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Will you stop using a master resto with the changes to healing springs?

Kuratius
Kuratius
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Should ZOS have adjusted the set bonus to account for the change?
Edited by Kuratius on July 15, 2019 7:14AM

Will you stop using a master resto with the changes to healing springs? 74 votes

Yes
40%
Joy_DivisionSuddwrathTanis-StormbinderIdinusehondelinkTaleof2CitiesKuratiusCorpierChunkyCatAjax_22fireraptureSirMewsershezofTheNightflameMizaelGothrockccfeelingKingExecrationSupremeRissolep00tx 30 votes
No
14%
Donnasnowheart_ESOdcam86b14_ESOIruil_ESOmmtaniacRinOkumarasusmitdsWildRaptorXPelicanYsbrielSephyrGeekVince 11 votes
I have never used one before.
22%
kari-pekka.hamalaineneb17_ESOLord_BidrIndorilArwynLlethranEmma_OverloadBananaThe_LexRehdaunOrjixSkyvertexStarlockrobprDrink_N_DeriveGreystagGrandmaPlasma_ElfbakthiSaril_Durzam 17 votes
I wasn't using one anyways.
21%
Oakmontowls_ESOZalathormATreeGnomeLarianaTheEverwordVaohkylewwefanLadislaoFakeFoxgepe87VermintideIron_BlurrMrsinister2IskiabzvaviPatoBolo 16 votes
  • robpr
    robpr
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    I have never used one before.
    Asylum Resto master race.
  • Ysbriel
    Ysbriel
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    No
    After I went through vDSA to get that staff and I still got some other pending runs there, I will use that master staff even when there is no point in using it. [snip]

    [edited for non-constructive comment]
    Edited by ZOS_RogerJ on July 16, 2019 7:45PM
  • ccfeeling
    ccfeeling
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    Yes
    1000 Magicka removed
    Healing Spring nerfed

    TBH , master restro is dead .
  • Greystag
    Greystag
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    I have never used one before.
    I have never used it but I was about to start farming it. I was hoping they'd change the enchantment to something like restoring stamina every time the heal ticks. Will it be changed, or no news about that?
    | PC / EU |
    | Aspen Greystag, Khajiit Warden |
    | Healer, Tank |
    | CP: 2200 |
    | Guilds: Officer at Meridia's Light |
  • Kuratius
    Kuratius
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    Yes
    Greystag wrote: »
    I have never used it but I was about to start farming it. I was hoping they'd change the enchantment to something like restoring stamina every time the heal ticks. Will it be changed, or no news about that?

    I've talked to a few people about it, and apparently there's no indication they've even thought of it. Though they did adjust things like the maelstrom bow and vDSA 2h.
  • OrphanHelgen
    OrphanHelgen
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    Ysbriel wrote: »
    After I went through vDSA to get that staff and I still got some other pending runs there, I will use that master staff even when there is no point in using it. Which reminds me, Thank You in advanced ZOS if this weapon is rendered useless.

    You are useless.
    If you still use this weapon now besides your personal roleplay, I willl report you for trolling.
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Suddwrath
    Suddwrath
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    Yes
    I would only ever use this in trials or dungeons where most of the dps were stamina, but if they don’t compensate for the changes made to Healing Springs then this staff has basically become useless.
  • p00tx
    p00tx
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    Yes
    If these changes go live as is, this staff is 100% useless in its current state. They really dropped the ball on this patch and should have looked more deeply into the overarching ramifications of making sweeping changes like these before putting them out there. If they're such diligent, knowledgeable players of their own game that they're truly qualified to make these combat changes, they should have seen this coming, rather than needing players to point it out to them.
    PC/Xbox NA
    Unchained | Unstoppable | Mindmender | Swashbuckler Supreme | Planes Breaker | Dawnbringer | Godslayer | Immortal Redeemer | Gryphon Heart | Tick-tock Tormentor | Dro-m'Athra Destroyer | Stormproof | Grand Overlord | Grand Mastercrafter | Master Grappler | Tamriel Hero
  • Taleof2Cities
    Taleof2Cities
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    Yes
    It needs a buff for sure ...
  • BlackMadara
    BlackMadara
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    How is it useless? Doesn't it still grant stamina on the first tick of the cast? Couldn't you, therefore, time your casts so you still get a stamina proc every second for the first tick?
  • p00tx
    p00tx
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    Yes
    How is it useless? Doesn't it still grant stamina on the first tick of the cast? Couldn't you, therefore, time your casts so you still get a stamina proc every second for the first tick?

