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Healing Spring Bots having a meltdown

cheemers
cheemers
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This patch will expose so many players who have up till now been able to never bother learning basic game mechanics and have hidden in large groups, monkey spamming a single ability. Adding nuance and a skill curve to effective healing has long been overdue, PvE and PvP. This might even require more than 2 healers in vet trials. Healers should be excited, they have a chance to show skill and excel, and might even have more roles in trials. But the ones shouting loudest are the ones secretly aware that they were one-buttoning their way into groups they didn't have any job really being in yet.
Youtube channel: https://youtube.com/channel/UCDQ7FrJ0AjMt2auffLEf_Pw

PS4 EU - 18 characters, all DC
  • Sanguinor2
    Sanguinor2
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    cheemers wrote: »
    This patch will expose so many players who have up till now been able to never bother learning basic game mechanics and have hidden in large groups, monkey spamming a single ability. Adding nuance and a skill curve to effective healing has long been overdue, PvE and PvP. This might even require more than 2 healers in vet trials. Healers should be excited, they have a chance to show skill and excel, and might even have more roles in trials. But the ones shouting loudest are the ones secretly aware that they were one-buttoning their way into groups they didn't have any job really being in yet.

    Yep im sure that stileanima and healsthefeels, two of the best healers in this game, have just been spamming springs and never learned Basic game mechanics /s
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • PaigeWimberley
    PaigeWimberley
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    Have you never done vet 12 man content or...?
  • CipherNine
    CipherNine
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    You clearly have not a single clue about this and have no idea about healing trials in general
    PC-NA
    Khajiit Templar - Healer
    Argonian Necromancer - Healer
    Breton Warden - Healer
    Nord Necromancer - Tank
    Argonian Templar - Tank
    Nord Warden - Tank
  • CP5
    CP5
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    Feel free to go onto pts on monday and show how easy hard mode Lokkeestiiz is.
  • VaranisArano
    VaranisArano
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    Leaving aside the idea that players are going to be "exposed" for using a skill that's a vital part of the Healers' toolkit...


    In PVP, it'll impact disorganized raids, PUG zergs, and any small group who ran a healer far more than it will the larger, organized raids who can adjust or add more healers due to the change. (This is nothing new. Organized small groups and Organized large raids already dominate over the disorganized masses simply due to their teamwork. Changing the skills used just means organized groups find new tactics to use just as effectively as before.)

    And in PVE, it'll impact progression groups, non templar/warden healers, and players trying to learn new content far more than it will groups that have already completed hard content and thus can adjust their group to compensate for the change instead of pooling everything they've got to complete in the first place.

    Its not really a matter of "get good" or "learn2heal."

    Its as simple as "Experience + Teamwork is OP" because an experienced team in PVP and PVE can compensate for a nerf to their healers' toolkits.
    Edited by VaranisArano on July 8, 2019 2:19AM
  • Sanguinor2
    Sanguinor2
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    CP5 wrote: »
    Feel free to go onto pts on monday and show how easy hard mode Lokkeestiiz is.

    Should rather be Assembly hardmode execute or vCR+3 execute imo
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • CP5
    CP5
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    Sanguinor2 wrote: »
    CP5 wrote: »
    Feel free to go onto pts on monday and show how easy hard mode Lokkeestiiz is.

    Should rather be Assembly hardmode execute or vCR+3 execute imo

    I was thinking that one since its quick to get to, but those fights are perfect examples as well, game was designed around this skill which hasn't changed much since launch, can't just butcher it and expect everything to keep working.
  • Runefang
    Runefang
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    Leaving aside the idea that players are going to be "exposed" for using a skill that's a vital part of the Healers' toolkit...


    In PVP, it'll impact disorganized raids, PUG zergs, and any small group who ran a healer far more than it will the larger, organized raids who can adjust or add more healers due to the change. (This is nothing new. Organized small groups and Organized large raids already dominate over the disorganized masses simply due to their teamwork. Changing the skills used just means organized groups find new tactics to use just as effectively as before.)

    And in PVE, it'll impact progression groups, non templar/warden healers, and players trying to learn new content far more than it will groups that have already completed hard content and thus can adjust their group to compensate for the change instead of pooling everything they've got to complete in the first place.

    Its not really a matter of "get good" or "learn2heal."

    Its as simple as "Experience + Teamwork is OP" because an experienced team in PVP and PVE can compensate for a nerf to their healers' toolkits.

    This. Good groups will adapt as required.

