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Are ZO retconning the Ayleids?

Nerouyn
Nerouyn
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I commented recently in the housing forum how it was odd that the newer of the two Summerset architectural styles copies the Ayleid / Imperial style.

ON-place-The_Hollow_City.jpg

ON-place-Anvil.jpg

Since the Altmer consider Summerset the cradle of civilization, blatantly copying anyone else would seem to be out of character.

But then I was looking up something in the wiki and came across this:

https://en.uesp.net/wiki/Online:Through_a_Veil_Darkly
With the release of Summerset, the journal entry: "Oracle Marieve thinks she's being taken to an Ayleid ruin in Auridon called Bewan. I should go to Bewan and attempt to rescue her." was replaced with a line calling the ruin Aldmeri.

It is an Ayleid ruin. We all know what Ayleid ruins look like. We'd all recognise it as such just from the loading screen.



This change makes no sense.

However, considered together it looks like ZO are trying to retcon the Ayleid style to give it to the Aldmer. Since the Altmer consider themselves the "purest" descendants of the Aldmer, copying their architectural style might make sense.
  • Ajaxandriel
    Ajaxandriel
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    "I commented recently in the housing forum how it was odd that the newer of the two Summerset architectural styles copies the Ayleid / Imperial style.

    Since the Altmer consider Summerset the cradle of civilization, blatantly copying anyone else would seem to be out of character.
    "

    - What if it's the other way around? The Ayelids did copy the Summerset style, then the Imperials kept/copied the Ayleid style.
    - Indeed the devs retro-designed the Summerset style to look like Ayleid-Imperial style, but it's not this causality direction lore-wise.

    "With the release of Summerset, the journal entry: "Oracle Marieve thinks she's being taken to an Ayleid ruin in Auridon called Bewan. I should go to Bewan and attempt to rescue her.[/b]" was replaced with a line calling the ruin Aldmeri.

    It is an Ayleid ruin. We all know what Ayleid ruins look like. We'd all recognise it as such just from the loading screen.

    This change makes no sense.
    "

    Maybe the Ayleids had various styles back then: we know they had rival very different countries and customs.
    Bewan and Auridon ruins were always meant to be "aldmeri", meaning high-elven, contemporary to Ayleids BUT not-continental.
    IIRC Schick (or a NPC he plays) stated one can differentiate both thanks to the type of meteoric stones it uses - yellow ones for Auridon ("Aldmeri") and blue ones for Continental (Ayleid).

    Ah, here is your source: https://forums.elderscrollsonline.com/en/discussion/410128/[unsll_url_5]
    https://www.imperial-library.info/content/eso-rp-interviews-phrastus-elinhir
    TESO:Triskelion - forum RP, guilde francophone
    Dorguldun gro-Arash - orque sorcier 50
    Tahajmi - khajiit sorcière 50
    Artémidore de Corbeaulieu - bréton lame noire 50
    Altarya - haute-elfe templière 50
    Hjarnar - nordique sorcier 50
    Jendaya al-Gilane - rougegarde chevalier-dragon 50
    Zandoga - rougegarde chevalier-dragon 50
    Ajaxandriel - haut-elfe gardien 50
    Angelith - elfe des bois gardienne 50
    Sabbathnazar Ullikummi - elfe noir chevalier-dragon 50

  • Ajaxandriel
    Ajaxandriel
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    Schick (or a NPC he plays) stated one can differentiate both thanks to the type of meteoric stones it uses - yellow ones for Auridon ("Aldmeri") and blue ones for Continental (Ayleid).

    Ah, here is your source: https://forums.elderscrollsonline.com/en/discussion/410128/[unsll_url_5]
    https://www.imperial-library.info/content/eso-rp-interviews-phrastus-elinhir
    To be more precise
    - the Malondo and Culanda (yellow-orange) stones are used by contemporary Altmeri and maybe earlier Aldmeri => seen in the ruins on Auridon,
    - whereas the Varla and Welkynd (blue) stones are used by Ayleids => the ruins everywhere else

    (On the matter here are the theories of a well-know character: https://en.uesp.net/wiki/Lore:Aetherial_Fragments
    It's only her theory. Phrastus - i linked above - leans always to different conclusions.)
    TESO:Triskelion - forum RP, guilde francophone
    Dorguldun gro-Arash - orque sorcier 50
    Tahajmi - khajiit sorcière 50
    Artémidore de Corbeaulieu - bréton lame noire 50
    Altarya - haute-elfe templière 50
    Hjarnar - nordique sorcier 50
    Jendaya al-Gilane - rougegarde chevalier-dragon 50
    Zandoga - rougegarde chevalier-dragon 50
    Ajaxandriel - haut-elfe gardien 50
    Angelith - elfe des bois gardienne 50
    Sabbathnazar Ullikummi - elfe noir chevalier-dragon 50

  • ArchMikem
    ArchMikem
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    The Hollow City's architecture is simply, a time saving decision. It's supposedly an ancient Ayleid city, but the game doesn't have any Ayleid assets other than ruins. So they just used Imperial/Colovian and called it good enough.
    CP1,100+ Master Explorer - AvA Brigadier - Console Peasant

    The constant state of Cyrodiil PvP:
    https://i.imgur.com/CHyI36F.png
  • Aliyavana
    Aliyavana
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    I believe that the ayleid like architecture on Auridon is actually ancient elf, and the ayleids based their designs off of it lore wise. the referral to ancient elf architecture as ayleids is an error, and in the past, any references to Auridon ancient elf architecture as ayleid has been removed. Looks like they have repeated the same mistake.
    Zebendal- Stam Sorc, PC NA
  • ghastley
    ghastley
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    Somewhere being "a xxxx city" just means that if you dig down far enough, you might find evidence of xxxx. It was founded by xxxx, but whether any trace still exists is a different matter. Modern replacement buildings may have been constructed to match an older style, even though the current inhabitants would normally build in another - especially if the rebuild uses recycled material from the ruins.

    ESO has a few mybrids, such as Bosmer trees grown over older ruins. The Orcsw constructing Orsinium may be using recycled blocks.

    Styles may also be cultural, rather than racial, so Azura-worshippers could use common elements (moons, stars) in conjunction with others.
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