VaranisArano wrote: »I wouldnt use it because its a roleplaying game. I play the quest on my character and that experience shapes who that character becomes. I can't repeat the past.
For another take on that quest, I play a different character. Yes, I am a card carrying member of Alt-oholics Anonymous.
Because I am old and forget things.
VaranisArano wrote: »I wouldnt use it because its a roleplaying game. I play the quest on my character and that experience shapes who that character becomes. I can't repeat the past.
For another take on that quest, I play a different character. Yes, I am a card carrying member of Alt-oholics Anonymous.
Dusk_Coven wrote: »How many people are replaying Craglorn location quests? It appears they are designed for replayability/grinding. That would be the main purpose. Which is sort of exploitable depending on the quest.
SWTOR introduced this option for KOTFE/KOTET (but only your very first play-through retained the choices you made for subsequent reference) and people madly grinded one of the shorter quests for Command XP.
Dusk_Coven wrote: »SWTOR introduced this option for KOTFE/KOTET (but only your very first play-through retained the choices you made for subsequent reference) and people madly grinded one of the shorter quests for Command XP.
Didn't they Nerf that on the higher difficulty, I remember them making the last boss of that dream chapter, a lot stronger to make it take longer to complete, since the higher difficulty's paid out more command xp.
Dusk_Coven wrote: »How many people are replaying Craglorn location quests? It appears they are designed for replayability/grinding. That would be the main purpose. Which is sort of exploitable depending on the quest.
SWTOR introduced this option for KOTFE/KOTET (but only your very first play-through retained the choices you made for subsequent reference) and people madly grinded one of the shorter quests for Command XP.
Didn't they Nerf that on the higher difficulty, I remember them making the last boss of that dream chapter, a lot stronger to make it take longer to complete, since the higher difficulty's paid out more command xp.
Don't really think I will make much difference for ESO though, the quests don't really pay out that much XP be faster to run dolmens than to repeat most quests.