    The irony of the change is that the less healing a healer can actually do pushes them further into irrelevance as a role. It makes the meta of all self-healing DPS look better than ever.
  • Sanguinor2
    Sanguinor2
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    CP5 wrote: »

    I was thinking that one since its quick to get to, but those fights are perfect examples as well, game was designed around this skill which hasn't changed much since launch, can't just butcher it and expect everything to keep working.

    Fair, tho getting to vCR+3 is Pretty fast, if you cant reach execute, well there must be something wrong with heals :)
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • CP5
    CP5
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    Sanguinor2 wrote: »
    CP5 wrote: »

    I was thinking that one since its quick to get to, but those fights are perfect examples as well, game was designed around this skill which hasn't changed much since launch, can't just butcher it and expect everything to keep working.

    Fair, tho getting to vCR+3 is Pretty fast, if you cant reach execute, well there must be something wrong with heals :)

    Just spam more springs, wait...
  • GarnetFire17
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    I don't see what the problem was. So they can spam healing springs so what? in PVP you can just put a negate on them or they just run out of resources. Maybe if they it was a bit strong they fine tune it but not nerf it into the ground.
  • Aznarb
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    cheemers wrote: »
    This patch will expose so many players who have up till now been able to never bother learning basic game mechanics and have hidden in large groups, monkey spamming a single ability. Adding nuance and a skill curve to effective healing has long been overdue, PvE and PvP. This might even require more than 2 healers in vet trials. Healers should be excited, they have a chance to show skill and excel, and might even have more roles in trials. But the ones shouting loudest are the ones secretly aware that they were one-buttoning their way into groups they didn't have any job really being in yet.

    And here we expose a guy who never do hard content.

    Still funny to read these post where they clearly have no clue about what they talk.
    Edited by Aznarb on July 8, 2019 3:25AM
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • DovahkiinHeart
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    I find it a little ironic considering OP said in another thread they made, "this is the closest I have come to vowing to never return to this malfunctioning mess ever again" and "please focus on providing an experience that is even bordering on playable instead of simply pushing out new content from the pipeline."
  • xeNNNNN
    xeNNNNN
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    I find it a little ironic considering OP said in another thread they made, "this is the closest I have come to vowing to never return to this malfunctioning mess ever again" and "please focus on providing an experience that is even bordering on playable instead of simply pushing out new content from the pipeline."

    Tbh the thread is either bait or a double standard at this point.

    Very few people even end game healers right now will agree with what this guy has said here.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • cheemers
    cheemers
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    I find it a little ironic considering OP said in another thread they made, "this is the closest I have come to vowing to never return to this malfunctioning mess ever again" and "please focus on providing an experience that is even bordering on playable instead of simply pushing out new content from the pipeline."

    Go through more of my posts bud and highlight 2 year old threads about performance, great relevant argument there lol. Let's see, what were you doing 2 years ago - ah that's right you hadn't even started playing the game :lol: Also I don't think the word ironic means what you think it does :wink:
    Edited by cheemers on July 8, 2019 7:39AM
    Youtube channel: https://youtube.com/channel/UCDQ7FrJ0AjMt2auffLEf_Pw

    PS4 EU - 18 characters, all DC
  • Olupajmibanan
    Olupajmibanan
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    The healing springs along with orb change is the most drastic change out of all patch.

    Both magicka and stamina DDs will have to change their skill bars and rotation. But gameplay stays the same.
    For tanks, nothing changes.
    But healers have to start anew. Healing springs as a healing spammable is basic design and game is designed around it. And those who got tired of years of healing springs spamming came up with Asylum Resto + Orbs spam idea. Guess what? Even this alternative healer playstyle got gutted. So in a single patch they destroy both, mainstream style of healing and also alternative one. They wanted to make healers important, but only thing I see is that they show absolute hate towards healers!!
  • mocap
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    don't know about trials, but i hate healers in PUG dungeons spaming springs with stupid Sanctuary set xd. Worst possible healers. This combo almost never works in most dungeons, due to players don't want to stay in small pack together... and that Snipe spamer guy prefer to shoot mobs miles away from group :D

    Though i don't understand making Rapid/Mutagen "self only" (recast for one other player). If you do all your "standartization", then make Rapid regen resto independant, or put Vigor in weapon tree too.
  • Olupajmibanan
    Olupajmibanan
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    New healing spammable = Combat Prayer.

