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Chances of getting ESO Logs on Console?

SenpaiNFT
SenpaiNFT
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@ZOS_GinaBruno can we get an official statement on this? I’ve brought it up with class reps and have not heard anything about it. The tool is immensely helpful when it comes to maximizing group compilations as well as providing a means of tracking various content throughout fights, something we on console seriously lack. The implementation of ESO Logs into console would vastly increase many group’s capabilities.
  • svendf
    svendf
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    No we dont need these kind of things on console.
  • Browiseth
    Browiseth
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    svendf wrote: »
    No we dont need these kind of things on console.

    why?
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • DPShiro
    DPShiro
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    How about we start with working trackers and timers?
    Maybe even keybinds so we can bash weave, or even control pet?
    ~ Gryphon Heart ~
    ~ Immortal Redeemer ~
    ~ Grand Master Crafter ~
    ~ Master Angler ~
    ~ Former Emperor ~
  • SenpaiNFT
    SenpaiNFT
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    svendf wrote: »
    No we dont need these kind of things on console.

    What? Do you understand how bad endgame console PvE has it compared to PC?

    I for the life of me will never understand why people want to inhibit group improvement out of fear for their feelings getting hurt on a video game.

    ESO Logs would be the best thing to happen to console PvE since launch. Period.
    Edited by SenpaiNFT on August 27, 2019 7:36AM
  • SenpaiNFT
    SenpaiNFT
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    DPShiro wrote: »
    How about we start with working trackers and timers?
    Maybe even keybinds so we can bash weave, or even control pet?

    Trackers will never happen because they’re add-ons. Same with timers. Bash weaving can be done without key-binding, that’s a skill based mechanic if you do it fast enough you won’t lose stam regen. Pet control is already existent, via heavy attacking or daedric prey.

    Don’t get me wrong, I’d like all of the above to be implemented, but not before ESO Logs. Literally nothing comes close to how useful that tool would be for endgame groups.
  • DPShiro
    DPShiro
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    The buff trackers they implemented a while back can be upgraded and made useful without add-ons. Just get them to track AoE DoTs like WoE and that would be good enough.

    Try bash weaving on stam in a real fight, your sustain will be poo because you can never get it down so perfectly that you never miss a regen tick.

    Since launch PC have been able to command pet to “idle” a function console never have had, not talking about directing what to attack.

    I really want logs too, but I would want proper timers and trackers first, that second.
    ~ Gryphon Heart ~
    ~ Immortal Redeemer ~
    ~ Grand Master Crafter ~
    ~ Master Angler ~
    ~ Former Emperor ~
  • svendf
    svendf
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    SenpaiNFT wrote: »
    svendf wrote: »
    No we dont need these kind of things on console.

    What? Do you understand how bad endgame console PvE has it compared to PC?

    I for the life of me will never understand why people want to inhibit group improvement out of fear for their feelings getting hurt on a video game.

    ESO Logs would be the best thing to happen to console PvE since launch. Period. [

    I`m not interested in keeping player`s out off endgame content. I dont have a problemm with it on a personal level. I´m looking at the whole picture. I would rater have the block function working better, so if you block someone for making dungenon run`s a nightmare for low lvl and high lvl`s, you will never end up in the same dungeon with them unles you unblock. We have alot of new player`s who need practise as tank`s, healer`s or Dps. Best to do is getting into a trial guild.

    Eso have to be about including and not excluding. Player`s who tend to look up other player`s dps or whatever often lack something.

    Improvement ? No it´s about spying dont need that and most important excluding. I play with low lvl`s on a daily basis and can stay away from boss to let tank do her/his tanking. I hope and belive ZOS will keep that app away from console. Period
  • BNOC
    BNOC
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    Browiseth wrote: »
    svendf wrote: »
    No we dont need these kind of things on console.

    why?

    Social anxiety disorder.

    A lot of people don't see logs and metrics as a chance to improve, both individually and as a group - Instead they see an opportunity for them to fall short and be embarrassed and that's just not on the cards.

