speed/length.
    PC - EU
  • logarifmik
    logarifmik
    ✭✭✭✭✭
    zaria wrote: »
    logarifmik wrote: »
    Delparis wrote: »
    Sprint will no more cost any stamina and will provide some extra speed for x sec with x sec recharge time.
    This is used in BDO, maybe this will help in ESO especially for magicka classes.
    Yes, it should. I told about it on the forum several times already. I'll cite my post from this thread here.
    logarifmik wrote: »
    First of all, no swap bars mechanic!
    Instead, regular MMO skillbar with 4-10 skills depending on the character level.

    Second, no Stamina/Magicka dichotomy.
    Stamina is used for running, jumping, light and heavy attacking and some combat skills. If Stamina is low, cost of skills is increased. For purely combat skills instead of Magicka and Stamina another separate power source is used, like Focus or something. All skills could cost all these three power sources at the same time. Like, Twin Slashes costs X Focus and Y Stamina, or DK's Lava Whip costs X Magicka, Y Focus and Z Stamina, or Sorcerer's Summon Familiar X Magicka and Y Focus miss till summoned creature is alive. Stamina cost is small enough to make the whole thing playable without allowing to stupidly spam skills. It kinda works like limiter for a player, which force him to think before act. Anyway, current system I find annoying and blunt as hell.
    But the solution you propose would be welcomed as well.
    Even worse ideas in that they would not work at all.
    First bar swapping is one of the fundamentals of ESO combat design.
    Removing this would require changing set and skills a lot. You can either use bow or melee, healing or destro staff.
    Its also designed for consoles in mind with the 2x5+1 skills.


    Check the name of the thread where it was posted, damn you.
    EU PC: @logarifmik | Languages: Русский, English
    Dimitri Frernis | Breton Sorcerer | Damage Dealer | Daggerfall Covenant
    Scales-of-Ice | Argonian Warden | Tank / Healer | Daggerfall Covenant
  • Darkenarlol
    Darkenarlol
    ✭✭✭✭✭
    can i have a tetris game in ESO?

    and car racing & stuff from gta?

    and assault helicopters? cuz they r cute?

    tanks with laser cannons and spaceships plox?


    JUST STOP IT ALLREADY
    Edited by Darkenarlol on September 13, 2019 1:02PM
  • ChunkyCat
    ChunkyCat
    ✭✭✭✭✭
    ✭✭✭✭✭
    JUST STOP IT ALLREADY

    So... you’re saying there’s a chance!
  • Kagukan
    Kagukan
    ✭✭✭✭✭
    I think the mechanic is fine how it is and I am a mag sorc.
  • Ei8htba11
    Ei8htba11
    ✭✭✭✭
    Why?

    Stamina is a gauge of your physical prowess. As such all physical activities from direct melee combat to sprinting use Stamina. Sprint hard to get into combat and arrive somewhat out of puff.

    Magica classes: Spent all their time indoors with books focusing their will and gaining arcane knowledge. Of course there was a trade off. No longer as physically adept as their stamina counterparts, they can wrap reality around their little fingers and drop rocks from the heavens on your head. Running into combat is not really their thing (preferring summoned daedra and elemental magics to do the heavy lifting).
  • DeadlyRecluse
    DeadlyRecluse
    ✭✭✭✭✭
    ✭✭✭✭
    Differential resource management for stam/vs mag specs is one of the pillars of ESO design. Moving core mechanics onto hypothetical new/universal resource pools just goes further to reduce playstyle diversity and homogenize specs.
    Thrice Empress, Forever Scrub
  • wolfie1.0.
    wolfie1.0.
    ✭✭✭✭✭
    ✭✭✭✭
    All I will say is that I dont find it intuitive that swinging your weapon harder would restore stamina.....
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Look, if you really want a different method of handling Sprint, I say we go old school Elder Scrolls.

    Bring back Fatigue, Speed, and Agility.

    What's that, you don't like starting the game off at a crawl only to get really speedy after you level up a bunch?

    Hmm. Okay, maybe Skyrim and ESO had a pretty good idea after all.
  • FearlessOne_2014
    FearlessOne_2014
    ✭✭✭✭✭
    @Delparis most of the regular forum goers are Stamina based players. So only expect to hear "buff stamina nerf magicka".

    Actually in general the devs of ESO are also very bias against casters. So either you just Role Play as a gimped caster in ESO. You just do what most of the players left playing ESO has done and reroll to a Stamina Spec. Or you find another game that don't gimp casters.

    The forums and devs of this game, are against nearly anything that would make casters competitive in PvP in this game.
    Edited by FearlessOne_2014 on September 13, 2019 1:51PM
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Look, if you really want a different method of handling Sprint, I say we go old school Elder Scrolls.

    Bring back Fatigue, Speed, and Agility.

