GhostofDatthaw wrote: »Could look at the mag blade theory crafting thread that's on this same page
Depends on what role and setting you want to play.
For duels shadowrend (pet monster) is pretty good. You also don’t need as much sustain so those sets could be decent.
For BGs/small scale/healing you’ll need more sustain so bright throat’s good. Aim for 2k mag recovery min.
For no-CP I’m general:
- you’ll need recovery to do well
- Pen’s a better damage stat than spell power
- you’ll be squishy without a defensive set (or two) in light, or heavy but heavy will hurt your sustain
You can usually peg where someone plays by how they build:
Solo you’ll need to burst someone down yourself so they skimp recovery, more get one kill and then retreat style so are useless in BGs.
Small scale coordination and sustain is more important so they’ll aim for 2k+ recovery.
Large scale’s all guild secret so no one will say a thing.
A lot is playstyle and what works for one person won’t work for another. Just trial and error, and practice light attack weaving, without weaving magblades are bad.
Canned_Apples wrote: »GhostofDatthaw wrote: »Could look at the mag blade theory crafting thread that's on this same page
that's filled with a lot of fluff.
it's one of those needle in a haystack bits.
Depends on what role and setting you want to play.
For duels shadowrend (pet monster) is pretty good. You also don’t need as much sustain so those sets could be decent.
For BGs/small scale/healing you’ll need more sustain so bright throat’s good. Aim for 2k mag recovery min.
For no-CP I’m general:
- you’ll need recovery to do well
- Pen’s a better damage stat than spell power
- you’ll be squishy without a defensive set (or two) in light, or heavy but heavy will hurt your sustain
You can usually peg where someone plays by how they build:
Solo you’ll need to burst someone down yourself so they skimp recovery, more get one kill and then retreat style so are useless in BGs.
Small scale coordination and sustain is more important so they’ll aim for 2k+ recovery.
Large scale’s all guild secret so no one will say a thing.
A lot is playstyle and what works for one person won’t work for another. Just trial and error, and practice light attack weaving, without weaving magblades are bad.
Depends on what role and setting you want to play.
For duels shadowrend (pet monster) is pretty good. You also don’t need as much sustain so those sets could be decent.
For BGs/small scale/healing you’ll need more sustain so bright throat’s good. Aim for 2k mag recovery min.
For no-CP I’m general:
- you’ll need recovery to do well
- Pen’s a better damage stat than spell power
- you’ll be squishy without a defensive set (or two) in light, or heavy but heavy will hurt your sustain
You can usually peg where someone plays by how they build:
Solo you’ll need to burst someone down yourself so they skimp recovery, more get one kill and then retreat style so are useless in BGs.
Small scale coordination and sustain is more important so they’ll aim for 2k+ recovery.
Large scale’s all guild secret so no one will say a thing.
A lot is playstyle and what works for one person won’t work for another. Just trial and error, and practice light attack weaving, without weaving magblades are bad.
Why would you use shadowrend on a magblade? Fear lost minor maim but shadow image still has it.
You're going to get a ton of different answers. Would probably help to know your playstyle preferences. Ranged or melee? Brawler, ganker or bomber? BGs or Cyro? Single target or AOE? Solo or small group? Shadowy Disguise or no cloak? Do you like the shade? Do you like the Merciless mini-game? How much do you value speed? Do you mind being a vampire?
My own build is heavily influenced by those questions. In addition one of my main concerns has always been to retain control of the fight and be able to draw or retreat, if I couldn't win. I've played melee magblade since forever, e.g. since before Caluurion, Zaan and RAT were a thing. I hate the Merciless mini-game and, to a lesser extent, the shade. I also don't want to be a vampire. This meant the Concealed speed buff and some form of root / snare removal were always my go to choices, which lead me to Forward Momentum and the melee playstyle a long time ago.
