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MURDERER!!!!! (let us do this!!!)

generalmyrick
generalmyrick
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If we witness a murder, we should be allowed to pvp kill the murderer and collect the bounty...but only if you witness the crime--i don't think we want a free for all.
"The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.

MURDERER!!!!! (let us do this!!!) 271 votes

other
3%
MaddjujuTheShadowScoutEasily_Lostpod88kkJobooAGSRakeUryelrpaMizoreReyesDusk_Coven 10 votes
no
61%
ImryllSirAndyvailjohn_ESOItsMeTooGalendannymcgr81b14_ESOCatsmoke14SteveCampsOutDarcyMardinAntsyFiddlerseratinRedTalonMadyaubrey.baconb16_ESOAlienSlofSpacegatostatic_rechargeZephiran23mimisapjeKorah_Eaglecry 166 votes
yes
35%
CireousGilvothjnjdun_ESOkypranb14_ESOMarginisp_tsakirisb16_ESOBam_BamZunaRoathMalthorneSaelentdem0n1kSkoomahKeriokoKerinKorOwnRi_Khantaco_suaveSorisxxthir13enxxFfastyl 95 votes
  • Tommy_The_Gun
    Tommy_The_Gun
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    no
    I guess you really want to cause a global in-game economy gold crisis....
  • Heady
    Heady
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    goes into starter zone > kills npc in plain sight > chaos lmao
  • Saelent
    Saelent
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    yes
    As someone who once in a while ‘freaks out’ with a pickpocket that won’t work and kills the npc in question...I would love this...
  • morrowjen
    morrowjen
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    yes
    Yes! Since ZOS doesn't want to update the guilds with new content (please, please, please do this) it would be a great way to continue roleplaying as a dark brotherhood operative and/or assassin type. I also think adding that extra layer of knowing others (beyond npcs) could be watching and could kill you for it would add to the experience.
  • VaranisArano
    VaranisArano
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    Nope.

    A. ZOS couldnt figure out how to keep PVP justice bounty hunters from being exploitable.

    B. Most PVE players don't want sudden PVP in the middle of their PVE. Or else IC would have a much bigger population, you know?

    C. Its really easy for justice PVP bounty hunters to stalk players doing Thieves Guild and Dark Brotherhood content, making it much harder to play that content which they paid for.

    So...

    NOPE!

    And D. Didnt we just have this thread not so long ago? Edited: yes, yes we did. https://forums.elderscrollsonline.com/en/discussion/487010/justice-system-pvp-details-of-past-announcment-provided/
    Edited by VaranisArano on August 4, 2019 9:39PM
  • Ackwalan
    Ackwalan
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    Who pays the bounty? Lets say a criminal doesn't carry any gold, but racks up a 500K bounty, then lets a buddy kill him, does the gold just appear?
  • morrowjen
    morrowjen
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    yes
    Nope.

    A. ZOS couldnt figure out how to keep PVP justice bounty hunters from being exploitable.

    B. Most PVE players don't want sudden PVP in the middle of their PVE. Or else IC would have a much bigger population, you know?

    C. Its really easy for justice PVP bounty hunters to stalk players doing Thieves Guild and Dark Brotherhood content, making it much harder to play that content which they paid for.

    So...

    NOPE!

    And D. Didnt we just have this thread not so long ago?


    B. I'm a PVEr and find IC annoying because I just want to do the quest but this is exactly the kind of PVP I can get behind.

    C. This is a great point but I think keeping this out of the TG and DB zones would work rather well at preventing it.
  • AcadianPaladin
    AcadianPaladin
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    no
    The less forced interaction between players the better as far as I'm concerned. Being able to mudball other players is annoying enough. So is having the noise and chaos of duels in the middle of a busy crafting area.
    PC NA(no Steam), PvE, mostly solo
  • MartiniDaniels
    MartiniDaniels
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    yes
    Yes, I want to eradicate DB members :D or be eliminated by them, still fun

    Tbh, just copy from WoW - if player enables "world PVP" mode he receives +30% increased rewards for everything in overland but can be free killed by members of other alliances (which have PVP mode enabled). If PVP mode is enabled make all guards of opposing alliances hostile by default. PVP mode can be disabled/enabled only while being in alliance capital building.
    Idk why this was not implemented yet, it will make game way more fun and lively. And those who don't want to participate are completely free from it if they don't turn on World PVP.
  • Dojohoda
    Dojohoda
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    This sounds hilarious! :D
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • generalmyrick
    generalmyrick
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    yes
    have it you're way...

    :-)

    but i felt obligated to do something when the poor khajiit in front me was murdered in broad daylight...i felt like i should have a bounty for being and accessory.
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • Rake
    Rake
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    other
    Only if we get some special role so players involved in crime can see us.
    Like wardens of certain zone, honorary guards or whatever.
  • ChunkyCat
    ChunkyCat
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    yes
    I would kill an NPC just so I can wtf stomp the first “hero” who tries to fight me.
  • Watchdog
    Watchdog
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    no
    Hell no!