    What's that, you don't like starting the game off at a crawl only to get really speedy after you level up a bunch?

    Hmm. Okay, maybe Skyrim and ESO had a pretty good idea after all.

    Eeewww. Just because Skyrim doesn't puts you in a crawl at start doesn't mean it's the best. IMO it's the least RPG'y of all sp TES games. Only saving grace (build wise) where the perks and that mostly thanks to some mod authors. Now, if someone would combine classical stats with new perk systems, that would be awesome. The more build options the merrier.

    In conclusion, I'd be all for the old school STR/ INT/ etc. system as one (!) layer of character building if we ever get an ESO 2 or TES 6.

    E: oh, and ESO puts you through some kind of crawl speed period: horse training
    Edited by Chilly-McFreeze on September 13, 2019 1:50PM
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Look, if you really want a different method of handling Sprint, I say we go old school Elder Scrolls.

    Bring back Fatigue, Speed, and Agility.

    What's that, you don't like starting the game off at a crawl only to get really speedy after you level up a bunch?

    Hmm. Okay, maybe Skyrim and ESO had a pretty good idea after all.

    Eeewww. Just because Skyrim doesn't puts you in a crawl at start doesn't mean it's the best. IMO it's the least RPG'y of all sp TES games. Only saving grace (build wise) where the perks and that mostly thanks to some mod authors. Now, if someone would combine classical stats with new perk systems, that would be awesome. The more build options the merrier.

    In conclusion, I'd be all for the old school STR/ INT/ etc. system as one (!) layer of character building if we ever get an ESO 2 or TES 6.

    E: oh, and ESO puts you through some kind of crawl speed period: horse training

    That's pure personal preference there. As is my own opinion.

    I couldn't stand Morrowind's crawling speed, nor the micromanagement of stat/skills that passed for Level Ups in either Morrowind or Oblivion. I play D&D, but that doesnt require me to grind out certain skills if I want a certain modifier in a particular stat the way those did.

    That being said, if ZOS is going to take inspiration from another game besides Skyrim, I'd far rather they kept it in the TES family rather than looking at BDO or other games entirely.
    Edited by VaranisArano on September 13, 2019 2:05PM
  • logarifmik
    logarifmik
    ✭✭✭✭✭
    All I will say is that I dont find it intuitive that swinging your weapon harder would restore stamina.....
    This. The one who came up with it is definitely a "genius".
    EU PC: @logarifmik | Languages: Русский, English
    Dimitri Frernis | Breton Sorcerer | Damage Dealer | Daggerfall Covenant
    Scales-of-Ice | Argonian Warden | Tank / Healer | Daggerfall Covenant
  • magictucktuck
    magictucktuck
    ✭✭✭✭✭
    No just no in real life could you run for ever lmao 😂


    I dont support this, but I love to debate. And in real life its pretty easy to run long distances assuming you are in shape and its not your first time running, which I would say our toons are in good shape so i don't think its farfetched to believe they could run for a couple minutes to their destination, or even for a few hours, but no one runs that long in game without stopping
    PC-NA

    Necromancer

    Flawless Conqueror

    https://www.magictucktuck.com for my builds and guides!
  • kinguardian
    kinguardian
    ✭✭✭✭
    No imo this would not be a improvement because actually when you run from a enemy or fight and run it makes you think on how to spend your stamina.

    And also it makes a sense to cost stamina because running and sprinting is something that takes effort so for me it only makes sense that this is also the case in games.
  • IndianaJames7
    IndianaJames7
    ✭✭✭✭✭
    I don’t believe you do have the STAMINA
  • majulook
    majulook
    ✭✭✭✭✭
    Why make games all the same?
    IMHO making games the same would ruin games.
    Si vis pacem, para bellum
  • Partomax
    Partomax
    ✭✭✭
    This sounds awful, ew
    PC/EU - This is a signature
  • kinguardian
    kinguardian
    ✭✭✭✭
    ChunkyCat wrote: »
    I want ESO to have cool mounts like they do in Mario Kart.

    http://imgur.com/gallery/xXaBp0D








    How can I get the photo here instead of the link to it?





    Edited by kinguardian on September 13, 2019 3:26PM
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭

    That's pure personal preference there.
    [...]
    That being said, if ZOS is going to take inspiration from another game besides Skyrim, I'd far rather they kept it in the TES family rather than looking at BDO or other games entirely.

    Agreed.
    No just no in real life could you run for ever lmao 😂


    I dont support this, but I love to debate. And in real life its pretty easy to run long distances assuming you are in shape and its not your first time running, which I would say our toons are in good shape so i don't think its farfetched to believe they could run for a couple minutes to their destination, or even for a few hours, but no one runs that long in game without stopping

    But you can run indefinitely in ESO. You just can't sprint forever. ;)
Sign In or Register to comment.