Maintenance for the week of November 10:
• PC/Mac: NA and EU megaservers for patch maintenance – November 10, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – November 12, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – November 12, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

13 Million Players and Counting

  • Trancestor
    Trancestor
    ✭✭✭✭✭
    It's a dying game, ZOS knows it and that's why they are becoming more and more greedy with the crown store and even going as far as ruining balance to promote it.
  • nafensoriel
    nafensoriel
    ✭✭✭✭✭
    Trancestor wrote: »
    It's a dying game, ZOS knows it and that's why they are becoming more and more greedy with the crown store and even going as far as ruining balance to promote it.

    If its dying then over half of US states are also dying.. since they have the same population figures.
    3 million unique monthly logons. From the president of the company's mouth. Three. Million. Users. Per. Month.

    How in anyone's cracked out pipedreams is 3 million dying?
  • eso_lytw8
    eso_lytw8
    ✭✭✭
    Trancestor wrote: »
    It's a dying game, ZOS knows it and that's why they are becoming more and more greedy with the crown store and even going as far as ruining balance to promote it.

    If its dying then over half of US states are also dying.. since they have the same population figures.
    3 million unique monthly logons. From the president of the company's mouth. Three. Million. Users. Per. Month.

    How in anyone's cracked out pipedreams is 3 million dying?

    And he is surely an unbiased source so that is that. I think the percent of people making it to level 50, which is extremely easy to do with today's game, says the most. Any active player is level 50, these days with scrolls given out, random dailies, dungeon exp, enlightenment, etc. In the old days we had none of this, but today if you play at all you are level 50.

    Looks like number of accounts level 50 is just shy of 1 million. And I would say 75% have left the game. Pretty much everyone I have known over my years of playing no longer plays. That leaves us with 250,000 active users across all platforms. It doesn't matter how many people log on, what matters is how many people are actively playing.

    They took a big hit with the last two patches, but I think it was enough to change directions, which is a good thing. I just hope they do it soon enough. This whole "a couple of classes getting unique skills" per quarter is not going to work. I think it needs to be faster. Maybe they will get enough people to come back with each class revamp, who knows, but the population and lost subscriptions has got to be top of mind for them.

    < Xbox NA PVE >
  • lucky_Sage
    lucky_Sage
    ✭✭✭✭✭
    If zos can get this game back to where it can preform with massive pvp battles again without fps drops and lag. Then spend time to improve Cyrodiil and imperial city.
    Honestly this game the most potentially of the mmos that are out
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • Veles
    Veles
    ✭✭✭✭
    kylewwefan wrote: »
    it was 11 million, now the ads say 13 Million players.

    When did ads say 11 million? 3 days ago before trial pass? ;)
  • Oberick
    Oberick
    ✭✭✭
    If they had 13 million active players they would need a whole heck of alot more guild trader slots or implement an auction house
  • Heatnix90
    Heatnix90
    ✭✭✭✭✭
    Veles wrote: »
    kylewwefan wrote: »
    it was 11 million, now the ads say 13 Million players.

    When did ads say 11 million? 3 days ago before trial pass? ;)

    It wasn't the ads, it was literally Matt Firor who said they had "13 million players" playing the game.
  • Urusovite
    Urusovite
    ✭✭✭
    Does that mean 13 million active accounts or 13 million actually playing? I don't buy it at all. Only 1 friend on my friends list is ever on ESO on PS4 NA ever out of at least 100+ who I met on ESO.
    PS4 NA
    Medium Stam Dk since launch
    Technologically incompetent I'm told

    Solo play is the only way
  • Heatnix90
    Heatnix90
    ✭✭✭✭✭
    Urusovite wrote: »
    Does that mean 13 million active accounts or 13 million actually playing? I don't buy it at all. Only 1 friend on my friends list is ever on ESO on PS4 NA ever out of at least 100+ who I met on ESO.

    13 million created accounts. Devs don't want to release actual numbers.
  • Tigerseye
    Tigerseye
    ✭✭✭✭✭
    ✭✭✭
    I haven't noticed many people saying it's dying.

    I have, on the other hand, noticed a lot of people saying that newer players will leave if server performance isn't sorted out.

    Which is not the same thing, at all.
  • Tigerseye
    Tigerseye
    ✭✭✭✭✭
    ✭✭✭
    Didn't they just hit around 200k subs recently? I very much doubt the other 12.8 million would play regularly/at all without the craftbag.

