Do tanks need the mages guild skilline?

Mariusghost84
Mariusghost84
✭✭✭✭✭
In your opinion, do tanks need the mage guild skill line?
  • Browiseth
    Browiseth
    ✭✭✭✭✭
    ✭✭
    before entropy was changed i would say yes, since structured entropy was useful for making a hp machine

    now though? i can't think of any use for any of the skills for a tank
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes, for "Balance" skill which is great in majority of situations.
  • Major_Lag
    Major_Lag
    ✭✭✭✭✭
    Spell Symmetry is a nice sustain aid on Sorc tanks.
    Between this and Dark Deal, you can have nearly infinite sustain even if permablocking. Not that you need to be permablocking in the majority of content, though.

    The damage shield debuff is irrelevant in this case (Sorc tanks don't use damage shields anyway), and the healing done debuff is also mostly a non-issue.
  • CAB_Life
    CAB_Life
    Class Representative
    Post-Entropy era, not really.
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    The only builds that need Mages Guild are Magic DPS builds.

    All other builds that use magic can benefit from the flexibility that having Mages Guild skills can offer, but not by any means necessary. It has always been this way. Besides, you just know in the next combat update, some Mage skill will become the BiS again.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • ccfeeling
    ccfeeling
    ✭✭✭✭✭
    ✭✭
    Its a must.
  • MaxJrFTW
    MaxJrFTW
    ✭✭✭✭✭
    ✭✭
    They do. All the best tanks use that one ability that gives magicka.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Heatnix90
    Heatnix90
    ✭✭✭✭✭
    You can really tell who the low-tier tanks are by the responses lol. Structured Entropy was always a terrible way to get HP. Balance is by far one of the most useful skills that you can have on a tank. It allows you to run low magicka regen in exchange for a minor heal debuff (which only applies to self heals, outside heals are still full strength)
  • Tryxus
    Tryxus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Balance
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    CAB_Life wrote: »
    Post-Entropy era, not really.
    Nestor wrote: »
    The only builds that need Mages Guild are Magic DPS builds.

    All other builds that use magic can benefit from the flexibility that having Mages Guild skills can offer, but not by any means necessary. It has always been this way. Besides, you just know in the next combat update, some Mage skill will become the BiS again.

    Come on guys, I don't know what top-notch guilds run, I heard sometimes they tank on orcs in velidreth with VMA bows, but on our progression levels where 90% of raid population live, Balance is BiS skill in like 90% of encounters and way to support your group much better due to all that ton of magicka as well as "free" major ward/resolve. Basically if healer is alive and you know that you won't need to fiercely self-heal in nearest 4 seconds Balance + Fragmented Shield is ideal combo. Shielded group, stamina return, ultimate generation, major mending which will persist after balance debuff will vanish...

    On the other side slotting entropy for extra health... no comments, we usually struggle to have all the tools and often even absorb magicka is not slotted despite how useful it is.. and to sacrifice one or even two slots for entropy... ugh. Yes, there are encounters where off-tank is somewhat isolated from group and doesn't need to use engulfing/blockade/chains and so why not, extra health never hurts, but this was times more situational then Balance.
  • Heatnix90
    Heatnix90
    ✭✭✭✭✭
    On the other side slotting entropy for extra health... no comments, we usually struggle to have all the tools and often even absorb magicka is not slotted despite how useful it is.. and to sacrifice one or even two slots for entropy... ugh. Yes, there are encounters where off-tank is somewhat isolated from group and doesn't need to use engulfing/blockade/chains and so why not, extra health never hurts, but this was times more situational then Balance.
    Spiders, Bone Shield, Meditate, even Orb. All are better choices than old Structured Entropy lol.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
    ✭✭✭✭✭
    In your opinion, do tanks need the mage guild skill line?

    Depends the tank.
    Templar, Sorc, Warden, NB no. For DK the Balance skill was always a must, because the inherited issues of this class in heavy armour and resource management.

    That is why over the last 5 years preferred my Khajiit Templar for tanking vet trials & DLC dungeons, as he is never going to run out of resources (either stamina, or magicka) and not having to worry about not been able to cast anything when I need. Either that be ritual, BoL, rune etc. On DK Tank more often than not running out of Magicka constantly, resulting to using Balance like I am doing a DD rotation.
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    CAB_Life wrote: »
    Post-Entropy era, not really.
    Nestor wrote: »
    The only builds that need Mages Guild are Magic DPS builds.

    All other builds that use magic can benefit from the flexibility that having Mages Guild skills can offer, but not by any means necessary. It has always been this way. Besides, you just know in the next combat update, some Mage skill will become the BiS again.

    Come on guys, I don't know what top-notch guilds run, I heard sometimes they tank on orcs in velidreth with VMA bows, but on our progression levels where 90% of raid population live, Balance is BiS skill in like 90% of encounters and way to support your group much better due to all that ton of magicka as well as "free" major ward/resolve. Basically if healer is alive and you know that you won't need to fiercely self-heal in nearest 4 seconds Balance + Fragmented Shield is ideal combo. Shielded group, stamina return, ultimate generation, major mending which will persist after balance debuff will vanish...

    On the other side slotting entropy for extra health... no comments, we usually struggle to have all the tools and often even absorb magicka is not slotted despite how useful it is.. and to sacrifice one or even two slots for entropy... ugh. Yes, there are encounters where off-tank is somewhat isolated from group and doesn't need to use engulfing/blockade/chains and so why not, extra health never hurts, but this was times more situational then Balance.