    Can't wait to get flammed from dead DDs who did not stay in my Cbt Prayer cone.
  • Seraphayel
    Seraphayel
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    Be careful @cheemers , they're coming for you now.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Morgul667
    Morgul667
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    I didnt see that post coming
  • VioletVience
    VioletVience
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    I don't see what the problem was. So they can spam healing springs so what? in PVP you can just put a negate on them or they just run out of resources. Maybe if they it was a bit strong they fine tune it but not nerf it into the ground.

    Sorry but one negate cant resolve overheal issue in pvp, its really big problem with fights vs ball groups, springs too strong.
  • darkblue5
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    mocap wrote: »
    don't know about trials, but i hate healers in PUG dungeons spaming springs with stupid Sanctuary set xd. Worst possible healers. This combo almost never works in most dungeons, due to players don't want to stay in small pack together... and that Snipe spamer guy prefer to shoot mobs miles away from group :D

    Though i don't understand making Rapid/Mutagen "self only" (recast for one other player). If you do all your "standartization", then make Rapid regen resto independant, or put Vigor in weapon tree too.

    Bow vigor and weaponless snipe <3?
  • hasi
    hasi
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    New healing spammable = Combat Prayer.

    Can't wait to get flammed from dead DDs who did not stay in my Cbt Prayer cone.

    I can't wait to "spam" it again. In Vmol Hm I heard that the DDs, which mainly were StamNBs back then, complain about me "spamming" Combat Prayer.😂
    Now I don't have to say, that I am using Asylum and that Combat Prayer activates the Bonus - I can just spam.😈
  • TheGreatBlackBear
    TheGreatBlackBear
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    cheemers wrote: »
    This patch will expose so many players who have up till now been able to never bother learning basic game mechanics and have hidden in large groups, monkey spamming a single ability. Adding nuance and a skill curve to effective healing has long been overdue, PvE and PvP. This might even require more than 2 healers in vet trials. Healers should be excited, they have a chance to show skill and excel, and might even have more roles in trials. But the ones shouting loudest are the ones secretly aware that they were one-buttoning their way into groups they didn't have any job really being in yet.

    stfu
  • Yuke
    Yuke
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    Im almost crying, would never thought that ill see this day in my lifetime. Thank you zos from the bottom of my *** heart.
    Save Us, Microsoft.

    Noricum & Kitesquad™
    YT-Channel
  • themaddaedra
    themaddaedra
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    I'm entirely excited to see how many healers actually have zero clues of the damage sources they are healing lol.
    PC|EU
  • Lisutaris
    Lisutaris
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    To be more exact:

    There WILL BE NO HEALER MELTDOWN!


    The DDs are going to melt .... because of missing AoE healing springs AKA "I can stand in the stupid and will still survive".

    Not sure if I like the changes, because things will be more difficult afterwards. It's not cool for grps, which are trying to get some bosses/trials cleared ... and then the nerfclub hits very hard and you are back to ~1-2 months ago.

    There are enough ways to heal 12 ppl up again. Healing springs and orb spam was only very convenient.
    In terms of magicka effeciency,. healing springs spam is/was #1.
  • Seraphayel
    Seraphayel
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    Lisutaris wrote: »
    There are enough ways to heal 12 ppl up again. Healing springs and orb spam was only very convenient.
    In terms of magicka effeciency,. healing springs spam is/was #1.

    This is the case. It was convenient, easy to use and did too much for too little effort.

    The meltdown of DPS that now fear to build for sustain or throw in a HA once in a while to keep the flow of their resources... it's amusing.
    Edited by Seraphayel on July 8, 2019 11:47AM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • AbysmalGhul
    AbysmalGhul
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    Seraphayel wrote: »
    Lisutaris wrote: »
    There are enough ways to heal 12 ppl up again. Healing springs and orb spam was only very convenient.
    In terms of magicka effeciency,. healing springs spam is/was #1.

    This is the case. It was convenient, easy to use and did too much for too little effort.

    The meltdown of DPS that now fear to build for sustain or throw in a HA once in a while to keep the flow of their resources... it's amusing.

    Not really. I know better players will adapt to the healing changes. But that doesn't change the fact end game players such as myself are going to need an actual burst heal ticks through some of the harder content. Self healing only takes you so far. There's mechanics that require being healed to max HP to complete or bust damage mechanics or it's a wipe for the team (Ice tombs, shield phase, stomps etc etc etc) Sustain was never an issue for me in harder trials. I heavy attack for resources when I have to anyways. I feel overcasting and sustain will be a healer issue this next patch
  • rfennell_ESO
    rfennell_ESO
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    The main problem with healing (raid healing that is) in this game is they chose to make it spammy by not allowing targeting of heals.
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