Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

Necromancer

regime211
regime211
✭✭✭✭✭
I have been thinking on how zos dropped the ball on this could of been wonderful class. It can be enjoyable if you try. But one thing that I did not like was the copy and paste elements from each of the other classes, necromancer had the opportunity to be a class to bring in black/dark magic. And the skills themself could of been casted with a dark purple/greenish Aurora of some sort. This could of resulted in later on down the line if ZOS wanted to and either implement a dark magic skill down the road or just keep this class identity specifically for necromancers.

There's NPCs who I have ran into and shot out red and blackish skulls hell even the lich king. And I always thought how cool it would be to play a class like that. Zos had many ways to make this class stand out and just not give us a reskin of a mix of different classes with the same elements. We can argue about lore and such, but zos had a grand opportunity to make this class completely stand out.
Sign In or Register to comment.