I know that in MMOs it's normal to have "crafting alts", who just stand by the crafting stations and to the crafting for the rest of the adventuring characters. I want to take that char and build on it. I want to create, and roleplay, a merchant and crafting character. That means someone who will:
- Farm all crafting mats
- Become proficient in all crafting vocations
- Explore for items worth selling
- Be knowledgable about what is worth selling and what is not (which, of course, means that I have to be on top of the market)
Of course, any char can do this, but I want to also add some roleplaying into this. I thought of an Imperial, but they don't have the mercantile bonus they had in previous TES-games. They are still known as merchants, though, so still a good option.
Any tips about class? Any class will do, of course, but I want something that will make my character workable as an exploration character, so she needs to be able to hold her own in PvE. PvP and trials not needed here. I don't want her to be a thief, either. I know that is profitable, but I already have a thief char for that.
Any ideas, both practical and roleplaying-wise?