    I've never understood why people in a group environment are so keen on keeping their numbers private from the others who are equally trying to progress.

    DPShiro wrote: »
    The buff trackers they implemented a while back can be upgraded and made useful without add-ons. Just get them to track AoE DoTs like WoE and that would be good enough.

    Try bash weaving on stam in a real fight, your sustain will be poo because you can never get it down so perfectly that you never miss a regen tick.

    Since launch PC have been able to command pet to “idle” a function console never have had, not talking about directing what to attack.

    I really want logs too, but I would want proper timers and trackers first, that second.

    I agree that an improved tracker with dot tracking should be priority.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • mikemacon
    mikemacon
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    That would be awesome.

    But sadly I don’t see it happening.
  • IronWooshu
    IronWooshu
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    SenpaiNFT wrote: »
    svendf wrote: »
    No we dont need these kind of things on console.

    What? Do you understand how bad endgame console PvE has it compared to PC?

    I for the life of me will never understand why people want to inhibit group improvement out of fear for their feelings getting hurt on a video game.

    ESO Logs would be the best thing to happen to console PvE since launch. Period.

    No, having timer overlays over our skill icons would be more helpful then a mess of icons above your health bar.
    Edited by IronWooshu on August 27, 2019 11:38AM
  • NekoTashi
    NekoTashi
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    Deleted
    Edited by NekoTashi on March 5, 2020 1:14AM
    PS4/EU Gamer | I don't have haters, just fans in denial.
  • Casterial
    Casterial
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    Probably not at all, unless its built it and you can grab a .txt file saved on your console to your pc and upload it to logs.
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • Browiseth
    Browiseth
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    NekoTashi wrote: »
    svendf wrote: »
    What? Do you understand how bad endgame console PvE has it compared to PC?

    Go to the PC version then if you want logs so badly lol.

    This topic is so pathetic and useless. XD

    @NekoTashi the point of this thread is to request logs on console so they don't have to switch to pc for this feature

    or did you fail to read the original post in the first place
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • svendf
    svendf
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    NekoTashi wrote: »
    " wrote:
    What? Do you understand how bad endgame console PvE has it compared to PC?

    Go to the PC version then if you want logs so badly lol.

    This topic is so pathetic and useless. XD

    Edited by svendf on August 27, 2019 12:21PM
  • svendf
    svendf
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    We dont need this app it will split the player base. That some need numbers to track progres is absurd. As some already have pointed out maybe this is the wrong platform if you want these kind of things.

    Again No
  • VaranisArano
    VaranisArano
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    Fpr those worried about other players being jerks by using ESO Logs we've had very few instances of that.

    Largely that's due to 2 factors.

    1. ESO Logs is anonymous, unless you choose not to be.

    2. ESO Logs is not real time. It requires a delay while you upload the combat log, so its not immediately available for judgmental players.

    Its mostly used by individual players to track their own progress or organized groups who want to improve.

    That being said, adding ESO Logs might have a bigger impact on the console end-game community than on PC. That's because PC has already heen able to do DPS checks via Combat Metrics, so end game PVE groups have already worked out how to handle sharing parses in a mostly healthy manner. Console groups would be working that out for the first time, but while there might be some growing pains as players get used to seeing their parses in more detail than a training dummy result, I'm sure they'd figure it out.
  • svendf
    svendf
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    Fpr those worried about other players being jerks by using ESO Logs we've had very few instances of that.

    Largely that's due to 2 factors.

    1. ESO Logs is anonymous, unless you choose not to be.

    2. ESO Logs is not real time. It requires a delay while you upload the combat log, so its not immediately available for judgmental players.

    Its mostly used by individual players to track their own progress or organized groups who want to improve.

    That being said, adding ESO Logs might have a bigger impact on the console end-game community than on PC. That's because PC has already heen able to do DPS checks via Combat Metrics, so end game PVE groups have already worked out how to handle sharing parses in a mostly healthy manner. Console groups would be working that out for the first time, but while there might be some growing pains as players get used to seeing their parses in more detail than a training dummy result, I'm sure they'd figure it out.

