Emma_Overload wrote: »Undo worked better when it was released than it does now... ZOS is actually ADDING bugs to this skill!
The ult that you have to grind for and should be very effective for pvp scenarios is effectively worthless because it never actually works as intended.
I have seen it not work in literally every single aspect of what it is supposed to do.
It has failed to give me my health or resources from 4 seconds ago
It has failed to move me where I was 4 seconds ago
It has failed to work while CC'd
It has failed to give CC immunity if it DOES actually activate
It has failed to even ACTIVATE while standing still and doing nothing, literally nothing else
So I ask, why is such a grindy ult that is great on paper mauled by bugs to the point it doesn't even work and yet I've never seen it in recent patch notes, or that it is even a known problem skill, why isn't anything being done about this?
This skill has been broken since DerpMire AKA bugmire, nerfmire or murkmire. Whatever you call that trash ass patch.
Anyways, zos hasn’t even bothered addressing it let along fixing it.
So I ask, why is such a grindy ult that is great on paper mauled by bugs to the point it doesn't even work and yet I've never seen it in recent patch notes, or that it is even a known problem skill, why isn't anything being done about this?
It's an awfully terrible and clunky ability to use. I only ever used Temporal Guard for the Minor Protection on my main bar. Even so, I much prefer running Spell Wall.
Only time its activation was useful for me was when I was getting chased by three players -- I jumped off a cliff in the Istirus Outpost map, activated the ability, returned to my previous position, and ran the other way while my opponents had already jumped off.
This skill has been broken since DerpMire AKA bugmire, nerfmire or murkmire. Whatever you call that trash ass patch.
Anyways, zos hasn’t even bothered addressing it let along fixing it.
Thanks for informing me. They fooled me with the ol' make a cool dlc with interesting skills and charge them money for it and not even do basic bug testing for them and then never even address them again cash grab!
It's an awfully terrible and clunky ability to use. I only ever used Temporal Guard for the Minor Protection on my main bar. Even so, I much prefer running Spell Wall.
Only time its activation was useful for me was when I was getting chased by three players -- I jumped off a cliff in the Istirus Outpost map, activated the ability, returned to my previous position, and ran the other way while my opponents had already jumped off.
It's an awfully terrible and clunky ability to use. I only ever used Temporal Guard for the Minor Protection on my main bar. Even so, I much prefer running Spell Wall.
Only time its activation was useful for me was when I was getting chased by three players -- I jumped off a cliff in the Istirus Outpost map, activated the ability, returned to my previous position, and ran the other way while my opponents had already jumped off.