Good/Bad/Recommended DPS numbers?

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Swordbreaker
Swordbreaker
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I put together a magicka sorcerer build that seems to be somewhat close to some meta builds i've seen, but more tailored to may playstyle, and works extremely well in solo PvE content with high DPS and pretty decent surivivability, but when i test it on The Precursor target dummy in my guild HQ, i get between 20k-25k dps. I'm wondering how decent this is, cuz i know what works in solo PvE doesnt necessarily work in Trials or Vet Dungeons, and whether i'm ready to try SunSpire cuz i want False God's Devotion

For those wondering, my build is as follows (Keep in mind this is all before food buffs):
Monster Set: Slimecraw (Light armor w/ max magicka enchant)
All Armor: Law of Julianos Set (Light armor) w/ max magicka enchant and Divines trait
Jewelry: Mother's Sorrow w/ spell damage enchant
Weapons: Mother's Sorrow lightning staff in both slots w/ weapon/spell damage enchant and infused trait

WITHOUT food buffs, i'm sitting at just over 2000 spell damage, 2500 when buffed with Power Surge
Crit rate: 65.7% (used with Power Surge to regain 2550 health/second when i crit
Max Magicka: 32148
Max Health: 11367
Max Stamina: 9708

Front Bar:
Crystal Fragments, Haunting Curse, Power Surge, Twilight Matriarch, Inner Light

Back Bar:
Hardened Ward, Elemental Blockade, Lightning Flood, Twilight Matriarch, Inner Light.

Mundus Stone:
The Thief (Crit rate)

If i missed anything let me know. Also feel free to make any recommendations on changes. I'm certainly no expert on builds. My main goal with this was to make it as easy, quick and lazy to mow through delves, public dungeons and questing, with lots of AoE and crit rate for healing. But never tested it in a Trial (never done a Trial before) or Vet Dungeon cuz queue times take ages as a DPS.
  • MakeMeUhSamich
    MakeMeUhSamich
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    Typically, parses are done on a 3, 6, or 21 mil target dummy. Try one on those to get a more accurate picture.
  • ChunkyCat
    ChunkyCat
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    25k dps? Those are rookie numbers.

    https://youtu.be/Y6mho25B63I
  • SaucyMcSauceface
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    ChunkyCat wrote: »
    25k dps? Those are rookie numbers.

    https://youtu.be/Y6mho25B63I

    Yeah, but that is on a raid dummy. Not saying that 25k is high enough, but comparing a precursor parse to a raid dummy parse is not a valid comparison.

    To the OP, you really want to test on a 6mil dummy or the raid dummy to see what numbers you are actually getting. The precursor does not have enough health to get a valid parse. On the 6mil you will get a chance to test not the highest dps you can get for a moment, but a sense of the dps you can sustain through a a fight. The raid dummy will give you a more comparable parse though as it levels all of the buffs and debuffs present and the longer parse gives a better framework to average out things like crit chance.

  • ChunkyCat
    ChunkyCat
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    How dare you question The Alcast.

  • thorwyn
    thorwyn
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    The Precursor target dummy in my guild HQ, i get between 20k-25k dps. I'm wondering how decent this is, cuz i know what works in solo PvE doesnt necessarily work in Trials or Vet Dungeons, and whether i'm ready to try SunSpire cuz i want False God's Devotion

    First off, the Persecutor is not a good target dummy, because it dies way too fast. get a 3 or 6 mio dummy and repeat. 25k is still not a very good parse, although people will say that it's enough for most PvE content if you can pull it off reliably (i.e. while you are moving, blocking and dodging around).

    That being said:
    Front Bar:
    Crystal Fragments, Haunting Curse, Power Surge, Twilight Matriarch, Inner Light

    Back Bar:
    Hardened Ward, Elemental Blockade, Lightning Flood, Twilight Matriarch, Inner Light.

