Don't play on PC but on console.
On console the bar swap mechanic is shown by a little blue icon on your buff bar.
It also creates a big blue circle around your character that if ignored will kill everyone...
I found it pretty obvious.
Hoarfrost will slow your character down and you also get a notification to shed hoarfrost.
When shed it looks like a little blue circle on the ground that someone must run into.
You don't need a single add on to clear content or be aware of raid mechanics.
Us lowly console plebs clear too:p
Donny_Vito wrote: »You might actually try getting rid of all the add-ons and see what it's like in it's "true" form for a lack of a better term. Like one of the previous posters, I play on console too. In my opinion, console players have it a bit harder and therefore tend to be able to visually identify mechanics better as they come. Please, do not take this as a PC vs console post because it is far from that. I'm merely stating that you are forced to identify the full lifespan of a mechanic if you want to clear the hardest of content.
When I say "full lifespan of a mechanic" I'm talking about from the very start (where you start seeing the boss move an arm or re-position his body giving you the cue that the mechanic is coming) to the very end (knowing exactly how long the mechanic lasts). Add-ons are probably a great source of help when dealing with these mechanics, but I can only assume they make you complacent. You only block when told to. You only roll dodge when told to. You move when told to. So my challenge to you is to turn off these add-ons and learn the mechanics like us console plebs (just a joke referencing your last comment). Once you actually learn the mechanics, then you won't be so reliant of these add-ons and my guess is you'll learn to use the add-ons as a secondary measure to identify mechanics rather than your eyes/ears as the primary measure to identify.
wishlist14 wrote: »Donny_Vito wrote: »You might actually try getting rid of all the add-ons and see what it's like in it's "true" form for a lack of a better term. Like one of the previous posters, I play on console too. In my opinion, console players have it a bit harder and therefore tend to be able to visually identify mechanics better as they come. Please, do not take this as a PC vs console post because it is far from that. I'm merely stating that you are forced to identify the full lifespan of a mechanic if you want to clear the hardest of content.
When I say "full lifespan of a mechanic" I'm talking about from the very start (where you start seeing the boss move an arm or re-position his body giving you the cue that the mechanic is coming) to the very end (knowing exactly how long the mechanic lasts). Add-ons are probably a great source of help when dealing with these mechanics, but I can only assume they make you complacent. You only block when told to. You only roll dodge when told to. You move when told to. So my challenge to you is to turn off these add-ons and learn the mechanics like us console plebs (just a joke referencing your last comment). Once you actually learn the mechanics, then you won't be so reliant of these add-ons and my guess is you'll learn to use the add-ons as a secondary measure to identify mechanics rather than your eyes/ears as the primary measure to identify.
Well aparently you get better tells for debuffs in trials on console because not much 8s showing for me and im suspicious that it may be lag....im from australia. Ty for yiur response i appreciate it.
wishlist14 wrote: »Donny_Vito wrote: »You might actually try getting rid of all the add-ons and see what it's like in it's "true" form for a lack of a better term. Like one of the previous posters, I play on console too. In my opinion, console players have it a bit harder and therefore tend to be able to visually identify mechanics better as they come. Please, do not take this as a PC vs console post because it is far from that. I'm merely stating that you are forced to identify the full lifespan of a mechanic if you want to clear the hardest of content.
When I say "full lifespan of a mechanic" I'm talking about from the very start (where you start seeing the boss move an arm or re-position his body giving you the cue that the mechanic is coming) to the very end (knowing exactly how long the mechanic lasts). Add-ons are probably a great source of help when dealing with these mechanics, but I can only assume they make you complacent. You only block when told to. You only roll dodge when told to. You move when told to. So my challenge to you is to turn off these add-ons and learn the mechanics like us console plebs (just a joke referencing your last comment). Once you actually learn the mechanics, then you won't be so reliant of these add-ons and my guess is you'll learn to use the add-ons as a secondary measure to identify mechanics rather than your eyes/ears as the primary measure to identify.
Well aparently you get better tells for debuffs in trials on console because not much 8s showing for me and im suspicious that it may be lag....im from australia. Ty for yiur response i appreciate it.
Actually, there is a good chance you're right about that. Every Aussie player that I raid with suffers from extraordinary latency issues. They tend to be even better overall players than the rest of us on console because they can't even rely on seeing the AoE go out or the visible effects in time. They have to learn to watch the boss for changes in posture that indicate a mechanic is about to happen, which makes them really well attuned to the true bossfight mechanics. Try tap-targeting the boss, which gives it a bright white silhouetted outline, and makes any changes in posture really easy to see, then learn how those changes in posture change with each mechanic.
wishlist14 wrote: »Donny_Vito wrote: »You might actually try getting rid of all the add-ons and see what it's like in it's "true" form for a lack of a better term. Like one of the previous posters, I play on console too. In my opinion, console players have it a bit harder and therefore tend to be able to visually identify mechanics better as they come. Please, do not take this as a PC vs console post because it is far from that. I'm merely stating that you are forced to identify the full lifespan of a mechanic if you want to clear the hardest of content.
