[Showcase] CPU Core frequency and RAM frequency FPS scaling

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RouDeR
RouDeR
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What i use
CPU: Intel i7 7740x
CPU cooler: Corsair H150i (360 mm water cooling)
RAM 2x8gb A-Data up to 3600 mhz CL17
Windows 10 Build 1903

Ambient temperature 25c
Water average temperature ~31-32c


Game settings:
1-Video-Settings.jpg

Test 1: RAM 3600mhz CPU 4.3 ghz all cores | FPS: 111 |

sculNSG.jpg



Test 2: RAM 3600mhz CPU 4.9 ghz all cores | FPS: 118 |

e5qT5N3.jpg

Test 3: RAM 3600mhz CPU 5.1 ghz all cores | FPS: 122-123 | Note, at this point i noticed that my CPU temperatures are spiking up to 85c

eTHmwOr.jpg

Test 4: RAM 3600mhz CPU 5.2 ghz all cores | FPS: 125-126 | Here i lowered the Vcore voltage in order to reach 5.2ghz without thermal throttling , but my Software for Overclocking has crashed, fortunately Windows and ESO were still running

0iJ2XlU.jpg


Test 5: RAM 3600mhz CPU 5.2 ghz all cores, Riding mount in Deshaan FPS is sitting between 70 and 90

eCgwEPb.jpg



MEMORY TESTING ( no screenshots )

I chose 3 specific places in Auridon, Summerset and Elsweyr
Since i use 4.9 ghz clock speed for my CPU in my daily usage i decided to stick to that particular CPU speed only

Test 1: Ram 2133 mhz
Summerset: 80-81 fps
Auridon: 78-79 fps
Elsweyr: 97-98 fps

Test 2: Ram 3000 mhz
Summerset: 84-85 fps
Auridon: 86-87 fps
Elsweyr: 106-107 fps

Test 3: Ram 3600 mhz
Summerset: 102-103 fps
Auridon: 96-97 fps
Elsweyr: 120-121 fps
Edited by RouDeR on July 21, 2019 12:11PM
  • Trancestor
    Trancestor
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    Thanks for confirming RAM speed has a huge impact on ESO performance
  • RouDeR
    RouDeR
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    I was also surprised by the results.
    Basically you can get up to 25% more performance if you overclock your hardware, in this case RAM and CPU
    which makes a huge difference.
    With the current software solutions overclocking is easy asf, you don't need to change settings in the BIOS, it is way more user friendly.

    Edited by RouDeR on July 21, 2019 2:09PM
  • zaria
    zaria
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    Trancestor wrote: »
    Thanks for confirming RAM speed has a huge impact on ESO performance
    yes, its interesting as many other tests show ram speed is not an major issue, might well be that ESO used lots of memory, way more than synthetic tests most uses
    Pretty much the same setup I have except slower CPU as in a bit above 4GH. Slower ram but way more of it,
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • bearbelly
    bearbelly
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    Trancestor wrote: »
    Thanks for confirming RAM speed has a huge impact on ESO performance

    Sorry, I couldn't help it.

    https://www.youtube.com/watch?v=rTAx8r_090o
  • SirAndy
    SirAndy
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    How does any of this help with server lag?
    confused24.gif

  • RouDeR
    RouDeR
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    SirAndy wrote: »
    How does any of this help with server lag?
    confused24.gif

    The thread is about client performance, not server performance
    if you want no server lag go play single player games
  • Trancestor
    Trancestor
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    RouDeR wrote: »
    I was also surprised by the results.
    Basically you can get up to 25% more performance if you overclock your hardware, in this case RAM and CPU
    which makes a huge difference.
    With the current software solutions overclocking is easy asf, you don't need to change settings in the BIOS, it is way more user friendly.

    I think most people either don't have a overclockable CPU (if it's Intel) or don't have good enough cooling to sustain it, and afaik there's no software that overclocks RAM and people rarely have RAM that is able to overclock well if at all.
  • Nevasca
    Nevasca
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    With ESO being a very CPU intensive game, it makes sense that OCing your RAM clock has a significant impact on it. A lot of games in fact benefit a lot from RAM.
  • Heyodude
    Heyodude
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    bearbelly wrote: »

    Sorry, I couldn't help it.

    giggity
  • Smasherx74
    Smasherx74
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    Try running ESOGE on the highest settings with high quality LOD models.
    Master Debater
  • RouDeR
    RouDeR
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    Smasherx74 wrote: »
    Try running ESOGE on the highest settings with high quality LOD models.

