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Since bash now scales out of higher resources why not do the same to weapon attacks ?

Juhasow
Juhasow
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I mean why not ? Previously one of the argument would be something like : "well it is kinda silly that You use animation of physical attack and it scales from magicka" but now since that rule was broken and bash dmg will also scale from max magicka/spell dmg when those are higher then stam/wep dmg why not do the same to weapon attacks ? It would bring some refreshment and would allow for certain mag builds to run again with dual wield for example more often and who knows maybe someone would even find a way to use staffs effectively on stam setups. Personally I am kinda missing good old PvE magplar with dual wield as one of the alternatives but ever since light attacks started to be so significant part of the DPS , setups like that are no longer viable. Would be kinda nice to see it coming closer to the meta setups in terms of DPS.
  • leepalmer95
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    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Juhasow
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    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.
    Edited by Juhasow on July 1, 2019 2:02PM
  • jaws343
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    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    Bash is not a weapon skill, nor is it relegated to a single weapon type.
  • Juhasow
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    jaws343 wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    Bash is not a weapon skill, nor is it relegated to a single weapon type.

    Well You could say the same about weapon light attacks.
    Edited by Juhasow on July 1, 2019 2:08PM
  • jaws343
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    Juhasow wrote: »
    jaws343 wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    Bash is not a weapon skill, nor is it relegated to a single weapon type.

    Well You could say the same about weapon light attacks.

    No, you cannot. The weapons are literally causing the damage of light attacks. It's why ranged weapons have ranged attacks and melee weapons have melee attacks. Bashing is done, always at melee range, and by any weapon, and it costs resources to use. It is nothing like light/heavy attacks at all.
    Edited by jaws343 on July 1, 2019 2:13PM
  • leepalmer95
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    Juhasow wrote: »
    jaws343 wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    Bash is not a weapon skill, nor is it relegated to a single weapon type.

    Well You could say the same about weapon light attacks.

    Yeah but bash is a universal type thing, it does make sense that bashing on a magicka build should do more than 500 dmg.

    Having light attack from an inferno staff scaling with stamina doesn't really make sense. The skill all scale with magicka.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Juhasow
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    Juhasow wrote: »
    jaws343 wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    Bash is not a weapon skill, nor is it relegated to a single weapon type.

    Well You could say the same about weapon light attacks.

    Yeah but bash is a universal type thing, it does make sense that bashing on a magicka build should do more than 500 dmg.

    Having light attack from an inferno staff scaling with stamina doesn't really make sense. The skill all scale with magicka.

    And dealing damage scaled out of magicka and spell damage by physically hitting someone with wooden stave makes sense ? Come on now.
    Edited by Juhasow on July 1, 2019 2:52PM
  • leepalmer95
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    Juhasow wrote: »
    Juhasow wrote: »
    jaws343 wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    Bash is not a weapon skill, nor is it relegated to a single weapon type.

    Well You could say the same about weapon light attacks.

    Yeah but bash is a universal type thing, it does make sense that bashing on a magicka build should do more than 500 dmg.

    Having light attack from an inferno staff scaling with stamina doesn't really make sense. The skill all scale with magicka.

    And dealing damage scaled out of magicka by physically hitting someone with wooden stave makes sense ? Come on now.

    Think of it like you are hitting them with magic or something.

    Honestly it doesn't have to make sense per say but making light attacks scale on whichever highest is just not really needed.

    And honestly it's only really beneficial to magicka.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Juhasow
    Juhasow
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    Juhasow wrote: »
    Juhasow wrote: »
    jaws343 wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    Bash is not a weapon skill, nor is it relegated to a single weapon type.

    Well You could say the same about weapon light attacks.

    Yeah but bash is a universal type thing, it does make sense that bashing on a magicka build should do more than 500 dmg.

    Having light attack from an inferno staff scaling with stamina doesn't really make sense. The skill all scale with magicka.

    And dealing damage scaled out of magicka by physically hitting someone with wooden stave makes sense ? Come on now.

    Think of it like you are hitting them with magic or something.

    Honestly it doesn't have to make sense per say but making light attacks scale on whichever highest is just not really needed.

    And honestly it's only really beneficial to magicka.

    Come on now You're just trying to justify lack of logic by making even less logic. When You bash someone with a stave there isnt much of a magic involved into that. You're physically hitting someone with a wooden stave. It made total sense to deal that 500 damage with stave bash since You're a mage and physical strenght which bash is based on is not mages main asset. Making bash scaled of higher resource is also not really needed yet here we are so why not push it further.
    Edited by Juhasow on July 1, 2019 2:55PM
  • leepalmer95
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    Juhasow wrote: »
    Juhasow wrote: »
    Juhasow wrote: »
    jaws343 wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    Bash is not a weapon skill, nor is it relegated to a single weapon type.