    It is currently useful because you can layer your springs 3 at a time so that when you cast the 3rd one, the first is falling off. You would have a constant layer of first tics during heavy dmg moments where stam was needed (starfall anyone?). Now on pts springs heal for much less and last for 8 seconds, and cannot be layered. You get one first tic every 8 seconds, if you even bother using springs, which I doubt most healers will. In its current pts state, it's so bad that it's a wasted spot on your bar. They waaay overdid the nerf.
    PC/Xbox NA
    Unchained | Unstoppable | Mindmender | Swashbuckler Supreme | Planes Breaker | Dawnbringer | Godslayer | Immortal Redeemer | Gryphon Heart | Tick-tock Tormentor | Dro-m'Athra Destroyer | Stormproof | Grand Overlord | Grand Mastercrafter | Master Grappler | Tamriel Hero
  • GhostofDatthaw
    GhostofDatthaw
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    Yes
    It needs a buff for sure ...

    Now for sure, before the stacking led to spamming which was good sram sustain in pve and I used in a lot on my healer pvp. Hard to put a price on stam sustain in pvp.

    Nowe though... they killed it... typical

    So yeah they nerf stuff in the name of "diversity" and kill am entire arena set
  • ATreeGnome
    ATreeGnome
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    I wasn't using one anyways.
    In my opinion, master's resto has already been underperforming for quite a while on live. Actually, aside from niche situations, I have a lot of trouble justifying using the ability altering resto staves over a willpower resto. Of the ability altering staves though, I definitely agree that the master's resto is going to be on the bottom of the pile after then changes. It needs to be adjusted.
  • Xogath
    Xogath
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    Before long expect all of the arena weapons to be utter garbage, simply because the drooling masses can't collectively gather enough brain cells to finish said arenas.

    I hate to sound that way, but that REALLY is the case.

    Either the weapons themselves or the abilities they govern will be nerfed in to oblivion simply because "wahhh too hard too strong those of us who simply can't be bothered to get better and finish the arenas to get the weapons".

    Plain and simple.
    Edited by Xogath on July 18, 2019 5:33AM
  • BlackMadara
    BlackMadara
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    p00tx wrote: »
    How is it useless? Doesn't it still grant stamina on the first tick of the cast? Couldn't you, therefore, time your casts so you still get a stamina proc every second for the first tick?

    It is currently useful because you can layer your springs 3 at a time so that when you cast the 3rd one, the first is falling off. You would have a constant layer of first tics during heavy dmg moments where stam was needed (starfall anyone?). Now on pts springs heal for much less and last for 8 seconds, and cannot be layered. You get one first tic every 8 seconds, if you even bother using springs, which I doubt most healers will. In its current pts state, it's so bad that it's a wasted spot on your bar. They waaay overdid the nerf.

    Couldn't you layer other HoTs on the target and still spam springs for stamina return? You will have less healing from springs compared to live either way, but still provide stamina. You wouldn't be able to do this in damage instances, but that makes sense as you should be focused on burst healing anyone that is hit too hard.

    The mechanical nerf of the skill seems sound. The stacking component made no sense to me when I first started playing. Every other lingering AoE resets when you cast it again. ZoS just made it behave like others.

  • Kuratius
    Kuratius
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    Yes
    p00tx wrote: »
    How is it useless? Doesn't it still grant stamina on the first tick of the cast? Couldn't you, therefore, time your casts so you still get a stamina proc every second for the first tick?

