As annoying as it is i find it funny.I'm referring to those 1 HP mobs that usually drop baits when you kill them... Normally I can avoid attacking them accidetally, but it's very annoying when you're targeting a mob in the distance for a shield charge, only to have your character charge at a random rat or spider you didn't spot in the dark.
Or just turn them into "gathering nodes" like those fleshflies you see in some areas, where you can choose to interact with them to kill them and gather their loot
Ah, the number of times I've gap closed a centipede.... He never knew what hit him. Mrs Centipede's a widow, little baby centpedes left without a father.
feelsbadman.
I'm referring to those 1 HP mobs that usually drop baits when you kill them... Normally I can avoid attacking them accidetally, but it's very annoying when you're targeting a mob in the distance for a shield charge, only to have your character charge at a random rat or spider you didn't spot in the dark.
Or just turn them into "gathering nodes" like those fleshflies you see in some areas, where you can choose to interact with them to kill them and gather their loot
nafensoriel wrote: »I'm referring to those 1 HP mobs that usually drop baits when you kill them... Normally I can avoid attacking them accidetally, but it's very annoying when you're targeting a mob in the distance for a shield charge, only to have your character charge at a random rat or spider you didn't spot in the dark.
Or just turn them into "gathering nodes" like those fleshflies you see in some areas, where you can choose to interact with them to kill them and gather their loot
No. You must accidentally WRECK that rat with your single target ultimate. The gods demand it.
SantieClaws wrote: »But those are all of the best tasting things no?
Apart from a delicious fishie of course!
Yours with paws
Santie Claws
logarifmik wrote: »And to prevent occasional stealing! In KCD, for example, player should press and HOLD key for some time in order to steal an item. The best solution I ever seen in such games.
chainlink01 wrote: »Think of it as being more realistic. Let's say you're tracking a deer, you aim with your bow or rifle and at the last second a turkey runs out in front and catches the shot and feathers go flying...

And yet AoE's don't kill them.
Love laying down Lightning Splash and/or Wall of Elements then halfway through the rotation one of my single-target spells connects on the spider in the middle of all that storm.
There's an add-on that does that but can't remember it's name
logarifmik wrote: »And to prevent occasional stealing! In KCD, for example, player should press and HOLD key for some time in order to steal an item. The best solution I ever seen in such games.
chainlink01 wrote: »Think of it as being more realistic. Let's say you're tracking a deer, you aim with your bow or rifle and at the last second a turkey runs out in front and catches the shot and feathers go flying...