    Well You could say the same about weapon light attacks.

    Yeah but bash is a universal type thing, it does make sense that bashing on a magicka build should do more than 500 dmg.

    Having light attack from an inferno staff scaling with stamina doesn't really make sense. The skill all scale with magicka.

    And dealing damage scaled out of magicka by physically hitting someone with wooden stave makes sense ? Come on now.

    Think of it like you are hitting them with magic or something.

    Honestly it doesn't have to make sense per say but making light attacks scale on whichever highest is just not really needed.

    And honestly it's only really beneficial to magicka.

    Come on now You're just trying to justify lack of logic by making even less logic. When You bash someone with a stave there isnt much of a magic involved into that. You're physically hitting someone with a wooden stave. It made total sense to deal that 500 damage with stave bash since You're a mage and physical strenght which bash is based on is not mages main asset. Making bash scaled of higher resource is also not really needed yet here we are so why not push it further.

    Oh i'm sorry?

    I didn't realise logic was such an important things in a game where I can die and revive, wiggle my hands and summon a meteor from the sky or turn into a 20ft undead monster.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Juhasow
    Juhasow
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    jaws343 wrote: »
    Juhasow wrote: »
    jaws343 wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    Bash is not a weapon skill, nor is it relegated to a single weapon type.

    Well You could say the same about weapon light attacks.

    No, you cannot. The weapons are literally causing the damage of light attacks. It's why ranged weapons have ranged attacks and melee weapons have melee attacks. Bashing is done, always at melee range, and by any weapon, and it costs resources to use. It is nothing like light/heavy attacks at all.

    Well same as weapons are literally causing damage of Your bash attack yet from now on even 2 handed greatsword bash will deal damage based on Your max magicka and spell damage if those are higher. Range have nothing to do with it. It's just internal rule for the bash same as weapon attacks have their separate rules for range but range is not stricly bound to damage scaling. Same goes for cost it have nothing to do with damage scaling. You just give unrelated arguments to justify Your logic but that doesnt make Your logic any more valid.
    Edited by Juhasow on July 1, 2019 3:03PM
  • Juhasow
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    Juhasow wrote: »
    Juhasow wrote: »
    Juhasow wrote: »
    jaws343 wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    Bash is not a weapon skill, nor is it relegated to a single weapon type.

    Well You could say the same about weapon light attacks.

    Yeah but bash is a universal type thing, it does make sense that bashing on a magicka build should do more than 500 dmg.

    Having light attack from an inferno staff scaling with stamina doesn't really make sense. The skill all scale with magicka.

    And dealing damage scaled out of magicka by physically hitting someone with wooden stave makes sense ? Come on now.

    Think of it like you are hitting them with magic or something.

    Honestly it doesn't have to make sense per say but making light attacks scale on whichever highest is just not really needed.

    And honestly it's only really beneficial to magicka.

    Come on now You're just trying to justify lack of logic by making even less logic. When You bash someone with a stave there isnt much of a magic involved into that. You're physically hitting someone with a wooden stave. It made total sense to deal that 500 damage with stave bash since You're a mage and physical strenght which bash is based on is not mages main asset. Making bash scaled of higher resource is also not really needed yet here we are so why not push it further.

    Oh i'm sorry?

    I didn't realise logic was such an important things in a game where I can die and revive, wiggle my hands and summon a meteor from the sky or turn into a 20ft undead monster.

    Even things You're mentioned are based around certain logic inside the game and its lore and have their rules. You are mistaking realism with logic and in fantasy games those 2 are not tied together and even unrealistic things still follows some logic. For example You can throw that meteor from the sky because You've joined mages guild and then You've advanced in their arcanes by possesing the knowledge scattered accros the lands by reading the lorebooks. That may not sound realistic but it surely sound logical from the game perspective.
    Edited by Juhasow on July 1, 2019 3:14PM
  • Insco851
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    This would completely offset the balance between staves and melee weapons on mag toons. You’d have 3-5k s/d on max mag toons and the LA would hit harder than it does now on staves. Plus all the other abilities would scales as well. Staves would be completely outshined.
  • Juhasow
    Juhasow
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    Insco851 wrote: »
    This would completely offset the balance between staves and melee weapons on mag toons. You’d have 3-5k s/d on max mag toons and the LA would hit harder than it does now on staves. Plus all the other abilities would scales as well. Staves would be completely outshined.