    You have Cyrodiil, Imperial City, and Battlegrounds to satiate you PvP needs. Leave the rest of the PvE content to those who want to PvE, not PvP. I bought the Dark Brotherhood as a DLC with PvE content. Keep your hands off that content, please.

    Thank you.
    Member of Alith Legion: https://www.alithlegion.com
  • VaranisArano
    VaranisArano
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    morrowjen wrote: »
    Nope.

    A. ZOS couldnt figure out how to keep PVP justice bounty hunters from being exploitable.

    B. Most PVE players don't want sudden PVP in the middle of their PVE. Or else IC would have a much bigger population, you know?

    C. Its really easy for justice PVP bounty hunters to stalk players doing Thieves Guild and Dark Brotherhood content, making it much harder to play that content which they paid for.

    So...

    NOPE!

    And D. Didnt we just have this thread not so long ago?


    B. I'm a PVEr and find IC annoying because I just want to do the quest but this is exactly the kind of PVP I can get behind.

    C. This is a great point but I think keeping this out of the TG and DB zones would work rather well at preventing it.

    As for C, you are required to do murderous or thieving activities in other zones for the repeatable quests in order to advance the skill line to advance the quests. Quests like "Murder this guy in Skywatch" or "Steal 10 craftsmen items". This would very much impact players doing TG and DB content.
    Edited by VaranisArano on August 5, 2019 12:01AM
  • Jaraal
    Jaraal
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    no
    They take racial stealth from Bosmer and want us to wear garbage sets to be partially as useful as thieves now, so no, I don't want surprise PvP while I'm not dressed for it.

    On the other hand, it might be fun to be fully dressed for PvP, throw on some poverty costume, and bait moral justice warriors into a quick death.....
  • Gariele
    Gariele
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    yes
    May the Hammer of Justice be swift
    PC/EU
    Winter Rose Autumn Rose Summer Rose Pacific Rose Midnight Rose
    RoseESO Discord
    RoseESO Website
  • MrGarlic
    MrGarlic
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    no
    No, this just opens the door for trolling and exploiting.

    Point 1: There is a Dark Brotherhood quest that requires you to kill several NPCs in Kvatch. There is a lot of scope for 'trolls' to wander or wait around Kvatch waiting for players to perform their quest kills and then kill the quester.

    Point 2. My wife and I can go somewhere quiet, I will kill NPCs and my wife can kill my character, collect the bounty and split it two ways.

    So no, your idea which sounds fun, just won't work as it stands.
    'Sharp Arrows'Mr.Garlic
    Hidden by darkness, a shadow in the night,A sped arrow dissecting the gloom,Finding it's target, such delight.
  • jainiadral
    jainiadral
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    no
    No. No. And a little more no for some extra variety.

    There's no way in H-E-double-hockey-sticks that I'm going to put up with ganking when I'm trying to grind out dailies to see PvE story. The construction of these DLCs is already infuriating enough--the rep grind already takes forever.

    Lobby ZOS to take care of your lag issues. Go duel some poor lowbie sot who hasn't turned on auto-decline yet. Queue up for a battleground. I stay out of IC and Cyrodiil, you stay out of my quests. Deal?
  • CynicK
    CynicK
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    no
    Veterans ganking on new players that commit an offense or on people with lag (like me) that picked an object by the trader. No thank you.
  • morrowjen
    morrowjen
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    yes
    morrowjen wrote: »
    Nope.

    A. ZOS couldnt figure out how to keep PVP justice bounty hunters from being exploitable.

    B. Most PVE players don't want sudden PVP in the middle of their PVE. Or else IC would have a much bigger population, you know?

    C. Its really easy for justice PVP bounty hunters to stalk players doing Thieves Guild and Dark Brotherhood content, making it much harder to play that content which they paid for.

    So...

    NOPE!

    And D. Didnt we just have this thread not so long ago?


    B. I'm a PVEr and find IC annoying because I just want to do the quest but this is exactly the kind of PVP I can get behind.

    C. This is a great point but I think keeping this out of the TG and DB zones would work rather well at preventing it.

    As for C, you are required to do murderous or thriving activities in other zones for the repeatable quests in order to advance the skill line to advance the quests. Quests like "Murder this guy in Skywatch" or "Steal 10 craftsmen items". This would very much impact players doing TG and DB content.

    Yeah but it would less 'campable' than in the DB and TG zones where you know theft and murder are going to happen at a near constant level. I don't think it would be as bad as IC or Cyrodil is for questers. You'd just have to be more aware of thieving and murdering and watch for players as well as npcs (I'm going with it has to a witnessed murder/theft by another player not just any npc witnesses it and you get your standard bounty and any player or npc gaurd can collect on it). I don't think the latter would be fun at all but I do like the idea that if another player witnesses your crime they can intervene.