    His/her name cant be found on logs = sorry not interested find another guild PUG´s trial run

    Not in real time! Doesn´t matter it´s there.

    Have one player been a jerk over the time used on PC is one too many. I know it´s hard to see the bigger picture if you are in a competitive environment.If I were under presure I would use it my self to get the job done - for crying out loud.

    It`s simply not needed.

  • SenpaiNFT
    SenpaiNFT
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    DPShiro wrote: »
    The buff trackers they implemented a while back can be upgraded and made useful without add-ons. Just get them to track AoE DoTs like WoE and that would be good enough.

    Try bash weaving on stam in a real fight, your sustain will be poo because you can never get it down so perfectly that you never miss a regen tick.

    Since launch PC have been able to command pet to “idle” a function console never have had, not talking about directing what to attack.

    I really want logs too, but I would want proper timers and trackers first, that second.

    I do bash weave, in every trial, if you’re a DPS and not bash weaving that is a loss of DPS. Every Venom Skull, Reverse Slice etc should be bash weaved.

    Again, this isn’t to say I don’t want those features, I personally would just like Logs first. Regardless, this post is more of a “Is it possible” type of question (just read the way the title is worded lol).
  • SenpaiNFT
    SenpaiNFT
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    svendf wrote: »
    Fpr those worried about other players being jerks by using ESO Logs we've had very few instances of that.

    Largely that's due to 2 factors.

    1. ESO Logs is anonymous, unless you choose not to be.

    2. ESO Logs is not real time. It requires a delay while you upload the combat log, so its not immediately available for judgmental players.

    Its mostly used by individual players to track their own progress or organized groups who want to improve.

    That being said, adding ESO Logs might have a bigger impact on the console end-game community than on PC. That's because PC has already heen able to do DPS checks via Combat Metrics, so end game PVE groups have already worked out how to handle sharing parses in a mostly healthy manner. Console groups would be working that out for the first time, but while there might be some growing pains as players get used to seeing their parses in more detail than a training dummy result, I'm sure they'd figure it out.

    His/her name cant be found on logs = sorry not interested find another guild PUG´s trial run

    Not in real time! Doesn´t matter it´s there.

    Have one player been a jerk over the time used on PC is one too many. I know it´s hard to see the bigger picture if you are in a competitive environment.If I were under presure I would use it my self to get the job done - for crying out loud.

    It`s simply not needed.

    Please recuse yourself from my post. I understand your opinion and it is 100% fundamentally flawed, as your opinion you’re entitled to it, but you’re not entitled to spamming my thread saying no.
  • VaranisArano
    VaranisArano
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    svendf wrote: »
    Fpr those worried about other players being jerks by using ESO Logs we've had very few instances of that.

    Largely that's due to 2 factors.

    1. ESO Logs is anonymous, unless you choose not to be.

    2. ESO Logs is not real time. It requires a delay while you upload the combat log, so its not immediately available for judgmental players.

    Its mostly used by individual players to track their own progress or organized groups who want to improve.

    That being said, adding ESO Logs might have a bigger impact on the console end-game community than on PC. That's because PC has already heen able to do DPS checks via Combat Metrics, so end game PVE groups have already worked out how to handle sharing parses in a mostly healthy manner. Console groups would be working that out for the first time, but while there might be some growing pains as players get used to seeing their parses in more detail than a training dummy result, I'm sure they'd figure it out.

    His/her name cant be found on logs = sorry not interested find another guild PUG´s trial run

    Not in real time! Doesn´t matter it´s there.

    Have one player been a jerk over the time used on PC is one too many. I know it´s hard to see the bigger picture if you are in a competitive environment.If I were under presure I would use it my self to get the job done - for crying out loud.

    It`s simply not needed.

    (I'm going to ignore the "if even ONE player misuses it, its garbage" argument, because that's absurd.)