    Quite a lot of people seem to.

    Even in my housing guilds (so, people for whom the benefits of a sub is far greater), there are quite a few people who just furnish during the trials and then have to wait until the next trial to furnish again.

    In my other, non-housing, guilds there are even more people who manage without ESO+.

    I can't say I would want to play without it, though.
  • nafensoriel
    nafensoriel
    ✭✭✭✭✭
    eso_lytw8 wrote: »
    And he is surely an unbiased source so that is that. I think the percent of people making it to level 50, which is extremely easy to do with today's game, says the most. Any active player is level 50, these days with scrolls given out, random dailies, dungeon exp, enlightenment, etc. In the old days we had none of this, but today if you play at all you are level 50.

    Looks like number of accounts level 50 is just shy of 1 million. And I would say 75% have left the game. Pretty much everyone I have known over my years of playing no longer plays. That leaves us with 250,000 active users across all platforms. It doesn't matter how many people log on, what matters is how many people are actively playing.

    They took a big hit with the last two patches, but I think it was enough to change directions, which is a good thing. I just hope they do it soon enough. This whole "a couple of classes getting unique skills" per quarter is not going to work. I think it needs to be faster. Maybe they will get enough people to come back with each class revamp, who knows, but the population and lost subscriptions has got to be top of mind for them.

    So... The President of a company can brag about his companies primary product and the two outcomes are:

    1] Hes inflating the numbers so hes lying. (no he isn't. He would get called out and humiliated by someone by now. People love to point out crap like this.)

    2] Company releases no information because the president's comment don't count as released information. So unless they release a forum post saying X numbers of accounts.. it's not a real number. Which is preposterous. Its narrative in exclusion to support a flagrantly incorrect assumption.

    Got it though. People want to believe the game is dying and only 100k people play worldwide even though there have been concrete statements to the contrary. People want to believe failure. I don't understand why... but at least I understand it's insanity.

  • wenchmore420b14_ESO
    wenchmore420b14_ESO
    ✭✭✭✭✭
    ✭✭✭
    Heatnix90 wrote: »
    Urusovite wrote: »
    Does that mean 13 million active accounts or 13 million actually playing? I don't buy it at all. Only 1 friend on my friends list is ever on ESO on PS4 NA ever out of at least 100+ who I met on ESO.

    13 million created accounts. Devs don't want to release actual numbers.

    13 million copies sold. As said, Zo$ is privately owned and do not have to release actual numbers publicly like Blizzard.
    I believe they said the 11 million number at QuakeCon this summer, but could be wrong... :)
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • GrimTheReaper45
    GrimTheReaper45
    ✭✭✭✭✭
    Malprave wrote: »
    Sandman929 wrote: »
    kylewwefan wrote: »
    Did anyone even notice that? Oh yeah it was 11 million, now the ads say 13 Million players. Tell me how the game is dying ya weirdos.

    Performance is better than it has been. Gaining new players to clap err welcome into the game.

    It’s good! Things are getting better.

    There’s performance improvement plans underway.

    QOL game enhancements.

    More content added every quarter.

    The game might be able to carry on for a few more years. Might

    Soon they'll be able to add the asterisk *12.9 million accounts in cold storage

    So right. Accounts created don't equal active players.

    So you figure the servers are struggling because nobody is playing the game? For professional complainers you guys aren’t very consistent in your complaints.

    servers are struggling because zos does a poor job of optimizing updates and the servers, always have. every patch performance doesnt tank massively because day 1 were getting a mass influx of players. Performance gets worse every patch because zos clearly isnt integrating something correctly. Like can you think of any other game that kicking people from guild roaster causes lag? Servers should be able to handle that. Its very clear that theres like bloating in the game data or whatever that needs trimming. Like ya ever mod skyrim? ya know in loot when it tells you you have redundant files to clear in tes5edit? I mean that type of thing.

    And i dont think anyone is saying noone is playing. were just saying we dont believe there is even close to 13m active player
  • NirnChaos
    NirnChaos
    ✭✭✭
    FAKE NEWS 13 Million LOOOOOL marketing marketing marketing
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Didn't they just hit around 200k subs recently? I very much doubt the other 12.8 million would play regularly/at all without the craftbag.

