KingExecration wrote: »Even if you gave all my characters skill points every dozen or so of cp over cap I’d feel rewarded. Just feels meaningless being over cap.
This just in, hitting level cap means you are stuck at that cap. Gamers thru all RPGs and MMOs are in riots.
While I think it's appropriate for them to examine the CP system, I wish they would just increase the cap to 900 in the meantime. That doesn't detract from them acknowledging the CP system needs work.
I just really want a nice round number like 900. Come on now, 810?
I started in April, and I love the CP system.i hope they simply get rid of it. it messes the game. new ppl dont want to get into the game to farm endless xp beside of having to learn tedious game's fight mechanisms.
reaching the top should allow you to enjoy the point of view and play the game.
right now it just feel awkward that a brand new player have to climb the lvl1 to 50 montain and then climb the CP1 to 810CP cloud.
the very problem is that ZoS have issue to find something that will help bringing more ppl in without hurting old-greedy players sensitivity..
Another problem is that i'm not sure that ZoS really wants to have more ppl in these days with the performance/balance/global atmosphere around the game we have.
Emma_Overload wrote: »NeillMcAttack wrote: »Keeping it capped makes sense while they are attempting to address performance. As we know, CP calculations can add to server congestion.
So when it comes to making real effort to address performance, I think we all need to be on board.
We don't know any such thing. Why do people keep repeating this myth?
I do remember that ZOS did an experiment for a week a while back to SEE if removing CP improved performance, and it did not make any difference.
@bakthi i'm glad to ear that.
maybe you'd have another point of view if you put more interest into end game content, vMA, vet dlc trials (or HM) and "competitive" pvp.
the "normal" game can be done in solo without any cp, but for the end game you have to grind (or have fun doing all possible quests) to do it. that's the issue i'm pointing.
The only people that dont like cp being raised are people who are well away from 810. And if cp is such a bad power creep in pvp, then go play in non cp campaigns
Power creep in pve is due to powerful new sets and zos being dumb and adding major vulnerability from the colossus, you are not gonna see a huge significant increase in damage cause you get 10 more blue points every update
That being said, they better have a good plan with how they rework the system, whenever that happens, if it happens
Emma_Overload wrote: »Emma_Overload wrote: »810 is such a bad spot to stop. 900 would be better, and 1080 would be best.
Right, because what we need right now is more power creep. Big-brain logic fam
The power creep from new gear absolutely dwarfs the miniscule power gains from extra CP. You do know that CP are front loaded, right?