It used to be, we entered dungeons manually and players could remain in the instance for as much time as they want even if other group members leave. I think it is still this way on PC, but not on Consoles.
However there are at least 4 dungeons that I know of that are problems to complete simply because of this timer.
That timer could be extended, or it could be removed. What is the harm in someone staying in the dungeon a bit longer? Why is there some insta port? I don't really see a valid reason why it was implemented in the first place. Maybe for a quick exit out of the dungeon once completed, maybe.
That timer could be extended, or it could be removed. What is the harm in someone staying in the dungeon a bit longer? Why is there some insta port? I don't really see a valid reason why it was implemented in the first place. Maybe for a quick exit out of the dungeon once completed, maybe.
ZOS can only create so many instances for dungeons. And as current performance problems imply they are already running out of server capacity. Someone staying in the dungeon to smell the flowers is preventing four other people from porting in.
Hello everyone.
I came here to complain about the dungeon exit timer. It hasn't really been an issue before (not too often, at least) - in fact, it saved me a couple seconds/hundreds of gold needed to teleport out of the dungeon.
But in the end, this feature is flawed. Why is it flawed? It is flawed because it makes you leave the dungeon that you can't get back into so you could finish the dungeon quest. And begging other players doesn't really help, sadly. Even when you're playing with your acquaintances. And I don't often get to play with my actual friends that are willing to wait for me.
Today I crashed and ported back into the dungeon right as three other random players finished off the boss and left. Then I had a satisfactory run (vWGT), and right after we finished the last boss all three other members left immediately. I teleported off the roof to finish the quest and got removed from the dungeon right as I was about to speak to Sister Terran Arminus.
Can we please do something about it @ZOS_GinaBruno @ZOS_RichLambert ? I'm sorry for @-ing both of you, but I don't know who I'm supposed to mention (perhaps you could give us a list of specific zos employees?)
Hopefully grateful in advance,
Ivan04
And begging other players doesn't really help, sadly
ZOS can only create so many instances for dungeons. And as current performance problems imply they are already running out of server capacity. Someone staying in the dungeon to smell the flowers is preventing four other people from porting in.