    This looks like a heavy attack build?!
    Try slotting a spammable DPS skill like Force Pulse or Elemental Weapon. Weaving LA+Spammable alone will get you to 25k+ dps in addition to your DOT stufff. Yes, it's a little more effort, but worth it imo.
    Edited by thorwyn on July 26, 2019 4:26AM
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  • SirAndy
    SirAndy
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    Gather around in a circle and let the epeening begin ...
    jerkit.gif


    Edited by SirAndy on July 26, 2019 4:28AM
  • Ogou
    Ogou
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    thorwyn wrote: »

    First off, the Persecutor is not a good target dummy, because it dies way too fast. get a 3 or 6 mio dummy and repeat. 25k is still not a very good parse, although people will say that it's enough for most PvE content if you can pull it off reliably (i.e. while you are moving, blocking and dodging around).

    That being said:

    This looks like a heavy attack build?!
    Try slotting a spammable DPS skill like Force Pulse or Elemental Weapon. Weaving LA+Spammable alone will get you to 25k+ dps in addition to your DOT stufff. Yes, it's a little more effort, but worth it imo.

    You can still get good dps with a heavy attack build. And it might be easier for someone starting out since they won't need to worry about sustain.
  • AbysmalGhul
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    SirAndy wrote: »
    Gather around in a circle and let the epeening begin ...
    jerkit.gif


    Is that what you youngsters and your gangs do in your free time now? Good lawdy, go lick some ice cream or something you hooligans B)
  • r34lian
    r34lian
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    You would wanna eat food before doing parse like max mag and mag recovery
    30k is good / 25k is recommended anything less then that is considered bad.
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • siddique
    siddique
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    Start trying the 3 mil dummy.

    If you are running a pet change Julianos with Necro. You can also try BSW.

    I suggest use Shadow mundus. Practice your rotation. If you are having trouble sustaining, put a lightning staff on back bar and heavy attack every other or third rotation.

    25k dps is okay, but it should be on 3 mil dummy not the precursor. Good numbers are 35k+ very good are 40k+. godmode starts at 50k+

    On the 21mil raid dummy, these numbers won't matter.
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • ArchMikem
    ArchMikem
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    Even with dmg on jewelry and Julianos 2k spell dmg is pretty low. What is your crit chance without the Thief mundus? If its still above 50% then try using the Apprentice maybe.

    A 25k parse is a good beginner number that gets you through most content. Aim for 30k as your next standard. Use Rearming Trap for Minor Force and Ele Drain for penetration and sustain. Meteor Ult on front bar for the Mages guild passives and Destro Ult on the back for your primary use.

    Unless you want to be a pet sorc build, dont slot the Twilight. Power Surge is all the healing you need. Use Bound Armor for extra magic and or Lightning Form for extra resistances and dmg output.
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  • WuffyCerulei
    WuffyCerulei
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    ChunkyCat wrote: »
    25k dps? Those are rookie numbers.

    https://youtu.be/Y6mho25B63I

    Get that sinful cheesy af build out my face. Repent.
    Sorcerer's pretty much been the same for years. Nerf Rush of Agony and Saints&Seducer's
  • WuffyCerulei
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    Try swapping power surge for force pulse as your spammable. And go for Shadow stone.
    Sorcerer's pretty much been the same for years. Nerf Rush of Agony and Saints&Seducer's
  • WolfingHour
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    SirAndy wrote: »
    Gather around in a circle and let the epeening begin ...
    jerkit.gif


    I just want to say that your choice of emojis is always on point. :smile:

    Re: topic, 40k is around where I stop caring, then again I play mostly healers and tanks.
  • redlink1979
    redlink1979
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    ...i test it on The Precursor target dummy in my guild HQ, i get between 20k-25k dps...

    The Percursor isn't a good test dummy, it only has 300k hp. Test your dps on a 3 million or 6 million dummy, you need to know how's your sustain besides how much dps you're pulling.
    Edited by redlink1979 on July 26, 2019 8:34AM
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • Runefang
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    SirAndy wrote: »
    Gather around in a circle and let the epeening begin ...
    jerkit.gif

    Gather around in a circle and let the inferiority complexes rule....
  • Jhalin
    Jhalin
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    Simply talking numbers in regards to a 6mil parse

    15k or below is most decidedly bad, yes it’ll get you through most base game vet dungeons if you can maintain it with mechanics, but it’ll be a slough

    20k is mediocre, but provides a smoother experience. It’s enough to clear the base game vet trials if you can maintain it while doing mechanics. But again, it’ll be kind of a slough.

