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Rework Efficient Purge as a cheap self-only purge

xylena_lazarow
xylena_lazarow
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Ranged DoT stacking is shaping up to be a massive headache for most solo PvP specs, yet does absolutely nothing against organized raids with one or more high-sustain "purge monkeys" spamming Efficient Purge on GCD. If Efficient Purge had its cost significantly reduced and applied only to the caster, this would kill two birds with one stone. All solo PvP specs would be able to better compete in the ranged DoT stacking meta, and organized raids would be using the high-cost Cleanse morph tactically and skillfully, instead of being effectively immune to all DoTs and debuffs because a few guys can mash one button.
  • danara
    danara
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    Of course, and why not just delete all class that are not templar ?
  • xylena_lazarow
    xylena_lazarow
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    danara wrote: »
    Of course, and why not just delete all class that are not templar ?

    Necro and (Magicka) Warden have class purges also.

    Your reasoning is akin to "only DK should be allowed to block" or "only NB should be allowed to roll dodge" and ignores that Templar will still have the best purge. There are now a number of powerful abilities commonly used in PvP for which purging is the only realistic counterplay, so Efficient Purge should be made reliable and viable for all build specs, not spammed on GCD by one-button mashers to make their groups effectively immune to DoTs and debuffs.
  • AlnilamE
    AlnilamE
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    You mean a solo player should have all the advantages of an organized group?
    The Moot Councillor
  • White wabbit
    White wabbit
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    danara wrote: »
    Of course, and why not just delete all class that are not templar ?

    Necro and (Magicka) Warden have class purges also.

    Your reasoning is akin to "only DK should be allowed to block" or "only NB should be allowed to roll dodge" and ignores that Templar will still have the best purge. There are now a number of powerful abilities commonly used in PvP for which purging is the only realistic counterplay, so Efficient Purge should be made reliable and viable for all build specs, not spammed on GCD by one-button mashers to make their groups effectively immune to DoTs and debuffs.

    Yep they do and that is a selling point to those classes and you just want to take that away
  • frostz417
    frostz417
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    No, please don’t touch purge at all.
  • Sandman929
    Sandman929
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    I agree that a universal purge should be realistically available, and neither morph of Purge is currently. However, I don't think it'll help anyone outside of a 1v1 encounter. Templars will have a hard time countering the constant reapplication of multiple high damage DoTs as well due to the cost of their class purge, just not as hard as other classes.
    Daggerfall Covenant - Xbox One NA
  • danara
    danara
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    danara wrote: »
    Of course, and why not just delete all class that are not templar ?

    Necro and (Magicka) Warden have class purges also.

    Your reasoning is akin to "only DK should be allowed to block" or "only NB should be allowed to roll dodge" and ignores that Templar will still have the best purge. There are now a number of powerful abilities commonly used in PvP for which purging is the only realistic counterplay, so Efficient Purge should be made reliable and viable for all build specs, not spammed on GCD by one-button mashers to make their groups effectively immune to DoTs and debuffs.

    I stop reading after you say warden has a purge.

    NO, what i am saying is that in pve (and not sure anymore with this patch) you have healers. You know the Guy supposed to purge the others, so what ? During the fight you have to cleanse :

    vMoL
    vHoF
    vAS

    So now what ? What do we do to please you ? We delete all class that cant purge their ally ? Or we Just delete the trials ?

    OR you Just stop asking for dumb just thinking to your own person and you play with healer in pvp.

    Ps : warden is a purge for 1 négative effect, i mean, can you truely compare this to Efficient purge ? An you should also check Cleanse cost from templar and compare it with the Efficient Purge cost.
  • Kalik_Gold
    Kalik_Gold
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    Or just have the cost scale -
    Cost: 1800 Magicka, increase by 1200 for each member that has negative effect removed. (max 5400 which is the current cost)
    Skill description: Cleanse yourself and your group, removing up to 3 negative effects immediately.

    I do have a Templar and Necromancer, but use Purge on my Nightblade. I think all Purges (Efficient Purge, Extended Ritual) should scale, all seem to cost so much Magicka, I am ok with the cost on HexProof.


