Maintenance for the week of September 15:
• PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

Pummeling Goliath/Sword&Board Bash damage changes.

Nicalas
Nicalas
✭✭✭
The effect of the new S&B passive flat damage change.


Unbuffed Sword and Board Screen_Shot_2019-07-01_at_6.18.42_AM.png

Unbuffed Two Handed Screen_Shot_2019-07-01_at_6.17.57_AM.png


Edited by Nicalas on July 1, 2019 1:06PM
  • UndeniablyAVG
    UndeniablyAVG
    ✭✭✭✭
    What were these numbers before the nerf?
    PS4 EU - Daggerfall Covenant
    PSN - N_O_B_L_E-

    https://www.youtube.com/channel/UCqUlYStV91gCyNgVjSjapbw
  • Nicalas
    Nicalas
    ✭✭✭
    What were these numbers before the nerf?

    Take the 2nd number and increase it by 100 percent.
  • LeglessUK
    LeglessUK
    ✭✭✭
    Nicalas wrote: »
    What were these numbers before the nerf?

    Take the 2nd number and increase it by 100 percent.

    Your maths is terrible :(
  • Nicalas
    Nicalas
    ✭✭✭
    LeglessUK wrote: »
    Nicalas wrote: »
    What were these numbers before the nerf?

    Take the 2nd number and increase it by 100 percent.

    Your maths is terrible :(

    No my math isn't terrible. As goliath is usually back bar on 2H and then swapped to SB bar it's pretty easy to know that if my SB passive increases my damage by 100 percent. I can add 5700+5700 and that is a pretty good estimation of what the SB tooltip was pre passive change. The SB bar has slightly less overall weapon damage so it's actually probably a bit less than that.

    What I'm trying to show is that the new SB passive now gives no advantage to the bash build outside of the cost reduction. The 500 added damage only brings it in line with other skill lines like 2H/DW for overall damage.

    Screen_Shot_2019-06-05_at_9.43.48_PM.png

    Here is a screenshot of a tooltip fully buffed pre nerfs on a SB bar. 500 Balorgh proc, Ravager, 3x gold infused bash damage glyphs.

    Edited by Nicalas on July 1, 2019 1:06PM
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nicalas wrote: »
    LeglessUK wrote: »
    Nicalas wrote: »
    What were these numbers before the nerf?

    Take the 2nd number and increase it by 100 percent.

    Your maths is terrible :(

    No my math isn't terrible. As goliath is usually back bar on 2H and then swapped to SB bar it's pretty easy to know that if my SB passive increases my damage by 100 percent. I can add 5700+5700 and that is a pretty good estimation of what the SB tooltip was pre passive change. The SB bar has slightly less overall weapon damage so it's actually probably a bit less than that.

    What I'm trying to show is that the new SB passive now gives no advantage to the bash build outside of the cost reduction. The 500 added damage only brings it in line with other skill lines like 2H/DW for overall damage.

    Screen_Shot_2019-06-05_at_9.43.48_PM.png

    Here is a screenshot of a tooltip fully buffed pre nerfs on a SB bar. 500 Balorgh proc, Ravager, 3x gold infused bash damage glyphs.

    Is the first pictures fully buffed as well?

    I don't think the dmg will have been nerfed to a big extent as you make it seem.

    Sure s&b doesn't double the dmg anymore but now stamina buffs it as well. So yeah it's a nerf but not that much of a nerf.

    Maybe the pure 7k wpn dmg stacks took a noticable hit, but to a generic build with 4-5k wpn dmg and 30k-40k stam it shouldn't be too much of a nerf.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • DreadDaedroth
    DreadDaedroth
    ✭✭✭✭✭
    Wow to adjust the Necromancer ultimate they ruined the 1h/shield skill too, thanks for whines!
  • Nicalas
    Nicalas
    ✭✭✭
    Is the first pictures fully buffed as well?

    I don't think the dmg will have been nerfed to a big extent as you make it seem.

    Sure s&b doesn't double the dmg anymore but now stamina buffs it as well. So yeah it's a nerf but not that much of a nerf.

    Maybe the pure 7k wpn dmg stacks took a noticable hit, but to a generic build with 4-5k wpn dmg and 30k-40k stam it shouldn't be too much of a nerf.

    The first pictures were taken unbuffed from a slightly different build I had been running that was more focused on sustained bashing.

    I was just trying to see how the new passive scaled the ultimate. As you can see all it does is now bring it in line with the other weapon lines. It previously doubled the tooltip damage when ran with S&B.

    I did put on the 25k build and then added a max stamina set over a sustain set. Increasing overall stamina by 4k without sacrificing any previous damage.

    Screen_Shot_2019-07-01_at_8.12.48_AM.png

    With the same damage procs+4k additional stamina this is the current tooltip after passive changes.

  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nicalas wrote: »
    Is the first pictures fully buffed as well?

    I don't think the dmg will have been nerfed to a big extent as you make it seem.

    Sure s&b doesn't double the dmg anymore but now stamina buffs it as well. So yeah it's a nerf but not that much of a nerf.

    Maybe the pure 7k wpn dmg stacks took a noticable hit, but to a generic build with 4-5k wpn dmg and 30k-40k stam it shouldn't be too much of a nerf.

    The first pictures were taken unbuffed from a slightly different build I had been running that was more focused on sustained bashing.

    I was just trying to see how the new passive scaled the ultimate. As you can see all it does is now bring it in line with the other weapon lines. It previously doubled the tooltip damage when ran with S&B.

    I did put on the 25k build and then added a max stamina set over a sustain set. Increasing overall stamina by 4k without sacrificing any previous damage.

    Screen_Shot_2019-07-01_at_8.12.48_AM.png

    With the same damage procs+4k additional stamina this is the current tooltip after passive changes.

    Hmm thats weird it shouldn't of straight up halved.

    Oh well i'm kind of glad bash is nerfed.


    Not very please the class outside of bash is useless, broken and buggy.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Nicalas
    Nicalas
    ✭✭✭
    Wow to adjust the Necromancer ultimate they ruined the 1h/shield skill too, thanks for whines!

    I think this is the real problem.
  • Sanct16
    Sanct16
    ✭✭✭✭✭
    ✭✭
    Wow to adjust the Necromancer ultimate they ruined the 1h/shield skill too, thanks for whines!
    Bashing wasn't really a relevant mechanic in terms of damage tho.
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    Sanct16 wrote: »
    Wow to adjust the Necromancer ultimate they ruined the 1h/shield skill too, thanks for whines!
    Bashing wasn't really a relevant mechanic in terms of damage tho.

    In PvP it is, but SnB overperformans in PvP. More nerfs are needed, but this was a necessary start.
  • Shadowasrial
    Shadowasrial
    ✭✭✭✭✭
    I’m sorry but a shield bash should stun and do minor damage compared to getting hit by a big ass *** sword. So this was needed
  • Mr_Walker
    Mr_Walker
    ✭✭✭✭✭
    ✭✭✭✭
    Good move, this only makes tanks less palatable to play overland, more of it, I look forward to the day we have a 4 hour queue to play as a dps in a dungeon.
Sign In or Register to comment.