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Need help making a stamden Solo CP PvP build.

StrandedMonkey
StrandedMonkey
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Need feedback on my build I've been using for a while now. As title states it's a solo build and I'm looking to up my damage while keeping at least 20k resistance unbuffed. I'm pretty much looking for any information and I'm open to conversation and lecture on how I'm a garbage player or if I'm just doing it wrong. I want to keep Troll King's and DW as my main due to the lag in cyro.
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  • StrandedMonkey
    StrandedMonkey
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    Forgot to that superstar doesn't show my skills.

    Primary Bar is DW: Blade Cloak, Bird, Shalks, Spin, and Vigor
    Backbar is 2h: Shrooms, Shimmering Shield, Ice Fortress, Netch and Forward Momentum
  • Kartalin
    Kartalin
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    Your gear is literally what I run in non cp. However because I play in an organized medium scale group the skill selections are inherently different

    Edit: a friend of mine recently put together this build: https://youtu.be/keDE6xPI-q0 But it may change drastically in next update with S&B nerfs.
    Edited by Kartalin on August 6, 2019 4:33PM
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • NBrookus
    NBrookus
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    Major Evasion is a very strong buff, but if you switch for Bird of Prey and move Netch to your front bar, you'll gain 100% uptime on Minor Berserk on that bar plus another 6% from Advanced Species. It's a defensive versus offensive trade-off; you'll need to decide how often you are taking aoe damage versus how often you are having trouble burning down off an enemy.

    Since you are in 5 medium, you could swap FM for Rally and Shrooms for Shuffle; keeps your Evasion and Snare removal and trades the bursty heal of Spores for the delayed burst heal of Rally. That said, it's a heavy meta for stam for a reason. Without leveraging any of the really strong medium damage sets like Spriggans or Shieldbreaker, you are probably better off in heavy.

    I'd consider dropping Cutting Dive for Blood Craze. Having a ranged ability is nice, but you want to be right in people's faces to land your Dawnbreaker (assuming that's your front bar ult) and to be in range for your execute.

    You have no Berserk enchant on any weapon.

    Consider 1 bloodthirsty jewel. You'll drop ~100 weapon damage for a 10% buff to finish off a fight.

    You aren't max CP so don't sweat this for every single tree node, but CP has a thing called jump points. If you have x points in a node for a 13.99% buff... you get 13%. If you have x+1 for a 14.01% buff... you get 14%. These are made up numbers of course, but CP always rounds down to the nearest whole number. There's no need to leave any CP sitting on the table when you can reallocate a few here and there and eek out a bit more damage or mitigation.

    Your pen is low. Consider switching your off-hand dagger to Sharpened. And be sure to keep your Fracture debuff up on the enemy.

    You didn't mention pots, but since you are running Troll King, you should probably use Lingering Health pots.

    Finally: Soloing 1v1 open world and 1vX is *hard.* Don't sweat getting beat up for a while. Video yourself if you can and review fights where you do well or struggle, so you can fix the sore spots.
  • Theignson
    Theignson
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    NBrookus said most of what I would say. Penetration is low. I would make main dagger nirhoned and second dagger sharpened.

    Also your magicka is a little low, I would substitute prismatic for either pure sta or pure health (Head , Greaves, Cuirass), if the health shown is not wth battle spirit, in which case you can afford to decrease your health.

    Use gold enchants on your armor to get the gold-level stat boosts. Prismatic defense in gold costs around 16k and is worth it

    Finally the upcoming changes are very radical and could make it even harder to survive in Zerodil in medium, in which case consider a heavy build. Wardens can still do their combo in heavy due to subterranean assault.
    3 GOs, a General, and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
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