    .
    Edited by Kalik_Gold on August 13, 2019 3:23PM
    Ras Kalik | Redguard - Templar | The Vestige, Ahkahtuz | Champion 1000+ | PS4/NA | ESO+ Cancelled | DC PVP
    PvP Combatants:
    Aurik Siet'ka | Redguard - Necromancer
    Cee Fôr | Redguard, Vampire - Nightblade
    Cacique the Sage of Ius | Redguard - Warden
    Jux Blackheart | Redguard, Lycan - Nightblade
    Goliath of Hammerfell | Redguard - Dragonknight
    Uri Ice-Heart the Twin | Reachman, Nord - Warden <No CP>
    Movárth Piquine | Nord, Vampire - Necromancer <Tank/Support>
    Kaotik Von Dae'mon | Breton half-Redguard* - Sorcerer <Healer/Support>

    PvE Adventurers:
    Herzog Zwei the Genesis | Breton - Templar <Healer>
    Cinan Tharn | Imperial, Vampire - Dragonknight <Tank>
    Tyrus Septim | Imperial - Sorcerer <Lightning/Shock Damage>
    Bates Vesuius of Dawnstar | Imperial - Dragonknight <Fire Damage>

    mmoRPG personal lore:
    Ras Kalik the Vestige, a renown Redguard Paladin and the wielder of Chrysamere; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. (not only Sai Sahan has a secret snowflake!) Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from undead, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting enemies on the battlefield if he so desired. Goliath being from Hammerfell, and a Redguard wields two massive swords in respect to the Ansei. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight.

    Jux Blackheart a master thief that was frequenting the Sisters of the Sands inn for pilfering during this time. Jux was known to infiltrate any bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of this and the glimmer of his golden armor in the moonlight and his greed. He lost two fingertips as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught...

    Kaotik Von’Daemon is an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, a Breton monk and two Imperial soldiers. One of the Imperials claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (Ras Kalik's mentor in the Five Companions). Cinan Tharn is really Abnur's drunkard treasure hunting illegitimate son, that was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired battle-mage soldier and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn is also a master of disguise, and uses his disguises while he robs various delves and dungeons for relics to sell on the black market. Tharn also runs an illegal gambling ring...

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a Breton and also a prominent monk of the Cult of the Ancestor Moth, was seeking to purchase an artifact from Cinan Tharn, before their capture. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Ancestor Moth cult worshippers wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure. Ras Kalik did indeed notice the sword however, and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Breton men have parted ways for now... While Ras Kalik is off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little does Kalik know a few people are awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The one known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons, is awaiting his arrival also.

    The journey to Senchal will also put him on a path to meet a strange man which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is only known as "the member C-4", as he gave up his born name when joining the cult. Cee Fôr is on a path to spread the disease as he was infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Cee For know, the infection is tied to Vampirism, but eventually the need for blood, will take over.

    Movárth Piquine - a former vampire hunter (now infected) within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in the Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Bates Vesuius of Dawnstar - grandfather of Silus Vesuius.

    Uri Ice-Heart - twin of Urfon Ice-Heart. Twin sons of Atli and Oljourn Ice-Heart that are originally from Markarth but are now residing on the Jerall Mountain range near Cyrodiil, their younger sister Araki has also relocated but she is in Windhelm currently. The twins joined the Reachmen while living in Markarth. Urfon pushed east to Hammerfell with the Winterborn Clan, leaving his family behind. Uri sent his parents and sister to live in the family cabin for safety to avoid the Vampire plague infiltrating the Reach. (but he doesn't know his sister has moved on to Windhelm to join the Fighter's guild). After hearing of Urfon's death... Uri left the Reach and is seeking vengeance.

  • xylena_lazarow
    xylena_lazarow
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    danara wrote: »
    vMoL vHoF vAS

    This is a PvP Alliance War Support ability.
  • TequilaFire
    TequilaFire
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    Ranged DoT stacking is shaping up to be a massive headache for most solo PvP specs, yet does absolutely nothing against organized raids with one or more high-sustain "purge monkeys" spamming Efficient Purge on GCD. If Efficient Purge had its cost significantly reduced and applied only to the caster, this would kill two birds with one stone. All solo PvP specs would be able to better compete in the ranged DoT stacking meta, and organized raids would be using the high-cost Cleanse morph tactically and skillfully, instead of being effectively immune to all DoTs and debuffs because a few guys can mash one button.

    So instead a few guys should be able to kill a large group by pressing a few buttons and running away when pressured?
    Lupis Mortis EP Magplar Healer
    Duke of Blood EP Stamplar DPS
    Tequilafire EP StamDK Tank
    Nick Dagger DC Stamsorc DPS
    Aphotic Delirium DC Magplar Healer
    Roll Your Bones DC Stamcro DPS
    Blueblade DC Stamblade DPS
    Omari DC Stamden DPS

    PSN: Tequilafire
    PC: @Tequilafire

  • xylena_lazarow
    xylena_lazarow
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    AlnilamE wrote: »
    You mean a solo player should have all the advantages of an organized group?

    Having to cast purges yourself is not the same as having someone next to you spamming it on GCD every second.
  • danara
    danara
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    danara wrote: »
    vMoL vHoF vAS

    This is a PvP Alliance War Support ability.

    So i guess in pvp you have your 10 skills, so you shouldnt play with any guild skills, any world skill.

    Stupid answer as this post is Stupid. It s not a pvp skill it is a skill.

    But if you think that way, you have your purge. Nothing more to add.
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