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I hope we get to have an impactful player choice for once (Meeting the Mane in Q4)

Lyserus
Lyserus
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^With the new trailer seems that our decision when we face Molag Bal in the end doesn't matter again

I hope our decision can be impactful enough for once, for example, meeting the Mane (and depends on your decision, there can be 3 possible Mane) in southern elsweyr

Making this decision impactful would mean getting back different VA and different dialogues, I donno if ZOS respect player decision that much tho
  • Casterial
    Casterial
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    Lyserus wrote: »
    ^With the new trailer seems that our decision when we face Molag Bal in the end doesn't matter again

    I hope our decision can be impactful enough for once, for example, meeting the Mane (and depends on your decision, there can be 3 possible Mane) in southern elsweyr

    Making this decision impactful would mean getting back different VA and different dialogues, I donno if ZOS respect player decision that much tho

    ZOS messed up, when they made this an MMO they tried to stick to a single player "main story" the issue is that was a false ending.

    Why did we have to kill Molag Bal or get back our soul in the end? Why couldn't each DLC or chapter be worked toward the ultimate goal and everything is tied together. Currently its not really tied, in fact main story != zone story != DLC story != chapter story, they're all so separated. Its part of the reason I dislike PVE questing in this game
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  • MLGProPlayer
    MLGProPlayer
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    Casterial wrote: »
    Lyserus wrote: »
    ^With the new trailer seems that our decision when we face Molag Bal in the end doesn't matter again

    I hope our decision can be impactful enough for once, for example, meeting the Mane (and depends on your decision, there can be 3 possible Mane) in southern elsweyr

    Making this decision impactful would mean getting back different VA and different dialogues, I donno if ZOS respect player decision that much tho

    ZOS messed up, when they made this an MMO they tried to stick to a single player "main story" the issue is that was a false ending.

    Why did we have to kill Molag Bal or get back our soul in the end? Why couldn't each DLC or chapter be worked toward the ultimate goal and everything is tied together. Currently its not really tied, in fact main story != zone story != DLC story != chapter story, they're all so separated. Its part of the reason I dislike PVE questing in this game

    There is no reason why you can't have choice in an MMO. Story quests are instanced.
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