    I would venture to guess that the vast majority of the player base does not sub. One of the main draws of this game is that it's B2P. I don't sub myself.
    Edited by MLGProPlayer on August 31, 2019 7:04AM
  • Mathius_Mordred
    Mathius_Mordred
    ✭✭✭✭✭
    LOL you guys, some of you, wouldn't know a dying game if it hit you in the face. ESO dying, what *** planet are you living on?
    Skyrim Red Shirts. Join us at https://skyrimredshirts.co.ukJoin Skyrim Red Shirts. Free trader. We welcome all, from new players to Vets. A mature drama-free social group enjoying PVE questing, PvP, Dungeons, trials and arenas. Web, FB Group & Discord. Guild Hall, trial dummy, crafting, transmutation, banker & merchant. You may invite your friends. No requirements
  • Parrot1986
    Parrot1986
    ✭✭✭✭✭
    These numbers are pointless but look good on an advert. If the numbers were so healthy they’d release totally subbed players and how many more this year or Total players active in 30 days. They won’t as that stories likely to be a bit grimmer.

    Whilst it’s not totally conclusive going by steam peak volumes the games had a steady decline for the last 3 months. That’s not happened since 2016. Even June less people played than on the previous month and Elsewyr launched.

    Overall the numbers are pretty healthy and much higher than 2 years ago however it’s an important few updates for ZoS for class changes and performance, so much being promised and needed. Failing to get close to what’s promised/needed could lead to a steeper drop off.
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    craglorn still very empty...even during rush hours
  • Numerikuu
    Numerikuu
    ✭✭✭✭✭
    13mil accounts created. What they don't tell you is how many are inactive, how many were created during the free trial periods, how many are bot accounts, and so on.

    But the one thing they will never tell you? How many of those 13mil are still active. In reality, it's less than 1% lmao.

    I always laugh when they bring up those large numbers to make it sound like they're successful, when in reality with every patch they've dropped since Morrowind less and less people come online. There were 14-15k people before the last patch playing on Steam. Now they struggle at times to hit 11k.
    Edited by Numerikuu on August 31, 2019 11:59AM
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Heatnix90 wrote: »
    Urusovite wrote: »
    Does that mean 13 million active accounts or 13 million actually playing? I don't buy it at all. Only 1 friend on my friends list is ever on ESO on PS4 NA ever out of at least 100+ who I met on ESO.

    13 million created accounts. Devs don't want to release actual numbers.

    Not "created" accounts. Trial accounts do not count. Reportedly, XBox game pass does count.
    Didn't they just hit around 200k subs recently? I very much doubt the other 12.8 million would play regularly/at all without the craftbag.

    I would venture to guess that the vast majority of the player base does not sub. One of the main draws of this game is that it's B2P. I don't sub myself.

    I would suggest that the majority of the 13 million does not subscribe to ESO Plus. However, I would also suggest that the majority of the active players does subscribe.
    Edited by Elsonso on August 31, 2019 12:01PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • randomkeyhits
    randomkeyhits
    ✭✭✭✭✭
    There is another type of "active" player which is where I am right now.

    With all the performance issues (hint ZOS : it really is you, not me ) and the bugs I've just about burned out on the game.

    I log in purely to tick off the daily reward, move alt horse training forward one more day and collect hireling emails.

    Then I'm gone., even though I'm on ESO Plus. The only thing I'm contributing to the game right now are those active stats.

    I'm just going to keep watch and if I see signs that they really are fixing their <brown warm stuff> then I may well dip my toes in again. It goes on too long, I'll end up finding a fresh MMO where hopefully I feel like more than just a wallet.

    The worst thing is I'm standing at the doorway looking out. I really want to stay, honestly, I do but ZOS seem to have absolutely zero interest in retaining me as a player.
    EU PS4
  • eso_lytw8
    eso_lytw8
    ✭✭✭
    eso_lytw8 wrote: »
    And he is surely an unbiased source so that is that. I think the percent of people making it to level 50, which is extremely easy to do with today's game, says the most. Any active player is level 50, these days with scrolls given out, random dailies, dungeon exp, enlightenment, etc. In the old days we had none of this, but today if you play at all you are level 50.

    Looks like number of accounts level 50 is just shy of 1 million. And I would say 75% have left the game. Pretty much everyone I have known over my years of playing no longer plays. That leaves us with 250,000 active users across all platforms. It doesn't matter how many people log on, what matters is how many people are actively playing.

