I believe that current state of faction lock in Cyrodiil is affecting the overall game play experience and fun in pvp.
This is why I think that that the faction lock should be redesigned in this way :
1- No end tier rewards for more than 1 faction per campaign
2- Partial /few days faction lock per campaign
TequilaFire wrote: »Queues of 80 plus most nights on PS4 NA Kaal and the campaigns are closer in score than ever.
AD potential 120 overall 63848
EP potential 118 overall 61213
DC potential 117 overall 57470
8/23 8:27 PM EST
Royalthought wrote: »Said it a thousand times.
Faction Lock is actually Alt Lock.
Making Alts unplayable instead of locking them to one faction is the most flagrantly awful thing about it.
TheBonesXXX wrote: »Get rid of factions.
Royalthought wrote: »Said it a thousand times.
Faction Lock is actually Alt Lock.
Making Alts unplayable instead of locking them to one faction is the most flagrantly awful thing about it.
Taleof2Cities wrote: »Royalthought wrote: »Said it a thousand times.
Faction Lock is actually Alt Lock.
Making Alts unplayable instead of locking them to one faction is the most flagrantly awful thing about it.
You can still play non-faction alts in the 7-day campaign ... which is not subject to lock.
Your argument is invalid.
My suggestion would be to:
Locking the main ones this many years after One Tamriel is not fair to the vast number of players who created alts on all three factions.
Taleof2Cities wrote: »Royalthought wrote: »Said it a thousand times.
Faction Lock is actually Alt Lock.
Making Alts unplayable instead of locking them to one faction is the most flagrantly awful thing about it.
You can still play non-faction alts in the 7-day campaign ... which is not subject to lock.
Your argument is invalid.
you do realize that the 7 day is always dead right? what do you want people to do kill npcs and pvdoor? go play bgs which is a meme and not worth playing
MojaveHeld wrote: »Been decent pop still on Bahlokdaan PC NA, faction lock seems to still be working pretty well there.
I believe that current state of faction lock in Cyrodiil is affecting the overall game play experience and fun in pvp.
This is why I think that that the faction lock should be redesigned in this way :
1- No end tier rewards for more than 1 faction per campaign
2- Partial /few days faction lock per campaign
kpittsniperb14_ESO wrote: »MojaveHeld wrote: »Been decent pop still on Bahlokdaan PC NA, faction lock seems to still be working pretty well there.
Pops have dropped on Bahl on average 1 bar for each faction. Weeknights used to be 3 bars across with one or sometimes 2 factions locking in primetime, now weekdays are usually 2 bars across. Even weekend primetime doesn't lock anymore....used to be queue times. Population has dropped significantly, whether it's due to faction lock or not I'm not going to guess but to deny that pops aren't down is just silly.
Taleof2Cities wrote: »Royalthought wrote: »Said it a thousand times.
Faction Lock is actually Alt Lock.
Making Alts unplayable instead of locking them to one faction is the most flagrantly awful thing about it.
You can still play non-faction alts in the 7-day campaign ... which is not subject to lock.
Your argument is invalid.