    Anyways, that's not how ESO Logs works.

    Even if you choose not be set to Anonymous, you get the option to share your logs publically or privately. Only public logs are searchable. Private logs, such as those shared between a guild group, are not searchable.

    So excluding people based on a lack of publicly searchable logs doesnt make sense. Due to private logs, the lack of public logs doesnt actually tell you anything about their capability. If you are really into vetting your PUGs, achievements remain the best way to do it.


    Now, what you ARE worried about is that ESO Logs gives guilds the tools to actually see numerically how well their group members are performing.

    Many Trial Guilds on PC already required members to share their combat parses using Combat Metrics for years. With ESO Logs, its the same thing. That's not a toxic thing in of itself. Its roughly the equivalent of having to meet the dummy parse requirement, only you get to do it under an actual raid situation. Guild members who don't want to have the option to find another guild with lower requirements, though again, dummy parses are pretty normal requirements. On PC, Combat Metrics parses were also normal, and trial players managed just fine.

    Again, the only real difference between PC and Console is that Console hasnt been able to evaluate their group members combat performance before. PC has been doing it for years, and ZOS was just fine with Combat Metrics.

    So are you concerned that Console guilds will be less able to handle ESO Logs appropriately than PC guilds?
  • BNOC
    BNOC
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    svendf wrote: »
    Fpr those worried about other players being jerks by using ESO Logs we've had very few instances of that.

    Largely that's due to 2 factors.

    1. ESO Logs is anonymous, unless you choose not to be.

    2. ESO Logs is not real time. It requires a delay while you upload the combat log, so its not immediately available for judgmental players.

    Its mostly used by individual players to track their own progress or organized groups who want to improve.

    That being said, adding ESO Logs might have a bigger impact on the console end-game community than on PC. That's because PC has already heen able to do DPS checks via Combat Metrics, so end game PVE groups have already worked out how to handle sharing parses in a mostly healthy manner. Console groups would be working that out for the first time, but while there might be some growing pains as players get used to seeing their parses in more detail than a training dummy result, I'm sure they'd figure it out.

    His/her name cant be found on logs = sorry not interested find another guild PUG´s trial run

    Not in real time! Doesn´t matter it´s there.

    Have one player been a jerk over the time used on PC is one too many. I know it´s hard to see the bigger picture if you are in a competitive environment.If I were under presure I would use it my self to get the job done - for crying out loud.

    It`s simply not needed.

    It's got limited use to someone who spends their time running normal dungeons or pugging ancient trials such as yourself.

    OP is talking about a tool that would be almost exclusively used by endgame players.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Naftal
    Naftal
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    svendf wrote: »
    We dont need this app it will split the player base. That some need numbers to track progres is absurd. As some already have pointed out maybe this is the wrong platform if you want these kind of things.

    Again No

    Don't worry no one would be using the logs in your low level groups.
  • Donny_Vito
    Donny_Vito
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    SenpaiNFT wrote: »
    DPShiro wrote: »
    The buff trackers they implemented a while back can be upgraded and made useful without add-ons. Just get them to track AoE DoTs like WoE and that would be good enough.

    Try bash weaving on stam in a real fight, your sustain will be poo because you can never get it down so perfectly that you never miss a regen tick.

    Since launch PC have been able to command pet to “idle” a function console never have had, not talking about directing what to attack.

    I really want logs too, but I would want proper timers and trackers first, that second.

    I do bash weave, in every trial, if you’re a DPS and not bash weaving that is a loss of DPS. Every Venom Skull, Reverse Slice etc should be bash weaved.

    Again, this isn’t to say I don’t want those features, I personally would just like Logs first. Regardless, this post is more of a “Is it possible” type of question (just read the way the title is worded lol).

    I doubt it. Microsoft and Sony are extremely keen on privacy these days, and this just seems like a trap they'd want to avoid. Even if all the anonymity is true when it comes to how ESO logs operates, Microsoft and Sony would have to agree to allow this information to be released and I just don't see that happening.
  • Odovacar
    Odovacar
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    Combat metrics please!
  • Donny_Vito
    Donny_Vito
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    Odovacar wrote: »
    Combat metrics please!