    25k-30k is where most people usually land for dps. It’ll get you through most content comfortably, provided you maintain it through mechanics.

    Anything beyond that is purely to make runs smoother, with less time spent cycling through mechanics or toying with enrage timers. Besides vAS+x and vCR+x that is, those things are just monstrous without stupid high dps
  • SoLooney
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    Sorry, the precursor can be bursted down cause it has such little health, so whatever number you got on that is irrelevant as you will parse lower on the 3mil and most likely the 21mil
  • Darkenarlol
    Darkenarlol
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    3/6 m dummy solo

    below 30 - try tank or heal (or improve lol)

    30 - bad (at least you are a dd now...even if you barely pull your weight)

    40 - med (your rotaion still miss some timers/ LA)

    50 good (you really know what you are doing)

    above 50 - top tier anim cancel godmode
    Edited by Darkenarlol on July 26, 2019 9:36AM
  • Sergykid
    Sergykid
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    i really struggle to reach 25-30k dps on all my chars. I have gold gear, good sets, keeping buffs aoes dots etc up, weaving properly, CP good. I think i am missing something. Is infused good on mag dps? I tried nirnhoned and dps went down 2k. And i have no difference between apprentice or thief.
    -PC EU- / battlegrounds on my youtube
  • starkerealm
    starkerealm
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    ChunkyCat wrote: »
    How dare you question The Alcast.

    I like @Alcast as a person, but, if you're here asking if your numbers are good, and then comparing yourself to him is setting yourself up for disappointment.
  • hasi
    hasi
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    Sergykid wrote: »
    i really struggle to reach 25-30k dps on all my chars. I have gold gear, good sets, keeping buffs aoes dots etc up, weaving properly, CP good. I think i am missing something. Is infused good on mag dps? I tried nirnhoned and dps went down 2k. And i have no difference between apprentice or thief.

    Top Mundus is Shadow at the moment for the Tryhards, maybe give it a go. Infused is nice on your Backbar, which is a VMA Flame or Lightning Destro in the best Case. On Frontbar it's Precise right now.
    Edited by hasi on July 26, 2019 11:10AM
  • carlos424
    carlos424
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    I put together a magicka sorcerer build that seems to be somewhat close to some meta builds i've seen, but more tailored to may playstyle, and works extremely well in solo PvE content with high DPS and pretty decent surivivability, but when i test it on The Precursor target dummy in my guild HQ, i get between 20k-25k dps. I'm wondering how decent this is, cuz i know what works in solo PvE doesnt necessarily work in Trials or Vet Dungeons, and whether i'm ready to try SunSpire cuz i want False God's Devotion

    For those wondering, my build is as follows (Keep in mind this is all before food buffs):
    Monster Set: Slimecraw (Light armor w/ max magicka enchant)
    All Armor: Law of Julianos Set (Light armor) w/ max magicka enchant and Divines trait
    Jewelry: Mother's Sorrow w/ spell damage enchant
    Weapons: Mother's Sorrow lightning staff in both slots w/ weapon/spell damage enchant and infused trait

    WITHOUT food buffs, i'm sitting at just over 2000 spell damage, 2500 when buffed with Power Surge
    Crit rate: 65.7% (used with Power Surge to regain 2550 health/second when i crit
    Max Magicka: 32148
    Max Health: 11367
    Max Stamina: 9708

    Front Bar:
    Crystal Fragments, Haunting Curse, Power Surge, Twilight Matriarch, Inner Light

    Back Bar:
    Hardened Ward, Elemental Blockade, Lightning Flood, Twilight Matriarch, Inner Light.

    Mundus Stone:
    The Thief (Crit rate)

    If i missed anything let me know. Also feel free to make any recommendations on changes. I'm certainly no expert on builds. My main goal with this was to make it as easy, quick and lazy to mow through delves, public dungeons and questing, with lots of AoE and crit rate for healing. But never tested it in a Trial (never done a Trial before) or Vet Dungeon cuz queue times take ages as a DPS.

