Enemoriana wrote: »Summoning daedra isn't illegal, until you use it for illegal things or lose control. Even Vanus Galerion do it.
And what is the problem? There are quite a lot of skills you can use in quest fights. They are not difficult, so even no need in most effective skills. And even not all necromantic skills are illegal. Why not use legal and weapon skills?
Darkandsinful wrote: »It's not right that you can't do quests without racking up thousands of gold in fines or to be killed on site. sorcerers summon demons yet they don't get fined for just doing a damn quest. And no they should not be nerfed. Numerous quests have you kill in front of guards even if you are helping the guards you get a bounty. that is just BS and needs to go away or be fixed
Darkandsinful wrote: »
so your argument is i have to change out my skills and play basically another class because i never know when im going to get nailed with a fight that may or may not get me killed by the people im helping.
Darkandsinful wrote: »do you even have a necromancer?r it's not just in the city that gets you bounties it's around NPC's in general even quest npc's when your on a damn quest in a solo instance.. Zone quests should not give you bounties in solo instances because your playing the class, Your commenting on things you don't even know about
Viscous119 wrote: »
Learn to manage your criminal act skills while in a city or around NPC people it's just that simple. Its YOUR FAULT if you can't manage your skillbar.
Darkandsinful wrote: »It's not right that you can't do quests without racking up thousands of gold in fines or to be killed on site. sorcerers summon demons yet they don't get fined for just doing a damn quest. And no they should not be nerfed. Numerous quests have you kill in front of guards even if you are helping the guards you get a bounty. that is just BS and needs to go away or be fixed
I found the bounties such a nuisance that I just took all those skills off both of my bars while leveling my Necro except my smash ultimate, and I only use my ulti when I know I won't get in trouble for it. I find the whole class kind of a disappointment tbh, and a huge double standard to make Necro get bounties when sorcs don't.
Since my Necro is also CP 810 now, I don't plan to play her anymore. Just not worth the hassle to me, and some class skills are still bugged. Definitely a personal preference thing, and my preference is for the other classes that can use ALL their skills without getting attacked or having to pay for it with gold. YMMV.
Deloth_Vyrr wrote: »
If you think its a double standard you don't understand Elder Scrolls lore I'm afraid. Which is fine, but if you read the posts in this thread you'll learn there is no double standard in class design. It follows the lore perfectly fine, one is illegal, the other is not.
Deloth_Vyrr wrote: »As has been said. There is nothing technically illegal about Daedric summoning in Elder Scrolls lore so long as you don't use said Daedra for nefarious purposes. Necromancy on the other hand is illegal to even study in most provinces, let alone perform.
And what most folks do is keep 1 of their bars set up with no moves that are a criminal act, and just use that bar when questing somewhere where you could get in trouble. To answer your question, yes it is intended that you have to "hide" the fact that you are a Necromancer when you are out in public. That's why the whole criminal act mechanic was added to those abilities, to prevent you from using those abilities in towns and other public areas.
Deloth_Vyrr wrote: »
If you think its a double standard you don't understand Elder Scrolls lore I'm afraid. Which is fine, but if you read the posts in this thread you'll learn there is no double standard in class design. It follows the lore perfectly fine, one is illegal, the other is not.
Darkandsinful wrote: »It's not right that you can't do quests without racking up thousands of gold in fines or to be killed on site. sorcerers summon demons yet they don't get fined for just doing a damn quest. And no they should not be nerfed. Numerous quests have you kill in front of guards even if you are helping the guards you get a bounty. that is just BS and needs to go away or be fixed
Darkandsinful wrote: »i don't have problem with getting a bounty in the cities. you click the spell that is on you. but when your doing for example the rivenspire quest where you name the new queen and go to doomcrag. and you kill the bad guy yet everybody there puts a damn bounty on your head. thats not right. and it's not just that quest. i've encountered it at least once in every zone.where one of the npc's you fight with freaks out
Deloth_Vyrr wrote: »If you think its a double standard you don't understand Elder Scrolls lore I'm afraid.
anitajoneb17_ESO wrote: »
Come on. Get off your High Lore Armchair for a sec and use some brain.
In Skyrim we could not even walk in towns with our weapons drawn. The guards and inhabitants would teach us a lecture straight away. In ESO we can walk around with summoned daedras ?
It's just plain inconsistent and makes zero sense - lorewise or otherwise.
I'm not saying necromancers should be able to do whatever they wish. I'm saying that sorcs should not be allowed to walk in towns with summoned daedras, that werewolves should not be allowed in towns, that you should be forced to manage your "vampire skin" when walking in towns, etc. I understand that all of this isn't easily compatible with the "MMO format", but it's all completely inconsistent as it is, nonetheless.
anitajoneb17_ESO wrote: »
that's hardly a real gameplay consequence.
anitajoneb17_ESO wrote: »
why do they have to be seperate? the most immersive games have the lore service the gameplay in a natural and enjoyable way
that's kinda the point of the story and the lore. to give context for you know...the game part of the game. the part that you play.
anitajoneb17_ESO wrote: »
I agree. I was just replying to those saying that the status of sorcs and necros are both consistent with the lore, just because daedras and revived cadavers are not technically the same thing. I just disagree with that. It's totally inconsistent with other Elder Scrolls games.
That being said, I'm not for necromancy tolerance, but against sorc / werewolves / vampire tolerance :-)
ZOS is totally inconsistent with all those, and probably more.