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Trapping Webs - remove minimum distance to synergies

MajorDomeShot
MajorDomeShot
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I can’t tell you how many people that I know would actually use this ability if they could actually synergize with it. I’ll why but the synergy is one of thee hardest to connect with synergies in the game and that’s why it doesn’t get used. Also it makes no sense whatsoever as to why it would be a ranged synergy. A tank or anyone on or near the location should be able to hatch some spider eggs pretty easily. Just saying that you guys have all these standards for things aoe’s, direct dots, etc... but for some reason trapping webs and inner fire are ranged synergies when they shouldn’t be and it does t make sense even physically why though would be set aside and solo’d out like that. It a great move with cool animations and would be used way more if the synergy was acted like every other synergy in the game and 2ndly if it actually worked period, bc I can’t explain how many times I’ve tested and tried to get it to work and the synergy is there for a brief moment and then disappears and won’t allow you to synergize it. Idk if that’s intended but it should be looked at and fixed. Thanks
  • MajorDomeShot
    MajorDomeShot
    ✭✭
    Ignore typo’s from dang phone. “I’ll why” should be “idk why” lol
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