    Seems like a heavy attack build, since no spammable. The first thing I would do is put a flame glyph on one staff and shock on the other. Will give you higher single target damage numbers. (You want to use 2 different glyphs anyway.). You also want to make sure you have food active as well as a potion that gives you major sorcery (spell power potion). **** Noticed that you have power surge for major sorcery. If you can afford spell power pots you get major sorcery (spell power), major intellect (recovery) and major crit. Would give you some flexibility. Could drop inner light for bound aegis, could drop power surge and maybe add the execute or another dot like clench. As a sorcerer you will want to use the shadow mundus in almost all cases, especially when using mother’s sorrow.
    I think you can try normal Sunspire. In just a couple of runs you should be able to get a set of normal false god’s devotion (so many chests), which would be a major upgrade.
    Edited by carlos424 on July 26, 2019 12:24PM
  • WuffyCerulei
    WuffyCerulei
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    ChunkyCat wrote: »
    How dare you question The Alcast.

    After that ungodly dot build he made, I will question everything.
    Sorcerer's pretty much been the same for years. Nerf Rush of Agony and Saints&Seducer's
  • hasi
    hasi
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    Honestly, the last Dps Test I made was on my Mag (Healer) Sorc a few weeks ago in the 3Mil. I only heal and my Setup was completely ***.😂

    I used Elemental Weapon, Crystal Frag, Non-Pet Curse, Healing Twilight, Liquid Lightning and Ice Comet as Ulti. Backbar I had Elemental Drain, Elemental Blockade, Healing Twilight, Channeled Acceleration and Bound Aegis I think. As Ulti the Bigger Storm Atro.

    Only used Bound Aegis cus I had a free Slot on my Bar, usually you would do Liquid Backbar and take the other Morph. The Dmg Twilight instead of the Healing One. And Aegis on FB.

    Although I had Healer Cps I got 45k Dps.(Sets: Siroria, Zaan, Mothers Sorrow, VMA Flame)

    The Rotation is pretty simple, you buff up with Acceleration, then debuff the Dummy with Ele Drain(Don't forget to reapply every 20ish seconds). I went on FB: Light Attack->Curse->LA->Liquid->Backbar->LA->Blockade->LA->Storm Atro->FB->Ele Weapon with LA until Curse runs out. Then Start new :)

    This is legit not good, I had a crap Setup. But maybe it helps somehow.😂😅
  • Alcast
    Alcast
    Class Representative
    Your build looks fine, you should hit around 17k health with buff food that is usually the most important thing if you want to go do trials. You should be able to hit about 35k dps on a 6 million target dummy (with you applying elemental drain)

    A few things to improve your peformance with no effort:
    1. Swap to SHADOW mundus stone, it outperforms thief atm.
    2. You could run ZAAN in a trial because the buff slimecraw applies is usually provided by a healer in raids.
    3. I would run Witchmothers Drink (HP,Mag, Magrec), that in combination with a pet active should give you about 16-17k HP which is enough and you will have good sustain too.
    4. Swap Power Surge with Hardened Ward, if you are new to trials it might be more beneficial to have the shield on your frontbar for instant access.

    If you want to get a closer look at a raid meta build you can also check out the magicka sorcerer pve build on my website.
    847x300-mystic-banner-picture-800x283.jpg
    Edited by Alcast on July 26, 2019 11:47AM
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  • danara
    danara
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    @Swordbreaker you can switch your monster set Slimecraw,

    Minor berserk is already provided by your healer in trials with the combat prayer
  • highkingnm
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    So I'm going to suggest good numbers for particular content and will go on the basis of the raid guild I run with's suggested DPS and will give it in the form 6mil/21 mil (trial dummy), but remember it depends on group, content and competence with mechanics. You can judge your DPS against these to see if you are ready. For dungeons I'm just going to give 6mil parses. If you are dead 90% of the time, 50k is meaningless. If you are doing 30k but never die and flawlessly play mechs, you can do MOST content. Please bear in mind these are what I deem minimum, good is higher. This is to give you an idea of whether you could do CONTENT assuming a group where there are a couple of DPS below minimum (i.e., you need to pick up some slack). As for build, Alcast is in this thread so someone with as limited knowledge of builds as me won't be anywhere near as helpful as him.

    My advice for parsing is general. First, parse on a 6 mill dummy or the 21 mil raid dummy. 3 mill will indicate your damage IF you can sustain, but will not test your sustain much.

