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Housing containers

Cameron_Vayle
Cameron_Vayle
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I do believe that you should be able to have anyone you want access your house container. I mean, after all, we control who accesses our house and can decorate it thus we should be able to allow access to our containers. Be great for guilds. Oh while we are at it how about we allow stolen items to be placed in them as well, but only those others that are part of me able to take them?
  • Taleof2Cities
    Taleof2Cities
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    A good idea on paper, @Cameron_Vayle.

    However, house owners that are less sophisticated than yourself are prone to mistakes.

    Can you imagine the forums backlash and blame put on ZOS for a player that erroneously gave access ... even though it was their fault?
  • Galarthor
    Galarthor
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    That would mean no Binds-on-Pick-up items could be stored in these boxes, so no thank you.
  • Taleof2Cities
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    Galarthor wrote: »
    That would mean no Binds-on-Pick-up items could be stored in these boxes, so no thank you.

    Nope.

    I’m sure BOP items would not be viewable to other players (in the storage container) ... that’s not hard to code.

    Saying the idea is worthless just because of BOP is short-sighted.
  • Katahdin
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    No.
    If I want to give someone something, I'll mail it or trade it to them.

    We have already had enough problems with people accessing and messing around with people's houses as it is.
    Beta tester November 2013
  • Cameron_Vayle
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    Katahdin wrote: »
    No.
    If I want to give someone something, I'll mail it or trade it to them.

    We have already had enough problems with people accessing and messing around with people's houses as it is.

    Oh please, all someone can do atm is to rearrange a persons house. Big deal.

    I recall that in UO if you had the persons key to their house , as they were dumb enough to carry it, then you could pilfer it, now that was fun! The way hoses are set up in this game are lame tbh.
  • Cameron_Vayle
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    A good idea on paper, @Cameron_Vayle.

    However, house owners that are less sophisticated than yourself are prone to mistakes.

    Can you imagine the forums backlash and blame put on ZOS for a player that erroneously gave access ... even though it was their fault?

    And being that dumb is EOS's fault? I think not. Make a mistake, live and learn I say.
  • kargen27
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    I do believe that you should be able to have anyone you want access your house container. I mean, after all, we control who accesses our house and can decorate it thus we should be able to allow access to our containers. Be great for guilds. Oh while we are at it how about we allow stolen items to be placed in them as well, but only those others that are part of me able to take them?

    Guild bank works great for sharing items with guild members.
    and then the parrot said, "must be the water mines green too."
  • Cameron_Vayle
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    kargen27 wrote: »
    I do believe that you should be able to have anyone you want access your house container. I mean, after all, we control who accesses our house and can decorate it thus we should be able to allow access to our containers. Be great for guilds. Oh while we are at it how about we allow stolen items to be placed in them as well, but only those others that are part of me able to take them?

    Guild bank works great for sharing items with guild members.

    Yea, if....
    1) they are in the same guild.
    2) you both have access to said guild bank...to add AND withdraw, most don't like to give this access away that much.
    3) the guild does not frown on that....most do as it is to hard to keep track of....

  • Dusk_Coven
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    I do believe that you should be able to have anyone you want access your house container. I mean, after all, we control who accesses our house and can decorate it thus we should be able to allow access to our containers. Be great for guilds. Oh while we are at it how about we allow stolen items to be placed in them as well, but only those others that are part of me able to take them?

    Can you clarify?
    By "access your house container" do you mean:

    (1) My container, my items inside, they can take my items
    OR
    (2) My container in my house, but when they access it, they take THEIR items from THEIR container -- sort of like giving them access to Banking with my banker
  • Jeremy
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    I do believe that you should be able to have anyone you want access your house container. I mean, after all, we control who accesses our house and can decorate it thus we should be able to allow access to our containers. Be great for guilds. Oh while we are at it how about we allow stolen items to be placed in them as well, but only those others that are part of me able to take them?

    I don't see the harm in allowing players to give others permission to access their storage container. Just so long as it wasn't the default setting and the interface was made as mistake proof as possible.
    Edited by Jeremy on July 11, 2019 11:38PM
  • Cameron_Vayle
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    Dusk_Coven wrote: »
    Can you clarify?
    By "access your house container" do you mean:

    (1) My container, my items inside, they can take my items
    OR
    (2) My container in my house, but when they access it, they take THEIR items from THEIR container -- sort of like giving them access to Banking with my banker

    your initial one. whoever I give access to that container can add/remove items.

  • nafensoriel
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    Galarthor wrote: »
    That would mean no Binds-on-Pick-up items could be stored in these boxes, so no thank you.

    Nope.

    I’m sure BOP items would not be viewable to other players (in the storage container) ... that’s not hard to code.

    Saying the idea is worthless just because of BOP is short-sighted.

    Do you have intimate knowledge of how it was coded? Could be simple. Could be not so simple. You don't know.

    To the OP.. when you start having to add conditions to things like "obviously BOP wouldn't be visible" then you start going beyond "5-minute fix" and into "week-long project that involves QA/QC". This is one of those things that can snowball in a hurry.

