Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Enemies casting their abilities/spells whilst moving.
Userid: @KilnerdyneServer: PC / EU
Location: Time Trials, Dungeons
Ticket ID: 190630-002828
When: An Enemy starts to cast one of their damage abilities (e.g. Arrow Spray, Stomp, Flame Wheel)
Everytime?: No, but very often especially in Arenas such as DSA and BRP.
What happens: The Enemy starts casting their ability but also runs or travels across the Area/Arena whilst casting it. The Enemy is completely invulnerable to Damage or Interruption. Once the Enemy has finished casting their ability they will teleport (or run at super-speed) back to the place where they began casting. (Note: The Enemy is infact not moving whatsoever, it only appears they are moving on the client's screen. This is why they cannot be targetted whilst they are casting+running.) This is making vMA, vDSA, vBRP extremely annoying to complete.
What is meant to happen: The Enemy casts their ability where they stand and are able to be possibly interrupted or damaged.
Since when has this been happening: Elsweyr Chapter
Edited by Kilnerdyne on June 30, 2019 2:27PM