Post-Entropy era, not really.
The only builds that need Mages Guild are Magic DPS builds.
All other builds that use magic can benefit from the flexibility that having Mages Guild skills can offer, but not by any means necessary. It has always been this way. Besides, you just know in the next combat update, some Mage skill will become the BiS again.
Spiders, Bone Shield, Meditate, even Orb. All are better choices than old Structured Entropy lol.On the other side slotting entropy for extra health... no comments, we usually struggle to have all the tools and often even absorb magicka is not slotted despite how useful it is.. and to sacrifice one or even two slots for entropy... ugh. Yes, there are encounters where off-tank is somewhat isolated from group and doesn't need to use engulfing/blockade/chains and so why not, extra health never hurts, but this was times more situational then Balance.
Mariusghost84 wrote: »In your opinion, do tanks need the mage guild skill line?
MartiniDaniels wrote: »Post-Entropy era, not really.The only builds that need Mages Guild are Magic DPS builds.
All other builds that use magic can benefit from the flexibility that having Mages Guild skills can offer, but not by any means necessary. It has always been this way. Besides, you just know in the next combat update, some Mage skill will become the BiS again.
Come on guys, I don't know what top-notch guilds run, I heard sometimes they tank on orcs in velidreth with VMA bows, but on our progression levels where 90% of raid population live, Balance is BiS skill in like 90% of encounters and way to support your group much better due to all that ton of magicka as well as "free" major ward/resolve. Basically if healer is alive and you know that you won't need to fiercely self-heal in nearest 4 seconds Balance + Fragmented Shield is ideal combo. Shielded group, stamina return, ultimate generation, major mending which will persist after balance debuff will vanish...
On the other side slotting entropy for extra health... no comments, we usually struggle to have all the tools and often even absorb magicka is not slotted despite how useful it is.. and to sacrifice one or even two slots for entropy... ugh. Yes, there are encounters where off-tank is somewhat isolated from group and doesn't need to use engulfing/blockade/chains and so why not, extra health never hurts, but this was times more situational then Balance.
p_tsakirisb16_ESO wrote: »Mariusghost84 wrote: »In your opinion, do tanks need the mage guild skill line?
Depends the tank.
Templar, Sorc, Warden, NB no. For DK the Balance skill was always a must, because the inherited issues of this class in heavy armour and resource management.
That is why over the last 5 years preferred my Khajiit Templar for tanking vet trials & DLC dungeons, as he is never going to run out of resources (either stamina, or magicka) and not having to worry about not been able to cast anything when I need. Either that be ritual, BoL, rune etc. On DK Tank more often than not running out of Magicka constantly, resulting to using Balance like I am doing a DD rotation.
Mariusghost84 wrote: »p_tsakirisb16_ESO wrote: »Mariusghost84 wrote: »In your opinion, do tanks need the mage guild skill line?
Depends the tank.
Templar, Sorc, Warden, NB no. For DK the Balance skill was always a must, because the inherited issues of this class in heavy armour and resource management.
That is why over the last 5 years preferred my Khajiit Templar for tanking vet trials & DLC dungeons, as he is never going to run out of resources (either stamina, or magicka) and not having to worry about not been able to cast anything when I need. Either that be ritual, BoL, rune etc. On DK Tank more often than not running out of Magicka constantly, resulting to using Balance like I am doing a DD rotation.
What exactly causes your templar to never run out of resources?
MartiniDaniels wrote: »Yes, for "Balance" skill which is great in majority of situations.
MartiniDaniels wrote: »Yes, for "Balance" skill which is great in majority of situations.
It really depends on the class. My sorc tank makes almost no use of magicka skills, therefore balance wouldn't really assist her much. On dk tanks, where a large portion of their tanking toolkit costs magicka, it would be much more beneficial. Know your class and your limitations.