    This is something that ZoS could do without even having to implement add-ons. But I highly doubt it happen either, as it might show favoritism towards Console players. But ZoS has access to all the data that's needed to populate the Combat Metrics UI, so they could utilize a popup (similar to those annoying Crown Store notifications) that displays some of this data after a boss fight or the conclusion of a dungeon/trial, or even a dummy parse.
  • Odovacar
    Odovacar
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    Donny_Vito wrote: »
    Odovacar wrote: »
    Combat metrics please!

    This is something that ZoS could do without even having to implement add-ons. But I highly doubt it happen either, as it might show favoritism towards Console players. But ZoS has access to all the data that's needed to populate the Combat Metrics UI, so they could utilize a popup (similar to those annoying Crown Store notifications) that displays some of this data after a boss fight or the conclusion of a dungeon/trial, or even a dummy parse.

    For sure its doable. My only QoL wish. I really don't think it would show favoritism though. We achieve some pretty hard content with zero combat additions. Yes, we're the peasants...throw us a loaf.

    Timers for our skill bar would be nice as well...or lets just say literally anything combat aid wise.
  • Donny_Vito
    Donny_Vito
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    Timers for our skill bar would be nice as well...or lets just say literally anything combat aid wise.

    This would be a great sanity check for me. I feel like I have the timers down on my characters, but as you said it would be a great QoL update to have some sort of timer count down for skills.
  • Kel
    Kel
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    Donny_Vito wrote: »
    SenpaiNFT wrote: »
    DPShiro wrote: »
    The buff trackers they implemented a while back can be upgraded and made useful without add-ons. Just get them to track AoE DoTs like WoE and that would be good enough.

    Try bash weaving on stam in a real fight, your sustain will be poo because you can never get it down so perfectly that you never miss a regen tick.

    Since launch PC have been able to command pet to “idle” a function console never have had, not talking about directing what to attack.

    I really want logs too, but I would want proper timers and trackers first, that second.

    I do bash weave, in every trial, if you’re a DPS and not bash weaving that is a loss of DPS. Every Venom Skull, Reverse Slice etc should be bash weaved.

    Again, this isn’t to say I don’t want those features, I personally would just like Logs first. Regardless, this post is more of a “Is it possible” type of question (just read the way the title is worded lol).

    I doubt it. Microsoft and Sony are extremely keen on privacy these days, and this just seems like a trap they'd want to avoid. Even if all the anonymity is true when it comes to how ESO logs operates, Microsoft and Sony would have to agree to allow this information to be released and I just don't see that happening.

    Exactly this.

    So, what are the chances?

    Zero. Zero chance. And unless Zos is willing to build it into the game, (and that's highly unlikely. A ton of work, re-coding, and more strain on servers as it would have to keep track of data and upload said data to another site..all for 1% of the playerbase who this makes a difference for.) you'll never see this on console.

    Far easier would be Zos adding combat metrics into game.
    But ESO logs? Zero chance.
    Edited by Kel on August 27, 2019 3:31PM
  • pod88kk
    pod88kk
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    I'd say the chances are somewhere between slim and none
  • LiquidPony
    LiquidPony
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    svendf wrote: »
    We dont need this app it will split the player base. That some need numbers to track progres is absurd. As some already have pointed out maybe this is the wrong platform if you want these kind of things.

    Again No

    lol

    Encounter logs have been active on PC for months, dating back to Elsweyr PTS. There have been very few (if any) reports of any "toxic" behavior or "splitting the player base" (whatever that actually means) in that time.

    As was obvious to anyone who wasn't being ridiculous about it, 99.9% of the usage of logs is just raid guilds trying to get better. Encounter logs are absolutely amazing for that purpose. It's the most useful progression tool in the game.

    It's really unfortunate that console will likely never get to use this tool because it's wonderful.
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