I asked about them adding new sets during a round table and they seemed pretty happy and keen to keep adding them as they said they had a lot of ideas.
It does kind of feel like only trails sets are worth a damn in PvE though so most sets never get any love.
Also the proc sets and damage sets always perform better than interesting 5th bonus ones.
I asked about them adding new sets during a round table and they seemed pretty happy and keen to keep adding them as they said they had a lot of ideas.
andrylapb14_ESO wrote: »I am not playing any more... I am spending hours just digging through those usless piles of s.. items. So more sets for me = crappier game. I am playing the game since beta test. There a lot of interesting things to play with but adding more sets it just does not make any sence to me. I am okay if they just compleatly change existing sets or add more motifs or whatever cosmetic things. No, sireously just frkn piles, endless piles of usless sht...
andrylapb14_ESO wrote: »I am not playing any more... I am spending hours just digging through those usless piles of s.. items. So more sets for me = crappier game. I am playing the game since beta test. There a lot of interesting things to play with but adding more sets it just does not make any sence to me. I am okay if they just compleatly change existing sets or add more motifs or whatever cosmetic things. No, sireously just frkn piles, endless piles of usless sht...
Every once in a while I get tired of holding all the gear that I "may use some day" andThey should make crafted sets, overworld, PVP, Monster Shoulders and vMA weapons as collectibles account wide. It costs undaunted keys to add them to your collections though. Crafted sets however, get added when you complete a Master Writ.
Dungeon / Trial / Monster Helms need to be farmed.
Pretty much any item that is not found in an instance requiring multiple people.
That way, as the sea of items come into the game, with every DLC (3 overworld, 3 crafted sets, 4 trial / 3 dungeon / or group arena weapons) you at least know that 6 of those sets won't be clogging up inventory.
They could even lock access behind quest lines. Meaning instead of a quest reward being a unique overworld set item, it is access to that set item.
That would be about 75% of sets as collectibles, and ZOS would at that stage be at a far greater liberty to adjust sets without blow back.
Disagree.
After 5 years of playing I have 100s of those pleges keys, plus more than 400 slots are occupied by pledge iems only...
I haven't said that you skip pledge dangeons/trials.... I mean that those pieces (I mentioned) can be obtained only from particular dangeon or trial... and it can be account bound, so you will still farming... At the same time you would not have overloaded inventory (because it would be in form of resource) and having access to any item you need, plus crafting system would be much more valuable.
Well, duh!andrylapb14_ESO wrote: »There is rediculus amount of sets in game, but you keep creating new sets...
TheShadowScout wrote: »Well, duh!andrylapb14_ESO wrote: »There is rediculus amount of sets in game, but you keep creating new sets...
They have to give people somethiung to farm for with every new region after all!
The annoying part is... they keep adding stuff, yet don't expand bank space.
AND it would help -greatly- if they named All the sets with a [Set name][Item designation] schemata, so the pieces would be in one spot in your inventory (like... "War Maidens Ice Staff") instead of some with a [Item designation][Set name] pattern ("Lightning Staff of Baharas Curse") that scatters the set pieces all over the place...
TheShadowScout wrote: »Well, duh!andrylapb14_ESO wrote: »There is rediculus amount of sets in game, but you keep creating new sets...
They have to give people somethiung to farm for with every new region after all!
The annoying part is... they keep adding stuff, yet don't expand bank space.
AND it would help -greatly- if they named All the sets with a [Set name][Item designation] schemata, so the pieces would be in one spot in your inventory (like... "War Maidens Ice Staff") instead of some with a [Item designation][Set name] pattern ("Lightning Staff of Baharas Curse") that scatters the set pieces all over the place...
With well over 400 sets available players only use a handful at endgame. When was the last time you saw a build that used Skooma Smuggler or Immortal Warrior.
Maybe it's time for a set purge. Just get rid of the garbage sets and replace them with ones that are similar but actually useful.
And I say this as someone who uses a lot of odd sets. I have characters with Fjords, Shacklebreaker, Night Terror, and a few other specialty sets but there are still hundreds and hundreds that I doubt anyone wears.
I'm sure ZOS could run a quick query of all sets worn by CP 810 characters and find at least 200 that could be eliminated with zero impact to the game.