    Also the suggestion that this should be a feature you can click on or off could add an extra layer for those who don't want in on it.
  • morrowjen
    morrowjen
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    yes
    Another way of doing it might be to do it like the dueling system. If/when you acquire a bounty players can challenge you for the bounty. Make it optional to accept the challenge or have it as a prior setting - if they win they get the gold you would've paid but if you win your bounty is completely cleared.
  • Daedric_NB_187
    Daedric_NB_187
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    yes
    I only said yes for the lols and the ensuing crying from people who hate pvp.
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    no
    Zos said no, stop beating a very long dead horse

    Edit: spelling
    Edited by Reistr_the_Unbroken on August 5, 2019 12:07AM
  • VaranisArano
    VaranisArano
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    morrowjen wrote: »
    morrowjen wrote: »
    Nope.

    A. ZOS couldnt figure out how to keep PVP justice bounty hunters from being exploitable.

    B. Most PVE players don't want sudden PVP in the middle of their PVE. Or else IC would have a much bigger population, you know?

    C. Its really easy for justice PVP bounty hunters to stalk players doing Thieves Guild and Dark Brotherhood content, making it much harder to play that content which they paid for.

    So...

    NOPE!

    And D. Didnt we just have this thread not so long ago?


    B. I'm a PVEr and find IC annoying because I just want to do the quest but this is exactly the kind of PVP I can get behind.

    C. This is a great point but I think keeping this out of the TG and DB zones would work rather well at preventing it.

    As for C, you are required to do murderous or thriving activities in other zones for the repeatable quests in order to advance the skill line to advance the quests. Quests like "Murder this guy in Skywatch" or "Steal 10 craftsmen items". This would very much impact players doing TG and DB content.

    Yeah but it would less 'campable' than in the DB and TG zones where you know theft and murder are going to happen at a near constant level. I don't think it would be as bad as IC or Cyrodil is for questers. You'd just have to be more aware of thieving and murdering and watch for players as well as npcs (I'm going with it has to a witnessed murder/theft by another player not just any npc witnesses it and you get your standard bounty and any player or npc gaurd can collect on it). I don't think the latter would be fun at all but I do like the idea that if another player witnesses your crime they can intervene.

    Also the suggestion that this should be a feature you can click on or off could add an extra layer for those who don't want in on it.

    Its not hard to camp if you know what you are doing. Just pop into a major city, watch for a player who's sneaking around a bunch of NPCs, and stalk them until they fail a pickpocket/get spotted by an NPC while killing. Then you gank them.

    This isnt a system thats just "Oh, I was minding my own business when *suddenly* a murder happened and I seized my sword and slew the villain!"

    More like "Knowing the habits of low life criminals to frequent the Daggerfall Docks, I waited aboard the ships to catch the miscreants at their work. If any sailor spotted them, I will be ready at a moment's notice to wreak vengeance!"

    This is very much a system that rewards stalking, ganking, and griefing.

    Having an "opt-out" system makes it more tolerable for the player who just wants to be left alone to do their quests, but kind of defeats the whole point of having a bounty component of the justice system. I mean, "I saw a murderer slay this man in cold blood, but alas they were immune to my righteous wrath! Fortunately, I then spotted a thief who stole a woman's chamber pot and I sliced him to bloody bits."

    From a rolepaying or gameplay perspective, it just doesnt work very well.
  • bmnoble
    bmnoble
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    no
    No, Dark Brotherhood quests require you to kill people.

    Already had some idiot follow me around yelling MURDERER! while I was doing a killing spree quest.

    I caved and let him duel me so he would get lost, he got to have his justice by defeating me and I went straight back to killing people in peace.
  • TheShadowScout
    TheShadowScout
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    other
    If we witness a murder, we should be allowed to pvp kill the murderer and collect the bounty...
    ...and since they categorically stated they are NOT going to implement the planned PvP part of the justice system, the whole idea is right out the window.

    Yeah, once upon a time they had planned something like this and more.
    Then they changed their minds, and implemented a "No PvP in PvE regions" policy.
    And that... is that.

    The decision has been made, the horse is not just dead, it is long turned into Goulash, ingested by the people, passed through them and then used what was left to fertilize the fields. So no need to look for a stick to beat it with... ;)
  • Rohamad_Ali
    Rohamad_Ali
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    yes
    I-Too-Like-To-Live-Dangerously.jpg
  • jainiadral
    jainiadral
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    no
    bmnoble wrote: »
    No, Dark Brotherhood quests require you to kill people.

    Already had some idiot follow me around yelling MURDERER! while I was doing a killing spree quest.

    I caved and let him duel me so he would get lost, he got to have his justice by defeating me and I went straight back to killing people in peace.

    LOL, you're way kinder than I am :D I already have "say" turned off and a single tell from them would be an insta-block. They'd probably end up following me around the rest of the play session shouting in apoplexy into the void ;) You probably spared that poor troll soul a heart attack.
  • Bouldercleave
    Bouldercleave
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    no
    (LETS NOT!!!!!!!!)
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