    Every build is different, my Tank does not use any Mages skills. I have 45K Health, 20K Magic and Stamina and do just fine.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Mariusghost84
    Mariusghost84
    ✭✭✭✭✭
    In your opinion, do tanks need the mage guild skill line?

    Depends the tank.
    Templar, Sorc, Warden, NB no. For DK the Balance skill was always a must, because the inherited issues of this class in heavy armour and resource management.

    That is why over the last 5 years preferred my Khajiit Templar for tanking vet trials & DLC dungeons, as he is never going to run out of resources (either stamina, or magicka) and not having to worry about not been able to cast anything when I need. Either that be ritual, BoL, rune etc. On DK Tank more often than not running out of Magicka constantly, resulting to using Balance like I am doing a DD rotation.

    What exactly causes your templar to never run out of resources?
  • Starlock
    Starlock
    ✭✭✭✭✭
    ✭✭✭✭✭
    Need? Obviously not, as it is easy to find plenty who tank various content without it. An option? Sure.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
    ✭✭✭✭✭
    In your opinion, do tanks need the mage guild skill line?

    Depends the tank.
    Templar, Sorc, Warden, NB no. For DK the Balance skill was always a must, because the inherited issues of this class in heavy armour and resource management.

    That is why over the last 5 years preferred my Khajiit Templar for tanking vet trials & DLC dungeons, as he is never going to run out of resources (either stamina, or magicka) and not having to worry about not been able to cast anything when I need. Either that be ritual, BoL, rune etc. On DK Tank more often than not running out of Magicka constantly, resulting to using Balance like I am doing a DD rotation.

    What exactly causes your templar to never run out of resources?

    Rune Focus and Repentance. HoD is for emergencies if Extended Ritual doesn't do the job, and the healers are asleep.
    Edited by p_tsakirisb16_ESO on August 18, 2019 1:30AM
  • Cavedog
    Cavedog
    ✭✭✭✭✭
    Yes, trial tanks need balance (morph of equilibrium, last skill in mages skill line)
  • MattT1988
    MattT1988
    ✭✭✭✭✭
    ✭✭
    Yep, for Balance.
  • Narvuntien
    Narvuntien
    ✭✭✭✭✭
    ✭✭
    My Templar tank was using volcanic rune for CC although I have time stop from Psijic skills now.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes, for "Balance" skill which is great in majority of situations.

    Pretty much this.

    The skill provides both major resistance buffs but also provides some magicka which many tank builds use a lot of magicka. I am speaking of stam tanks in vet trials.
    Edited by idk on August 18, 2019 5:11AM
  • What_In_Tarnation
    What_In_Tarnation
    ✭✭✭✭
    I saw magicka tanks using entropy, scalding rune and have inner light on their bar in dungeons sometimes this patch. Most of the time their HP are lower than 19k and without any taunt involved at all though.

    Hmm, wait a minute...
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    Yes, for "Balance" skill which is great in majority of situations.

    This ^
    This skill is amazing for tank.
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
    ✭✭✭✭✭
    it was great for pvp, but nb's can Re-cloak before the 3 secs are up so no on a tank its very little use, unless u go for a battle tank
    Main character dk - Vanikifar whitestrike
  • Itzmichi
    Itzmichi
    ✭✭✭✭✭
    Never used any skill and probably never will either.
    Here, have a chill pill 💊!
  • vesselwiththepestle
    vesselwiththepestle
    ✭✭✭✭✭
    Balance is a great skill.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • essi2
    essi2
    ✭✭✭✭✭
    ✭✭
    Need? No.


    But depending on your build, class and playstyle. It could be useful.
    Less so after the change to Entropy.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

    ** Leyawiin Layabouts (PC-EU) - Leyawiin Layabouts (PC-NA) **

    *** https://www.youtube.com/@essi2 - https://www.twitch.tv/essi2 ***
  • bmnoble
    bmnoble
    ✭✭✭✭✭
    ✭✭
    The Balance skill comes to mind but that relies on having a good healer supporting you for it to be effective.

    Unless you got a pre-made group for some Vet dungeons and trials in general, its almost never worth using in PUG groups in most normal and vet dungeons.

    I sometimes use a morph of inner light for the Major Prophecy on my healing bar.

    Other than that really depends on your class, if your not using a DK or Warden you have to look at skills from the various guilds to make up for gaps in your tanking tool belt that certain classes have.
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes,
    Balance (Equilibrium morph) quite useful when you need to chain a lot of mobs or cc or just in high magic situations
    #MOREORBS
  • heaven13
    heaven13
    ✭✭✭✭✭
    ✭✭✭
    It really depends on the class. My sorc tank makes almost no use of magicka skills, therefore balance wouldn't really assist her much. On dk tanks, where a large portion of their tanking toolkit costs magicka, it would be much more beneficial. Know your class and your limitations.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
    ✭✭✭✭✭
    heaven13 wrote: »
    It really depends on the class. My sorc tank makes almost no use of magicka skills, therefore balance wouldn't really assist her much. On dk tanks, where a large portion of their tanking toolkit costs magicka, it would be much more beneficial. Know your class and your limitations.

    Yep. Similarly Templar tank barely uses Magicka. Only couple of things need it, like ritual, focus.

    DK needs a hell a lot of Magicka for Igneous Shield, Talons, to the point I have switched the chain with Silver Leash.
    Cannot generate enough Magicka to chain pull with the class ability.
Sign In or Register to comment.