    What ? No it wouldnt hit harder then it does now on staves. I dont know where is Your math coming from if there was any math made before You've posted that comment. Champion points itself and fact those weapon attacks would still deal physical dmg would easily hold it from outshining staves. It would still be behind just less behind then it is right now.
    Edited by Juhasow on July 1, 2019 3:25PM
  • katorga
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    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    The description confuses me. It sounds like only the ultimate bash will scale with either resource pool, not the normal bash. Because they specifically say the special bash augment now scales with weapon/stamina. And what the heck is the special bash augment:
    The special Bash augment will now use both your Weapon Damage and Stamina, rather than just Weapon Damage.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    katorga wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    The description confuses me. It sounds like only the ultimate bash will scale with either resource pool, not the normal bash. Because they specifically say the special bash augment now scales with weapon/stamina. And what the heck is the special bash augment:
    The special Bash augment will now use both your Weapon Damage and Stamina, rather than just Weapon Damage.

    i thought it meant the bashing glyph, the one that gives you 288 weapon damage on your bash only, but nope, ingame, it is still only weapon damage. we really need clarification on this.
  • Deathlord92
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    Yup completely agree.
  • Juhasow
    Juhasow
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    katorga wrote: »
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    The description confuses me. It sounds like only the ultimate bash will scale with either resource pool, not the normal bash. Because they specifically say the special bash augment now scales with weapon/stamina. And what the heck is the special bash augment:
    The special Bash augment will now use both your Weapon Damage and Stamina, rather than just Weapon Damage.

    Read whole patch notes including general part of combat & gameplay. They said quote "Bash now scales dynamically in damage, using your Weapon or Spell Damage as well as your Stamina or Magicka, rather than the previous scaling of only using your Weapon Damage. Its total power has been kept the same, but now requires an even balance of these stats to keep the damage the same since it will also require Stamina or Magicka to scale as well."
  • BlackMadara
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    This bash change is strange, and defies the pre-established logic of the game. Bash is a physical action and it makes sense, and adds build diversity, that it scaled only off weapon damage. If they ate going agaisnt the original design and logic behind bash, they should just go all the way with light and heavy attacks, but I disagree with this change.

    Also, it doesn't change the fact that the Necro bash can be spammed without regard to the GCD for spells, which is the main issue with its damage.

    The passive change to weapon damage instead of a 100% for bash nerfs SnB bash weave offense, which is already a high cost type of offense. For example, bash previously scaled at 50% of weapon damage. If a build had 4000 weapon damage, bash damage would be 2000, and 4000 with SnB. Now it will be 2500 damage, max.

    It'll probably be less due to them changing the scaling and even following the previous equation the new passive would just add 250 damage to the bash (50% of 500 spell or weapon damage.)That is a huge nerf for the stamina cost.
  • Vietfox
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    As a DW magblade main i totally support this.
  • Savos_Saren
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    While they're at it- make the "Sword and Board" passive in the one-hand and shield line apply 5% spell damage, too. Or they could just nerf/buff it to 2.5% weapon and spell damage.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Swen_von_Walhallion
    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    bash still scale from stamina as before only if you have 1h/s eqviped you get BONUS wpn or spell dmg to it. when you bash some1 with staff its still scaled from stamina but you dont get this bonus from shield and board skill linie.
    Adraria Argentum Draco - imperial Stamplar
    Bevdyen Tus Ntxhuav - Orc Stamplar
    Celestun Ira Dei- Imperial Tankplar
    Halldis Rautt Höfuð- Nord Tankplar
    Misawa Yoshike - Breton Healplar
    Lae'ozhael - Dunmer Magplar
  • John_Falstaff
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    Juhasow wrote: »
    Ultimate have always scaled with both.

    It'll suck on a mag nec because you don't have 35k stam.

    @leepalmer95 have You read whole patch notes ? My comment have nothing to do with necro ulti. Regular bash will now also scale from higher resource meaning that if You are mag based build and You bash with stave it'll scale from magicka and spell dmg. What I am saying is that since they did that now it would be also nice to do the same for weapon attacks.

    bash still scale from stamina as before only if you have 1h/s eqviped you get BONUS wpn or spell dmg to it. when you bash some1 with staff its still scaled from stamina but you dont get this bonus from shield and board skill linie.

    No, you're reading different section of patch notes. Changes for Combat & Abilities -> General state that bash "...now scales dynamically in damage, using your Weapon or Spell Damage as well as your Stamina or Magicka, rather than the previous scaling of only using your Weapon Damage." It's not specific to necro bash or S&B passives.

    Frankly, I find it a stupid change. Rather than scale other weapon abilities in similar way, I'd rather revert this change, it makes little sense for a frail mage to bash someone with a staff and do more damage than a hulking fighter.
    Edited by John_Falstaff on July 2, 2019 8:22AM
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