    Why would i run some crappy third party reshades when i have Nvidia Free style shaders native support for ESO ?
    And yes crancking up the Shaders is lowering the FPS with around 10%
  • Ramber
    Ramber
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    so.... better hardware means better performance ... wow thats never even been tried before! Stil dont do nothing for the game/server lag as stated by others but ty for the effort.
  • DovahkiinHeart
    DovahkiinHeart
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    What is your gpu?
  • Jayman1000
    Jayman1000
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    Why did you not list your GPU and harddisk? Is this a gtx1080 8gb for instance? Using a ssd and if so, which type?
  • RouDeR
    RouDeR
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    Jayman1000 wrote: »
    Why did you not list your GPU and harddisk? Is this a gtx1080 8gb for instance? Using a ssd and if so, which type?

    because GPU and SDD / HDD are irrelevant for the scope of this test,

    GPU usage was never a problem in ESO,
    Storage type also does not affect fps, it just affects screen load times and texture loading/pop ins
  • Jayman1000
    Jayman1000
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    RouDeR wrote: »

    because GPU and SDD / HDD are irrelevant for the scope of this test,

    GPU usage was never a problem in ESO,
    Storage type also does not affect fps, it just affects screen load times and texture loading/pop ins

    It's not irrelevant and it's not like ESO doesn't actually use the GPU. If I ran your test with my mobile gtx710m card instead of whatever card you are running, I guarantee you that the fps would be much lower if all other hardware and the settings were the same.

    Assets that has to be loaded from the disk will load slower on a conventional HDD than a SDD which can cause a bottleneck resulting in reduced fps, even if only only temporarily until assets are loaded. Assets are not only read from disk during loading screens, they are quite clearly loaded on demand as you traverse the world (just check ESO process's disk usage as you travel around in the world, no loading screens, yet lots of disk reading). Amount of video ram is also important in this regard when we talk bottle necking. From your screen shot it says 2174MB ram, is this the video ram? Because that is kinda low in todays standard (but the overlay info is not clear about what that number actually refer to). The difference between 8GB and 2GB of video ram can mean a lot, even for ESO.

    What is the resolution btw? 1920x1080 or 4k?

    Your scope of the post may be CPU and and memory clock frequency testing, but pretending GPU and disk speed are irrelevant is absurd. That's not to say your test and result isn't useful or insightful, but there's absolutely no reason to leave this information out of the picture.
    Edited by Jayman1000 on July 22, 2019 11:23PM
  • RinaldoGandolphi
    RinaldoGandolphi
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    RouDeR wrote: »

    Why would i run some crappy third party reshades when i have Nvidia Free style shaders native support for ESO ?
    And yes crancking up the Shaders is lowering the FPS with around 10%

    Because Nvidia Freestyle is a very basic tool compared to something like Reshade. Reshade is capable of far more. For example you can emulate HDR on a non-HDR monitor with Reshade. I can sit a 1440p screen next to my HDR enabled TV and you would be hard pressed to find much of a difference at all using Reshade HDR as long as its tuned correctly.

    Nvidia Freestyle is for people who don't like to tinker much, Reshade is an open source shader toolkit that the sky is pretty much the limit on how you want to configure things.

    I apologize if I come off snarky, but i take offense at people calling open source community projects "trash". Nvidia Freestyle wouldn't exist if it wasn't for Reshade as one of Reshades primary devs was hired by Nvidia to make Freestyle.

    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Ravingar
    Ravingar
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    I think it’s interesting to see that while most modern-ish games don’t benefit from higher CPU and RAM speeds, that ESO seems to be the only one that does.
    PC NA
    User ID : @Ravingar | CP 830+

    Tommo Bladell | Redguard | Dragonknight | Stamina | DPS
    Ma'Muhn | Breton | Templar | Magicka | Healer
    Falls-Over-Regularly | Argonian | Warden | Magicka | Tank
    Jinjiin | High Elf | Sorcerer | Magicka | DPS
    Ruv'erenar | Khajiit | Nightblade | Magicka | DPS
    Exkalibur Whitesmith | Nord | Dragonknight | Stamina | Tank
  • RouDeR
    RouDeR
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    Jayman1000 wrote: »

    It's not irrelevant and it's not like ESO doesn't actually use the GPU. If I ran your test with my mobile gtx710m card instead of whatever card you are running, I guarantee you that the fps would be much lower if all other hardware and the settings were the same.

    Assets that has to be loaded from the disk will load slower on a conventional HDD than a SDD which can cause a bottleneck resulting in reduced fps, even if only only temporarily until assets are loaded. Assets are not only read from disk during loading screens, they are quite clearly loaded on demand as you traverse the world (just check ESO process's disk usage as you travel around in the world, no loading screens, yet lots of disk reading). Amount of video ram is also important in this regard when we talk bottle necking. From your screen shot it says 2174MB ram, is this the video ram? Because that is kinda low in todays standard (but the overlay info is not clear about what that number actually refer to). The difference between 8GB and 2GB of video ram can mean a lot, even for ESO.

    What is the resolution btw? 1920x1080 or 4k?

    Your scope of the post may be CPU and and memory clock frequency testing, but pretending GPU and disk speed are irrelevant is absurd. That's not to say your test and result isn't useful or insightful, but there's absolutely no reason to leave this information out of the picture.

    If you pay a bit attention to the screenshots you will see that the gpu usage is at barely 50%
    the resolution is 1440p. Therefore it is IRRELEVANT. If i was testing GPU capabilities in High resolutions like 4k or 5k than the GPU would matter. for 1440p everythiny above GTX 1070 is fine.

    HDD or SSD does not matter for this test because it is performed in static environment where everything has already loaded and there is nothing new to load.
    Edited by RouDeR on July 23, 2019 5:09AM
  • rfennell_ESO
    rfennell_ESO
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    Proper implementation of DDR5 (which can be OC'd to 6400 mhz) should yield some impressive results.

    Proper. With a new memory controller designed for it. Not some half baked "supported" bs.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    @RouDeR
    Hi. Following your request, with the same settings you have above, 121-122fps with the 3900X & 5700XT. No further tweaking out of the box. Except RAM is at 3533Mhz C16 and Infinity Fabric at 1767. (Native speed is 3600C16).

    (bottom left corner is the fps)
    F9ApyNM.jpg
    here are the settings.

    qdnJlPF.jpg
    L8zEkpv.jpg

    On Ultra "default" settings I get 88fps on the same spot.
    Edited by p_tsakirisb16_ESO on July 27, 2019 6:30PM
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    @RouDeR With my custom profile, forcing the engine to render 4K and some quality improvements, I get around 101fps at same zoom level or 99-100fps full zoom out
    (see bellow my changes from default).
    SYguFq4.jpg

    Full new zoom out
    DH4DjtM.jpg

    Settings. (the missing texture value is because the SET MIP_LOAD_SKIP_LEVELS "-3").
    2buBx9X.jpg

    Here are the changes

    SET MULTI_GPU_CHECK "0"
    SET CachedReflectionResolution "6"
    SET REFLECTION_QUALITY_v3 "3"
    SET HIGH_RESOLUTION_SHADOWS "0"
    SET SHADOWS "4"
    SET GPUSmoothingFrames "0"
    SET MIP_LOAD_SKIP_LEVELS "-3"
    SET AMBIENT_OCCLUSION_TYPE "2"
    SET PreferExclusiveFullscreen "1"
    SET FullscreenHeight "2160"
    SET FullscreenWidth "3840"

    And for the zoom

    SET WeaponsOutCameraZoomDistance "8.00000000"
    SET WeaponsSheathedCameraZoomDistance "8.00000000"

    When I configure a custom game profile on AMD drivers overwriting the AA to 2x MSAA & AF16 I will post again :)
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    @RouDeR
    Update. Here is with the the overrides from the AMD driver settings. (added on top of the previous post settings.

    Getting 101-103 at the shrine and a stable 100 zoom out.

    7q0zrqe.jpg

    Settings

    gBxeD5H.png

    (sorry for the delay I am watching the Twitch stream also, running on background).
    Edited by p_tsakirisb16_ESO on July 27, 2019 7:29PM
  • RouDeR
    RouDeR
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    It is disappointing for me that 3 gen flagship ryzen is doing worse than 3 year old Intel CPU for MMORPG games, because of the lower clock speeds..

    I turned off my minimap and tried with your zoom level, the performance went significantly up

    at 80 view distance i got 143 fps
    1-5-2ghz-143fps.jpg


    at 100 view distance i got 130 fps
    2-5-2ghz-130-fps-max-view-distance.jpg

    Edited by RouDeR on July 28, 2019 10:55AM
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    @RouDeR why your textures look so low in quality, with missing flora. Like the bush at the entrance?
    You do realise your image quality is pretty low for you to get that much fps.
    Edited by p_tsakirisb16_ESO on July 28, 2019 12:48PM
  • RouDeR
    RouDeR
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    @RouDeR why your textures look so low in quality, with missing flora. Like the bush at the entrance?
    You do realise your image quality is pretty low for you to get that much fps.

    You can see my game settings in my first post
    Textures : High
    Sub Sampling: High
    Shadows High
    Water Reflection Low
  • RouDeR
    RouDeR
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    @p_tsakirisb16_ESO
    And after "Improving the texture quality by setting mip load to -3" i got additionally 5 fps on top which results in total of 148fps


    5-148fps.jpg
    Edited by RouDeR on July 28, 2019 1:55PM
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