overall, they seem to be taking a "ripping off the band-aid" approach with this one. not a bad idea, elsweyr's changes were insane and warranted some drastic changes.
i'll just read through the notes again and list anything here that sticks out to me.
necro changes: no major complaints here. looks like they want to make the whole corpse consumption mechanic more of a requirement for playing the class with the changes to graveyard.maybe siphon will be worth using now, etc. can't really speak for the changes in the other trees since i only play necro dps, and this class is the most linear by design yet.
bleeds being affected by resistances: fair enough
seeing some "spring cleaning" changes like stam based heals that were scaling off elfborn now scaling off precise strikes, which is appreciated. that bugfix for ground targeted abilities being queued up is long overdue. would like to mention that all the changes to sets are nice to see, though i doubt it will make much of a dent in the meta it's appreciated nontheless
dk changes: mostly fine with these, though it looks like sustain will be even more of a nightmare. molten whip should have had the weapon damage removed outright, but maybe stam builds will be less inclined to use it regardless.
nb changes dunno. are these good, bad? i don't play nb
sorc changes no direct stam sorc changes. oh well. can't speak for the mag/pet changes much i'm afraid.
templar changes: eclipse looks cool. total dark might help templar tanks a bit which is nice.
one hand and shield: i like the new defensive posture/absorb magic. pve tanks need everything they can get. ransack change is good.
dual wield: blade cloak is good i guess. never liked the ability, but it'll get more use now i suppose. hidden blade is just bizarre now. twin blade and blunt axe bleed getting buffed? yes please.
bow: here's the big one. volley nerf is long overdue. this ability has been absolutely insane for eons so this was coming from a mile away. i like the rapid fire buff, dunno if poison arrow needed a buff but i'll take it. snipe buff is omegalul but it's just 9% so whatever.
destro staff: destructive touch is a bit generic at base now but i guess it'll see more use. destructive clench will be used by no one. wall of elements nerf is fair, brings it more in line with the volley nerf.
fighter's guild: circle of protection has good changes, might use this on my stam healer next patch. flawless dawnbreaker is a big oof, i'm gonna miss the passive damage buff but it'll maybe encourage us to mix up our ults more in pve since flawless has always been a no brainer. don't get the changes to hunter at all but they look like improvements i guess. trap beast seems...good? dunno.
mages guild: 5 years later and entropy might finally be worth using hot damn. and fire rune too! dunno why this took 5 years but here we are at least.
undaunted: necrotic orb changes are great, my stam healer will enjoy that.
alliance war: vigor changes are fine. caltrops is a big oof but i'm okay with it, gives all stam builds access to easy major fracture which is nice.
that's everything that stood out to me. so my initial thoughts:
- eso is dead
- orsinium was the only good patch
- elder nerfs online
- except for the many buffs
- i only care about the changes that specifically affect me rather than considering the game as a whole
- probably the best patch ever added to the game
- hold on, no argonian buffs
- eso is dead
all in all a solid first pts patch.
Edited by Browiseth on July 7, 2019 8:30AM skingrad when zos
characters:
- EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
- EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
- EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
- EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
- EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
- EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
- EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
- EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
- EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
- EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
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