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Class with the most Magicka DoTs?

leokafilyeb17_ESO
leokafilyeb17_ESO
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As the title says, what do people consider as the class with the most DoTs in their viable builds/rotation, we're talking Magicka here for all intents and purposes. Nightblade perhaps?
  • susmitds
    susmitds
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    Magicka Nightblade.
  • Tyrion87
    Tyrion87
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    Magicka templar.

    Vast majority of active magplar skills you use in a rotation is DoT, especially if you play melee.

    Puncturing sweep (spammable), radiant destruction (execute), sun fire, spear shards, solar barrage - you use all (or most) of it on a typical magplar build and all of it is DoT.
  • TheNightflame
    TheNightflame
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    mag dk?
  • Unified_Gaming
    Unified_Gaming
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    Mag dk 100%
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  • idk
    idk
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    DK has the most DoTs usable for single target fights which is what is most important. It has always had the most DoTs .
    Edited by idk on June 25, 2019 2:39PM
  • WrathOfInnos
    WrathOfInnos
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    Kinda depends how you define a DoT. Would you call Boundless Storm or Solar Barrage a DoT? What about pets, they are effectively moving DoTs. Then there are delayed damage attacks, and it might make sense to consider Curse and Purifying Light DoTs, but I don’t really feel like Deep Fissure falls into this category.
  • SammyFable
    SammyFable
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    Let me go over them:
    Magicka Sorcerer: Curse, Volatile Familiar Pulse, Liquid Lightning (Atro Ulti)
    Magicka Nightblade: Grippling Grasp, Twisting Path
    Magicka Templar: Vampire's Bane, Ritual of Retribution, Solar Barrage, (Radiant Destruction + Puncturing Sweeps)
    Magicka Dragonknight: Burning Embers, Engulfing Flames, Eruption, Flames of Oblivion (Standard of Might Ulti)
    Magicka Warden: Fetcher Infection, Winter's Revenge
    Magicka Necromancer: Siphon, Boneyard

    I've put the 2 channeled Skills of the Templar in Brackets, because I think the game technically treats them as dots, but you don't use them as such.
    So yeah, if you include both of Templar's channeled Skills they would have the most (magicka) DoTs in their builds and if you also include Ults, DKs would share the same spot.
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  • Xvorg
    Xvorg
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    Mag dk 100%

    no
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Xvorg
    Xvorg
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    idk wrote: »
    DK has the most DoTs usable for single target fights which is what is most important. It has always had the most DoTs .

    Just no.

    DK has in total 4 dot skills and 2 ultis. Only one of them is single target

    Templar has 5 dot skills and 2 ultis

    NB has 3 skills and 2 ultis. It used to have 4 skills and 2 ultis just like DK, but 2 of them were 28 mts dots. All DK dots are melee range.

    Of all the classes, DK is the one labeled as DoT class, but it's dots are not strong enough, neither have the advantage of range/execute/empower on ticks.

    The only thing DKs have in just 2 dots (and one ulti) is the snare, but the rest of the DoTs are meh.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Xvorg
    Xvorg
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    SammyFable wrote: »
    Let me go over them:
    Magicka Sorcerer: Curse, Volatile Familiar Pulse, Liquid Lightning (Atro Ulti)
    Magicka Nightblade: Grippling Grasp, Twisting Path
    Magicka Templar: Vampire's Bane, Ritual of Retribution, Solar Barrage, (Radiant Destruction + Puncturing Sweeps)
    Magicka Dragonknight: Burning Embers, Engulfing Flames, Eruption, Flames of Oblivion (Standard of Might Ulti)
    Magicka Warden: Fetcher Infection, Winter's Revenge
    Magicka Necromancer: Siphon, Boneyard

    I've put the 2 channeled Skills of the Templar in Brackets, because I think the game technically treats them as dots, but you don't use them as such.
    So yeah, if you include both of Templar's channeled Skills they would have the most (magicka) DoTs in their builds and if you also include Ults, DKs would share the same spot.

    1- