VaranisArano wrote: »Its fine to get your armor from questing, but be aware that you will get more benefits from armor that's close to your level. Between 5 to 10 levels below, I tend to start feeling very squishy.
Other ways to get armor include running group dungeons, opening chests, killing delve bosses, and crafting. Which way is "best" depends on how you like to play.
As a Stamina DK, you'll want to wear mostly medium armor, but don't sweat wearing heavy and light pieces. It can be handy to have those lines leveled if you later decide to tank or be a MagDK instead.
winged_tortoise wrote: »Thanks, IDK!
Question, should I just learn 5 traits and craft the armor myself? Is that 5 traits total or 5 traits per piece of armor?
Also, what item level should I go for? Blue (Superior)?
winged_tortoise wrote: »Thanks, IDK!
Question, should I just learn 5 traits and craft the armor myself? Is that 5 traits total or 5 traits per piece of armor?
Also, what item level should I go for? Blue (Superior)?
I suggest you learn all the traits. Use one character for armor and weapons (since motifs are locked to one character for crafting) and another character for potions, provisioning and enchanting. Any character for jewelry but it is better used for changing traits.
But in the meantime you can work to get someone else to help with crafting. Often in guilds there is someone willing to craft you armor for just the cost of matts. I have received some tips but never worried about it. That same guild can be a great source for other areas of the game such as doing dungeons. Avoid GF as that is a dice roll as to who you will get.
Cundu_Ertur wrote: »winged_tortoise wrote: »Thanks, IDK!
Question, should I just learn 5 traits and craft the armor myself? Is that 5 traits total or 5 traits per piece of armor?
Also, what item level should I go for? Blue (Superior)?
I suggest you learn all the traits. Use one character for armor and weapons (since motifs are locked to one character for crafting) and another character for potions, provisioning and enchanting. Any character for jewelry but it is better used for changing traits.
But in the meantime you can work to get someone else to help with crafting. Often in guilds there is someone willing to craft you armor for just the cost of matts. I have received some tips but never worried about it. That same guild can be a great source for other areas of the game such as doing dungeons. Avoid GF as that is a dice roll as to who you will get.
I would suggest putting all crafts on one char. Yes, the skill cost is fairly high, but a lot of the furnishing recipes use multiple crafts. There's enough skill points floating around to manage it without being crippled.
For a 5-trait craftable set, you need to know 5 traits for each separate item. If you have 3 or four traits known for everything except greaves, and you know 5 traits for that, you can only make the greaves with a 5-trait bonus.