Is it possible to calculate the percent increase in damage you get from the amount of weapon damage you add to a build? For example, provided my opponent has at least 2752 in resistances, I am under the impression that I will see a ~4% increase in damage when using sharpened without considering any other calculations (major/minor protection, vulnerability, cp, 2h maul, etc...). Is there a way to calculate this for weapon damage?
Edit: Just want to throw in a better example. Let's say I know a target will have 33k resist. I am deciding between going with 13,200 extra flat penetration vs 1,320 extra weapon damage. Assuming they are not using any percent damage reduction modifiers, and I am not using any percent armor pen modifiers, I believe the flat pen would give me an extra 20% damage against the target. How would I calculate the extra damage I receive from the weapon damage?
Edited by J2JMC on August 15, 2019 4:57PM Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD
Battle leveling for pve content defeats the idea of progression. Remove CP
"Apparently the players are more informed than we are"-Richard Lambert