Canned_Apples wrote: »You're going to get a ton of different answers. Would probably help to know your playstyle preferences. Ranged or melee? Brawler, ganker or bomber? BGs or Cyro? Single target or AOE? Solo or small group? Shadowy Disguise or no cloak? Do you like the shade? Do you like the Merciless mini-game? How much do you value speed? Do you mind being a vampire?
My own build is heavily influenced by those questions. In addition one of my main concerns has always been to retain control of the fight and be able to draw or retreat, if I couldn't win. I've played melee magblade since forever, e.g. since before Caluurion, Zaan and RAT were a thing. I hate the Merciless mini-game and, to a lesser extent, the shade. I also don't want to be a vampire. This meant the Concealed speed buff and some form of root / snare removal were always my go to choices, which lead me to Forward Momentum and the melee playstyle a long time ago.
That sounds like a very unique build... I don't mind race against time, or being a vampire, but I do not like merciless resolve- which seems to be the go to play style.... the majority of builds are built around that one skill, which any half decent player can easily avoid. Once you hear the ability's sfx, you dodge roll back and can avoid both the fear.
Right now..if I get hit with a Dizzy, I'm usually dead before I can break free because of the generic combo- master's poison injection, dizzy, onslaught, execute.
Metemsycosis wrote: »Caluu, lich, skoria, brp resto
Soul trap, reach, elemental weapon, pulse, impale, meteor
Elusive mist, cloak, cripple, ward, harness, lights champion
Devastating damage
High speed, timely shields
Sit on ultimate
Canned_Apples wrote: »I've tried Elemental Weapon, but it always felt a little clunky for me.
Dampen usually only lasts one hit for me. I never understood how people manage to sustain that and healing ward.
The hard pieces to get are Zaan and the Sharpened Caluurion fire staff.
Indeed, I only play open world.Canned_Apples wrote: »
Two runs on PC EU. I was very lucky. More runs on NA, maybe 10.ScruffyWhiskers wrote: »The hard pieces to get are Zaan and the Sharpened Caluurion fire staff.
Just curious how many dungeon runs you had to do to get the flame staff? I've been trying to a get one for Icy Conjuror or Cal but after dozens of runs I've got full jewelry sets but no magic stick. Got a frost one. Got a restro. No flame though. RNG land.
ScruffyWhiskers wrote: »The hard pieces to get are Zaan and the Sharpened Caluurion fire staff.
Just curious how many dungeon runs you had to do to get the flame staff? I've been trying to a get one for Icy Conjuror or Cal but after dozens of runs I've got full jewelry sets but no magic stick. Got a frost one. Got a restro. No flame though. RNG land.
Depends on what role and setting you want to play.
For duels shadowrend (pet monster) is pretty good. You also don’t need as much sustain so those sets could be decent.
For BGs/small scale/healing you’ll need more sustain so bright throat’s good. Aim for 2k mag recovery min.
For no-CP I’m general:
- you’ll need recovery to do well
- Pen’s a better damage stat than spell power
- you’ll be squishy without a defensive set (or two) in light, or heavy but heavy will hurt your sustain
You can usually peg where someone plays by how they build:
Solo you’ll need to burst someone down yourself so they skimp recovery, more get one kill and then retreat style so are useless in BGs.
Small scale coordination and sustain is more important so they’ll aim for 2k+ recovery.
Large scale’s all guild secret so no one will say a thing.
A lot is playstyle and what works for one person won’t work for another. Just trial and error, and practice light attack weaving, without weaving magblades are bad.
Why would you use shadowrend on a magblade? Fear lost minor maim but shadow image still has it.
Depends on what role and setting you want to play.
For duels shadowrend (pet monster) is pretty good. You also don’t need as much sustain so those sets could be decent.
For BGs/small scale/healing you’ll need more sustain so bright throat’s good. Aim for 2k mag recovery min.
For no-CP I’m general:
- you’ll need recovery to do well
- Pen’s a better damage stat than spell power
- you’ll be squishy without a defensive set (or two) in light, or heavy but heavy will hurt your sustain
You can usually peg where someone plays by how they build:
Solo you’ll need to burst someone down yourself so they skimp recovery, more get one kill and then retreat style so are useless in BGs.