    Dungeons
    Normal non-DLC: just hit the thing. 5k, I guess, but really no minimum. It just affects time to complete.
    Normal DLC: 10k I'd say and a willingness to play mechs is around that mark. If you are hitting 20k+ and can play key mechs, you will be fine.

    Vet non-DLC: Minimum would be about 10-15k depending on the dungeon BUT more is welcome and makes it much nicer and easier.
    Vet DLC: 20k hard floor, would even say 30k for Frostvault. I would be unhappy to be matched with a DPS hitting less than this for any vet DLC as that will make the fights long, which means way more mechs. On some like Bloodroot Forge's final boss, low DPS makes it a complete nightmare.
    Vet DLC HM: 30k+, particularly for newer ones with lots of brutal mechs.

    Trials
    Normal Crags: 15k/30k. Easy trials but if too many people come in with low numbers it can be painful. Try to avoid being one of the people wanting to be carried.
    Normal DLC trials (except for CR+2/3 or AS+2): 20k/35k
    Normal CR+2/3 or AS+2: 25k/40k - These can get very messy on low DPS and if there are lower DPS people doing important roles (e.g. portals), wipes are likely.

    Vet Crags: 20k/35k. Still fairly easy, but you'll want a bit more DPS here. 20k is fairly comfortable for HRC at the very least.
    Vet Crag HMs: 30k/55k
    vMoL/vSS: 33k/60k. This is where a steep jump happens. vMoL has DPS checks and timers. You need to be hitting these numbers to meet these checks reliably. Under this and, if there aren't people to pick up the slack, you will wipe. Sunspire is a little more forgiving, but if adds stack up it will become unpleasant
    vCR+0 and vAS+0: 35k/60k
    vHoF and vMoL HM: 40k/65k
    DLC trial HMs: 45k/75k

    At the moment it is hard to say where you fall, but if just on Precusor you are getting 20-25k, I would hazard that you don't want to go beyond normal Carglorn trials yet, because your DPS will drop on a 6mil. So in answer to your aim of doing Sunspire, I would say no. You could be carried for norm, but that's not great for others. Vet Sunspire, definitely not ready. FGD is a great set, but it won't be the magic bullet for low DPS so you'll want to get those numbers up by practising rotation and improving CP.
  • Rev Rielle
    Rev Rielle
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    3/6 m dummy solo

    below 30 - try tank or heal (or improve lol)

    30 - bad (at least you are a dd now...even if you barely pull your weight)

    40 - med (your rotaion still miss some timers/ LA)

    50 good (you really know what you are doing)

    above 50 - top tier anim cancel godmode

    Try not pay attention to these numbers, or the explanations with them, they don't represent any real reality of the majority in-game (but expect nothing else on these forums).

    If you can deal 30,000 dps alone on a 3/6 million target dummy you are more than fine for 99.9% of content (Competitive Leaderboard content being the exclusion, but such a small minority of the player base engage in that it is statistically insignificant).
    If you can be anything, be kind.
  • Swordbreaker
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    Alcast wrote: »
    Your build looks fine, you should hit around 17k health with buff food that is usually the most important thing if you want to go do trials. You should be able to hit about 35k dps on a 6 million target dummy (with you applying elemental drain)

    A few things to improve your peformance with no effort:
    1. Swap to SHADOW mundus stone, it outperforms thief atm.
    2. You could run ZAAN in a trial because the buff slimecraw applies is usually provided by a healer in raids.
    3. I would run Witchmothers Drink (HP,Mag, Magrec), that in combination with a pet active should give you about 16-17k HP which is enough and you will have good sustain too.
    4. Swap Power Surge with Hardened Ward, if you are new to trials it might be more beneficial to have the shield on your frontbar for instant access.

    If you want to get a closer look at a raid meta build you can also check out the magicka sorcerer pve build on my website.
    847x300-mystic-banner-picture-800x283.jpg

    Damn, wasn't expecting a reply from Alcast himself lol. Yeah my build was originally based on this one from your site, but with some changes since i havent unlocked the Psijic Order yet. I do use Witchmother's as my go-to food buff too, and gonna try to work on obtaining Zaan pretty soon.

    But thanks so much for the advice. I'll see about making the necessary changes as well as unlocking the Psijic Order one of these days. Bought the Summerset DLC on launch but never got around to actually playing it.
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