    They took a big hit with the last two patches, but I think it was enough to change directions, which is a good thing. I just hope they do it soon enough. This whole "a couple of classes getting unique skills" per quarter is not going to work. I think it needs to be faster. Maybe they will get enough people to come back with each class revamp, who knows, but the population and lost subscriptions has got to be top of mind for them.

    So... The President of a company can brag about his companies primary product and the two outcomes are:

    1] Hes inflating the numbers so hes lying. (no he isn't. He would get called out and humiliated by someone by now. People love to point out crap like this.)

    2] Company releases no information because the president's comment don't count as released information. So unless they release a forum post saying X numbers of accounts.. it's not a real number. Which is preposterous. Its narrative in exclusion to support a flagrantly incorrect assumption.

    Got it though. People want to believe the game is dying and only 100k people play worldwide even though there have been concrete statements to the contrary. People want to believe failure. I don't understand why... but at least I understand it's insanity.

    I am never said anyone was lying, I don't think that at all. I am merely suggesting there is a bias in what information and how that information is shared. This is true for all of us, we all have biases I was merely pointed that out. Sorry to suggest anything else.

    Point number 2. I never mentioned the word failure either. I don't think this is the case at all. The numbers are what they are, I am trying to provide estimates of reality based off reasonable methods. Things like how many accounts have achieved a milestone, how many people I know have stopped playing, etc. Its just an estimate its nothing more. A doctor giving you a diagnosis you do not want to hear is not a bad guy, he is just the doctor. Now he might be wrong which is why its good to get a second opinion. But in the end your health is what it is.

    Now I do think the game has taken hit over homogenization and poor performance over the last two major patches. This is largely opinion, but I actually think this is a very good thing for the game. I think it is the catalyst required to see a lot of focus on class diversity. THIS WILL BE GREAT FOR THE GAME! no doom and gloom. With unique classes we should see people return and fewer people leaving. More people wanting to do content since it is fun to play the classes again.

    < Xbox NA PVE >
  • Reverb
    Reverb
    ✭✭✭✭✭
    ✭✭✭✭✭
    Our buddy Matt Firor will probably be able to add another million or more to that number after this free weekend ends. Never mind that most of those accounts will never log in again, they’ll sound great in his next “zomg 16 million players we’re killing it !!!1!!!1!1!!” Speech.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • TelvanniWizard
    TelvanniWizard
    ✭✭✭✭✭
    ✭✭✭
    Reverb wrote: »
    Our buddy Matt Firor will probably be able to add another million or more to that number after this free weekend ends. Never mind that most of those accounts will never log in again, they’ll sound great in his next “zomg 16 million players we’re killing it !!!1!!!1!1!!” Speech.

    Yeah, killing the game, sadly...
  • Urusovite
    Urusovite
    ✭✭✭
    All ***. ESO is for sure a dying game. Especially on console.
    PS4 NA
    Medium Stam Dk since launch
    Technologically incompetent I'm told

    Solo play is the only way
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    Yeah noticing alot not watching ESO as much on Twitch anymore either some channels that had tons of viewers now have alot less for some reason i think its just wearing out from all the reskins, smaller quest zones per chapter (Expansion), less things to do as well per chapter.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cpt_Teemo wrote: »
    Yeah noticing alot not watching ESO as much on Twitch anymore either some channels that had tons of viewers now have alot less for some reason i think its just wearing out from all the reskins, smaller quest zones per chapter (Expansion), less things to do as well per chapter.

    Never understood this in the first place. I'd rather be playing than watching someone play; if I have time to watch someone, I probably could use the time better by playing.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Cpt_Teemo
    Cpt_Teemo
    ✭✭✭✭✭
    ✭✭✭
    Cpt_Teemo wrote: »
    Yeah noticing alot not watching ESO as much on Twitch anymore either some channels that had tons of viewers now have alot less for some reason i think its just wearing out from all the reskins, smaller quest zones per chapter (Expansion), less things to do as well per chapter.

    Never understood this in the first place. I'd rather be playing than watching someone play; if I have time to watch someone, I probably could use the time better by playing.

    True but it also gets advertisement as well from twitch
  • mb10
    mb10
    ✭✭✭✭✭
    ✭✭✭
    You used to see the exact same people on all the time haha there is NO chance ESO has that many players. PS4 EU surely didn’t surpass 5-7k active players (active meanjng going online 3+ times a week)
Sign In or Register to comment.