When I say "full lifespan of a mechanic" I'm talking about from the very start (where you start seeing the boss move an arm or re-position his body giving you the cue that the mechanic is coming) to the very end (knowing exactly how long the mechanic lasts). Add-ons are probably a great source of help when dealing with these mechanics, but I can only assume they make you complacent. You only block when told to. You only roll dodge when told to. You move when told to. So my challenge to you is to turn off these add-ons and learn the mechanics like us console plebs (just a joke referencing your last comment). Once you actually learn the mechanics, then you won't be so reliant of these add-ons and my guess is you'll learn to use the add-ons as a secondary measure to identify mechanics rather than your eyes/ears as the primary measure to identify.
Well aparently you get better tells for debuffs in trials on console because not much 8s showing for me and im suspicious that it may be lag....im from australia. Ty for yiur response i appreciate it.
Actually, there is a good chance you're right about that. Every Aussie player that I raid with suffers from extraordinary latency issues. They tend to be even better overall players than the rest of us on console because they can't even rely on seeing the AoE go out or the visible effects in time. They have to learn to watch the boss for changes in posture that indicate a mechanic is about to happen, which makes them really well attuned to the true bossfight mechanics. Try tap-targeting the boss, which gives it a bright white silhouetted outline, and makes any changes in posture really easy to see, then learn how those changes in posture change with each mechanic.
I play on PC, I don't use any combat mod and that also how I do it.
I've learn that in many mmorpg I've play, but here because of mod lot of ppl are bad and lazy.
Each boss skill as an unique animation, tank or healer (depend the boss) have to pay attention to it and say what to do (dodge, block, run, pack, etc..)
I'm the main healer of my group and most of the time I'm the one who take care to pattern for the group and announce it to people.
@OP : You don't have to know every buff/debuff ppl get one them.
If they know the strat (and they should) they also know what to do or which debuff they've.
For the buff part it's just a part of rotation from themselves, healer and tank synergy.
Learning pattern is a bit harder than rely on a mod at the start, but most of the time I can say what to do before the combat add-on of our tank even announce it (when it does, it does not work on every pattern).
Here is my advice, you're free to take it or not :
- Disable all addon, they just block the view
- Disable any number generator (dmg, heal, hot..), same, useless and can cause fps drop on low config
- Disable useless visual effect so you've a better view on what happen (let particle at 1k+ or you'll miss some pattern)
- Don't give up and practice, if it's your 1st time learning pattern it can be tedious at the start.
Good luck ^^
wishlist14 wrote: »Donny_Vito wrote: »You might actually try getting rid of all the add-ons and see what it's like in it's "true" form for a lack of a better term. Like one of the previous posters, I play on console too. In my opinion, console players have it a bit harder and therefore tend to be able to visually identify mechanics better as they come. Please, do not take this as a PC vs console post because it is far from that. I'm merely stating that you are forced to identify the full lifespan of a mechanic if you want to clear the hardest of content.
When I say "full lifespan of a mechanic" I'm talking about from the very start (where you start seeing the boss move an arm or re-position his body giving you the cue that the mechanic is coming) to the very end (knowing exactly how long the mechanic lasts). Add-ons are probably a great source of help when dealing with these mechanics, but I can only assume they make you complacent. You only block when told to. You only roll dodge when told to. You move when told to. So my challenge to you is to turn off these add-ons and learn the mechanics like us console plebs (just a joke referencing your last comment). Once you actually learn the mechanics, then you won't be so reliant of these add-ons and my guess is you'll learn to use the add-ons as a secondary measure to identify mechanics rather than your eyes/ears as the primary measure to identify.
Well aparently you get better tells for debuffs in trials on console because not much 8s showing for me and im suspicious that it may be lag....im from australia. Ty for yiur response i appreciate it.
Actually, there is a good chance you're right about that. Every Aussie player that I raid with suffers from extraordinary latency issues. They tend to be even better overall players than the rest of us on console because they can't even rely on seeing the AoE go out or the visible effects in time. They have to learn to watch the boss for changes in posture that indicate a mechanic is about to happen, which makes them really well attuned to the true bossfight mechanics. Try tap-targeting the boss, which gives it a bright white silhouetted outline, and makes any changes in posture really easy to see, then learn how those changes in posture change with each mechanic.