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Enemies casting their abilities/spells whilst moving.

Kilnerdyne
Kilnerdyne
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Userid: @Kilnerdyne
Server: PC / EU
Location: Time Trials, Dungeons
Ticket ID: 190630-002828

When: An Enemy starts to cast one of their damage abilities (e.g. Arrow Spray, Stomp, Flame Wheel)
Everytime?: No, but very often especially in Arenas such as DSA and BRP.
What happens: The Enemy starts casting their ability but also runs or travels across the Area/Arena whilst casting it. The Enemy is completely invulnerable to Damage or Interruption. Once the Enemy has finished casting their ability they will teleport (or run at super-speed) back to the place where they began casting. (Note: The Enemy is infact not moving whatsoever, it only appears they are moving on the client's screen. This is why they cannot be targetted whilst they are casting+running.) This is making vMA, vDSA, vBRP extremely annoying to complete.
What is meant to happen: The Enemy casts their ability where they stand and are able to be possibly interrupted or damaged.
Since when has this been happening: Elsweyr Chapter
Edited by Kilnerdyne on June 30, 2019 2:27PM
  • Kilnerdyne
    Kilnerdyne
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    It's been 3 weeks, any news on this at all?
  • SodanTok
    SodanTok
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    If I am not mistaken this is the desync bug, which they claim they fixed on PTS.
    So news is, live patches aint important enough
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