Small scale coordination and sustain is more important so they’ll aim for 2k+ recovery.
Large scale’s all guild secret so no one will say a thing.
A lot is playstyle and what works for one person won’t work for another. Just trial and error, and practice light attack weaving, without weaving magblades are bad.
Why would you use shadowrend on a magblade? Fear lost minor maim but shadow image still has it.
Pets are useful for more than minor maim.
current magblade build:
2pc engine guardian (light)
5pc shacklebreaker (heavy chest, medium legs, light for rest)
5pc front bar spinners inferno and jewels. build recovery into enchants as you see necessary
clockwork food - no vampire - 1k base health recovery
backbar maelstrom restoration staff infused with spell dmg
front bar: concealed / impale / shade / cloak / lotus fan / soul harvest
back bar: soul trap / RAT / debilitate / entropy / radiant regen / resto ult
From range you are dotting target on resto bar with soul trap, debilitate, and entropy. when you're ready, front bar into a lotus fan dot and immediate cloak into a conceal for the stun. soul harvest and impale for the finish.
merciless was gutted - so it's gone. temporal is a great ult for passive dmg mitigation if you could sit and take damage. u can't.. so it isn't.
i'm no magblade expert but this seems to be working well for me. probably very vanilla for most. alot of dots and still has that melee feel when you're ready to execute. doesn't have to go melee though..and can easily kill steal from range with impale.
just know - it ain't no magplar. try that beautiful jesus beam and you'll be cringing at your broke back impale. but hey - you have cloak
current magblade build:
2pc engine guardian (light)
5pc shacklebreaker (heavy chest, medium legs, light for rest)
5pc front bar spinners inferno and jewels. build recovery into enchants as you see necessary
clockwork food - no vampire - 1k base health recovery
backbar maelstrom restoration staff infused with spell dmg
front bar: concealed / impale / shade / cloak / lotus fan / soul harvest
back bar: soul trap / RAT / debilitate / entropy / radiant regen / resto ult
From range you are dotting target on resto bar with soul trap, debilitate, and entropy. when you're ready, front bar into a lotus fan dot and immediate cloak into a conceal for the stun. soul harvest and impale for the finish.
merciless was gutted - so it's gone. temporal is a great ult for passive dmg mitigation if you could sit and take damage. u can't.. so it isn't.
i'm no magblade expert but this seems to be working well for me. probably very vanilla for most. alot of dots and still has that melee feel when you're ready to execute. doesn't have to go melee though..and can easily kill steal from range with impale.
just know - it ain't no magplar. try that beautiful jesus beam and you'll be cringing at your broke back impale. but hey - you have cloak
GhostofDatthaw wrote: »current magblade build:
2pc engine guardian (light)
5pc shacklebreaker (heavy chest, medium legs, light for rest)
5pc front bar spinners inferno and jewels. build recovery into enchants as you see necessary
clockwork food - no vampire - 1k base health recovery
backbar maelstrom restoration staff infused with spell dmg
front bar: concealed / impale / shade / cloak / lotus fan / soul harvest
back bar: soul trap / RAT / debilitate / entropy / radiant regen / resto ult
From range you are dotting target on resto bar with soul trap, debilitate, and entropy. when you're ready, front bar into a lotus fan dot and immediate cloak into a conceal for the stun. soul harvest and impale for the finish.
merciless was gutted - so it's gone. temporal is a great ult for passive dmg mitigation if you could sit and take damage. u can't.. so it isn't.
i'm no magblade expert but this seems to be working well for me. probably very vanilla for most. alot of dots and still has that melee feel when you're ready to execute. doesn't have to go melee though..and can easily kill steal from range with impale.
just know - it ain't no magplar. try that beautiful jesus beam and you'll be cringing at your broke back impale. but hey - you have cloak
How is the sustain with vma resto? I dropped it for brp when they dropped the timer on Regen, I figured it destroys the sustain from it since it's what 4s timer on a 5s skill?