Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Framerate problems caused by the Skill Blood Altar and its morphs (Anguine Altar, Overflowing Altar)
Hello Zenimax, it would be kind if you can put on some investigation the following issue.
My main role within end-game PvE raiding is healing and supporting. Several other players and myself already noticed that there is something wrong with the skill Blood Altar and its morphs because it has a significant negative impact on the framerate over time.
There is no direct negative impact on the framerate when using this skill, but it is getting worse the longer i play. From a developer point of view, i guess there is an issue with the disposing/removing of some objects (Proly some entries on a client side collection) which got affected by the Blood Altar debuff/buff.
When i start raiding e.g. Sunspire or Cloudrest, then the often we have to redo some trashmobs or bossencounters, the worse my framerate goes. I start with like 80ish-90ish FPS and at the end it goes down to below 15 FPS which requires me to restart my client. After that my framerate is fine again.
It seems this only affects players, who are actively using the Blood Altar skill.
Many thanks in advance, greetings Hannsen
Region: EU