Ash_In_My_Sujamma wrote: »Ultimate. The only ability in your bar that has a cooldown. The game changer. The burst maker. If you miss it, you are gonna miss it. Cast time on a skillshot type of ultimate like dawnbreaker makes it more likely to miss, reduces the burst potential and adds an unnecessary and unfair, tbh, layer of difficulty on top of the cooldown. It's not like your game suddenly started relying on eye frames only. You could have just added a cast time on the anticipation part of its animation for a start, which is more than enough time for anyone to process it and react, but no! You had to go all in. Well maybe next patch you should introduce a ww2 war sirene, a neon sign and a holographic projection of Phil Swift yelling "THAT'S A LOT OF DAMAGE" on top of anyone that presses the R button.
R in peace.