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Change to templar skill eclipse are useless for pvp (usefull for pve tank however)
so the changes are:
- Eclipse: Reworked this ability and its morphs so you will now envelop your target in a sphere of darkness for 4 seconds, which harms them anytime they use a Direct Damage attack.
Their first attack causes the sphere to hinder them, reducing their Movement Speed by 30% for 4 seconds.
Their second attack causes the sphere to entangle them, immobilizing them for 3 seconds.
Their third attack causes the sphere to smother them, stunning them for 3 seconds.
These effect can only occur once every second.
Note that the sphere can no longer be CC broken early, but can still be cleansed.
- Total Dark (morph):
Renamed this morph to Living Dark.
You now envelop yourself in darkness for 4 seconds, which protects you. Anytime an enemy hits you with a Direct Damage attack, they are immobilized for 3 seconds and you are healed.
[This heal value has been decreased by approximately 25% compared to the original value, but can now occur every half second rather than every .75 seconds.
- Unstable Core (morph): Each time the sphere activates on the attacker, they will take damage. This damage increases based on the stage the sphere is currently in.
imo those change are meaningless and made the skill completly useless (except for pve where living dark is usefull as a tank).
an easy way to break eclipse: just hit twice with LA or direct dmg skill to get immobilisation and then dodge roll to break CC.
for living dark just continue hiting your target and dodge roll when rooted to break CC.