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1-Bar vMA builds

  • D0PAMINE
    D0PAMINE
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    therift wrote: »
    D0PAMINE wrote: »
    therift wrote: »
    D0PAMINE wrote: »
    For the 1 bar build, has anyone tried swapping Plague for Leeching for all the adds?

    I think the build requires the high health pool from Plague Doctor to maximize shield strength. I am finding that big shields and big health buys me the time to draw adds into WoE, the Iceheart AoE, and the scamp's thingy that it does, not to mention theightning staff heavy attack splash damage.

    I'm far less concerned with taking adds down rapidly than I am concerned with learning spawn points and watching for key mechanics. I just cleared Stage 6 by paying little attention to tbe adds beyond bssic kiting into AoE: I wanted to master the tactic of clearing web pylons and preventing them from being re-webbed by the end of Round 4. The big health pool and shields game me plenty of comfort room to focus on that one mechanic.

    After five tries, working to have 4/5 web pylons clear when the final boss hit 50%, gave me a surprise close for the stage despite no Shield sigil, no mag, no destro ulti, and potion on cool down. I kept WoE up, heavy attacked, and made sure to pulse the monkey.

    Easy-peasy lemon-squeezy. Damage is a minor concern for padawan-learners. Surviving long enough to learn spawns and practice tactics matters far more, or so it seems to me.


    Yeah I figured that. Im having an issue with healing. My Sorc is fine, it's just me. I need more practice with the Sorc. Im just used to leeching because I tank a lot.

    I am crap with the Sorc class. I am so bad, real Sorcs will sometimes whisper me to park my Sorc somewhere in the boonies and leave him there, to prevent me from embarrassing the whole class.

    lol, j/k.

    That monster health pool and those big shields, along with the CP mitigation and high resistance, really reduces the load on your mag pool for Matriarch heals. I find the only time I need a heal is if I forget to keep the shield up or work myself into some trouble. Also, I have Power Urge on the back bar. I usually remember to refresh during the brief lulls while adds are spawning.

    Patience really pays off. I haven't made a 'hard push' to beat a Stage until after 4-6 practice attempts, during which I'm just learning and practicing getting that one key mechanic right.


    If I can do it, anybody can.

    Appreciate it. Luckily im familiar with the mech enough i've actually walked people through past stage 5, which is where im stuck.
  • blkjag
    blkjag
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    Poor players
  • therift
    therift
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    ✭✭✭
    D0PAMINE wrote: »
    therift wrote: »
    D0PAMINE wrote: »
    therift wrote: »
    D0PAMINE wrote: »
    For the 1 bar build, has anyone tried swapping Plague for Leeching for all the adds?

    I think the build requires the high health pool from Plague Doctor to maximize shield strength. I am finding that big shields and big health buys me the time to draw adds into WoE, the Iceheart AoE, and the scamp's thingy that it does, not to mention theightning staff heavy attack splash damage.

    I'm far less concerned with taking adds down rapidly than I am concerned with learning spawn points and watching for key mechanics. I just cleared Stage 6 by paying little attention to tbe adds beyond bssic kiting into AoE: I wanted to master the tactic of clearing web pylons and preventing them from being re-webbed by the end of Round 4. The big health pool and shields game me plenty of comfort room to focus on that one mechanic.

    After five tries, working to have 4/5 web pylons clear when the final boss hit 50%, gave me a surprise close for the stage despite no Shield sigil, no mag, no destro ulti, and potion on cool down. I kept WoE up, heavy attacked, and made sure to pulse the monkey.

    Easy-peasy lemon-squeezy. Damage is a minor concern for padawan-learners. Surviving long enough to learn spawns and practice tactics matters far more, or so it seems to me.


    Yeah I figured that. Im having an issue with healing. My Sorc is fine, it's just me. I need more practice with the Sorc. Im just used to leeching because I tank a lot.

    I am crap with the Sorc class. I am so bad, real Sorcs will sometimes whisper me to park my Sorc somewhere in the boonies and leave him there, to prevent me from embarrassing the whole class.

    lol, j/k.

    That monster health pool and those big shields, along with the CP mitigation and high resistance, really reduces the load on your mag pool for Matriarch heals. I find the only time I need a heal is if I forget to keep the shield up or work myself into some trouble. Also, I have Power Urge on the back bar. I usually remember to refresh during the brief lulls while adds are spawning.

    Patience really pays off. I haven't made a 'hard push' to beat a Stage until after 4-6 practice attempts, during which I'm just learning and practicing getting that one key mechanic right.


    If I can do it, anybody can.

    Appreciate it. Luckily im familiar with the mech enough i've actually walked people through past stage 5, which is where im stuck.

    I was stuck on Stage 5 for a year.

    I've run out of stuff to do in the game except for vet HM trials, for which I need vMA weapons. There might be a couple dungeon achievements left uncleared. Haven't been Emp nor want to be.

    This is the last Highest Mountain.
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