To incite players to stay within a guild and for a guild to provide Group Objectives, what do you think of Guild perks when completing some PvP, PvE (trials and dungeons), housing and exploration achievements?
Now what would these perks give? Maybe clearing a Veteran Raidlorn trial would give a minor bonus to damage, tanking and healing for the next vMOL trial? Or maybe a chest filled with motifs for clearing X amount daily quests in a given zone? These suggestions may not be the best, but in my opinion it would give a sense of merit as a group to achieve things in game collectively. It would create cohesion within a guild, and hopefully reduce the amount of new guilds forming with too small amount of players, or for some players to leave immediately a guild after clearing a trial. It would give a sense of achievement that creates the bond between players who just met. It could be alternate way to balance a game.
Edited by Zedrian on July 15, 2019 9:17PM
Guild perks for clearing achievements 40 votes
I think it is Ok for PvE but not PVP
I think it is ok for PvP but not PVP
I think it is a good start for idea but needs for thinking