    Personally, I'd rather there were stalls rather than boxes. Then houses could also be invite only markets. If you wanted a "newbie store" you can just put zero values on it and perhaps have a withdrawal limit.
  • reoskit
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    https://forums.elderscrollsonline.com/en/discussion/481648/the-housing-permissions-glitch-is-back-please-help-us-our-houses-are-being-vandalized-again/p1

    ^ These kinds of bugs (yes, they're bugs, not players selecting the wrong options) are why I'm not game for this option.
  • barney2525
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    I do believe that you should be able to have anyone you want access your house container. I mean, after all, we control who accesses our house and can decorate it thus we should be able to allow access to our containers. Be great for guilds. Oh while we are at it how about we allow stolen items to be placed in them as well, but only those others that are part of me able to take them?



    My only question is .... Why?

    I don't want other people to take my stuff out of my containers.

    and as far as the stolen items go... again, Why? Why wouldn't you just fence the items before going 'home' ?


    :#
  • kargen27
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    barney2525 wrote: »
    I do believe that you should be able to have anyone you want access your house container. I mean, after all, we control who accesses our house and can decorate it thus we should be able to allow access to our containers. Be great for guilds. Oh while we are at it how about we allow stolen items to be placed in them as well, but only those others that are part of me able to take them?



    My only question is .... Why?

    I don't want other people to take my stuff out of my containers.

    and as far as the stolen items go... again, Why? Why wouldn't you just fence the items before going 'home' ?


    :#

    On that last one maybe the player has reached the limit for fencing items? With fenced items though the same character that put them in would have to be the character to take them out so players couldn't get around the limit.
    and then the parrot said, "must be the water mines green too."
  • Jeremy
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    barney2525 wrote: »
    I do believe that you should be able to have anyone you want access your house container. I mean, after all, we control who accesses our house and can decorate it thus we should be able to allow access to our containers. Be great for guilds. Oh while we are at it how about we allow stolen items to be placed in them as well, but only those others that are part of me able to take them?



    My only question is .... Why?

    I don't want other people to take my stuff out of my containers.

    and as far as the stolen items go... again, Why? Why wouldn't you just fence the items before going 'home' ?


    :#

    Probably to use them like a guild bank - so friends could come into your house and check your boxes for excess items they may find useful. I wouldn't mind the option to be honest. Would be a lot easier than linking or trading all my extra crap to see if people wanted. I'd just stuff them in my boxes and tell my family and friends to go dig anything they may want out of them. So I could see how it might be useful.
  • slicksteezin
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    100% do not support this idea for the reasons others have already outlined.
  • Dusk_Coven
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    Dusk_Coven wrote: »
    Can you clarify?
    By "access your house container" do you mean:

    (1) My container, my items inside, they can take my items
    OR
    (2) My container in my house, but when they access it, they take THEIR items from THEIR container -- sort of like giving them access to Banking with my banker

    your initial one. whoever I give access to that container can add/remove items.

    Ah, in that case, I think it's worth a shot as an experiment to see what people do with it, BUT make a completely new container type please. Don't mess with existing containers. It's not like the possibility of an additional small container of, say, 30 items is going to destroy the inventory cap.

    But as others have mentioned, people will make mistakes then complain to ZOS. We already have people one week into the current event asking if there's an event on and how to get tickets. For sure someone isn't going to know how the container works properly and lose something. How the UI is programmed can mitigate this -- which is also why I recommend a completely separate container.

    It might be safer to reverse the process -- a container that someone could put things into but not take out.

    As for stolen items inside... I think that's complicated.
    Even if you allowed only your alts to access them, there then exists the exploit of having a better alt take the items and process them -- one with a higher fencing cap and with the passive that gives you bonus gold from sales of stolen items, for example.
    Yeah, it's a slight advantage compared to the time involved, but you just know people are going to do it and other people are going to complain.
    Edited by Dusk_Coven on July 12, 2019 5:35AM
  • Zenzuki
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    I think I could support the idea of maybe allowing guests to open and look through the items that are in the boxes, but not full on, at-will, access.

    If they found needed items or whatnot maybe allow them to link item in a whisper (or a mail) to me and I could "release" item to them on the spot. (If I was not online currently, they'd just have to wait until I saw the message on next sign-in.)

    This way they could dig through the boxes and browse all they want and yet still allow me ultimate control over what's leaving my home!

    Seems like a nice compromise.
    Can Open...
    Worms EVERYWHERE!
  • twev
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    Galarthor wrote: »
    That would mean no Binds-on-Pick-up items could be stored in these boxes, so no thank you.

    Any 'bind on pickup' items are already bound, so putting them in a container but making them impossible for OTHER people to take them isn't hard to understand.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • nafensoriel
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    twev wrote: »
    Galarthor wrote: »
    That would mean no Binds-on-Pick-up items could be stored in these boxes, so no thank you.

    Any 'bind on pickup' items are already bound, so putting them in a container but making them impossible for OTHER people to take them isn't hard to understand.

    He's referring to the fact that if it's publically accessible it most likely isn't built for BOP objects.

    Also moving things from your char to a storage item isn't necessarily as easy as "object is now in a container". For all you know it's moving from one database to another and possibly even to another server within the cluster. It's not "simple" especially considering it has to happen without failure and error millions of times an hour.

    In programming what seems logically "simple" can become stupidly complex when you actually have to make a bunch of 1s and 0s actually do that simple logic tree.
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