    It is currently useful because you can layer your springs 3 at a time so that when you cast the 3rd one, the first is falling off. You would have a constant layer of first tics during heavy dmg moments where stam was needed (starfall anyone?). Now on pts springs heal for much less and last for 8 seconds, and cannot be layered. You get one first tic every 8 seconds, if you even bother using springs, which I doubt most healers will. In its current pts state, it's so bad that it's a wasted spot on your bar. They waaay overdid the nerf.

    Couldn't you layer other HoTs on the target and still spam springs for stamina return? You will have less healing from springs compared to live either way, but still provide stamina. You wouldn't be able to do this in damage instances, but that makes sense as you should be focused on burst healing anyone that is hit too hard.

    The mechanical nerf of the skill seems sound. The stacking component made no sense to me when I first started playing. Every other lingering AoE resets when you cast it again. ZoS just made it behave like others.
    1.You're wasting gcds if you spam springs now.
    2. If you don't spam springs, master resto just took a 90 % nerf.

    If the bonus isn't adjusted the master resto turns from an attractive choice due to spammability into a joke. It's not only significantly weaker than other sets (see sentinel of rkugamz), but it also is less attractive than simply casting another shard or an orb.
  • Banana
    Banana
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    I have never used one before.
    I dont have one
  • ccfeeling
    ccfeeling
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    Yes
    I think Willpower is also better than Master restor staff at this moment .

    New healing spring is a joke lol , dev you play this game seriously ?

  • SoLooney
    SoLooney
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    If they dont rework the master resto, then other staves are gonna take its spot, specifically an asylum resto and vma resto and blackrose resto in certain situations
  • Pelican
    Pelican
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    No
    I don't see any point running master resto when you can pair blackrose with the new healing ward which is already very powerful.
    EDIT: lel sorry misread the post as "will you still use master resto"
    Edited by Pelican on July 19, 2019 12:50PM
    PC NA - EP Solo PvP Player
    https://www.youtube.com/c/pelicaneso
  • p00tx
    p00tx
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    Yes
    p00tx wrote: »
    How is it useless? Doesn't it still grant stamina on the first tick of the cast? Couldn't you, therefore, time your casts so you still get a stamina proc every second for the first tick?

    It is currently useful because you can layer your springs 3 at a time so that when you cast the 3rd one, the first is falling off. You would have a constant layer of first tics during heavy dmg moments where stam was needed (starfall anyone?). Now on pts springs heal for much less and last for 8 seconds, and cannot be layered. You get one first tic every 8 seconds, if you even bother using springs, which I doubt most healers will. In its current pts state, it's so bad that it's a wasted spot on your bar. They waaay overdid the nerf.

    Couldn't you layer other HoTs on the target and still spam springs for stamina return? You will have less healing from springs compared to live either way, but still provide stamina. You wouldn't be able to do this in damage instances, but that makes sense as you should be focused on burst healing anyone that is hit too hard.

    The mechanical nerf of the skill seems sound. The stacking component made no sense to me when I first started playing. Every other lingering AoE resets when you cast it again. ZoS just made it behave like others.

    No, because there are far better way to give stam to the group than spamming an ineffective Hot. A good healer sets up their field with layered HoTs. If all you're doing is reactive healing, you've missed half of your job and you'll spend the whole fight frantically playing catch-up. And really, DPS should't be allowing themselves to take that much dmg in the first place. That's a mechanical issue on their part. I'll heal them through that, but I'm not going to go fully reactive so dps can be lazy/oblivious and ignore heavy dmg mechanics. If I'm spending all of my time spamming out reactive burst heals, I'm not spending enough time applying buffs and debuffs, which is a healer's job in this game.
    PC/Xbox NA
    Unchained | Unstoppable | Mindmender | Swashbuckler Supreme | Planes Breaker | Dawnbringer | Godslayer | Immortal Redeemer | Gryphon Heart | Tick-tock Tormentor | Dro-m'Athra Destroyer | Stormproof | Grand Overlord | Grand Mastercrafter | Master Grappler | Tamriel Hero
  • Joy_Division
    Joy_Division
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    Yes
    Was a bit overrated before this patch.
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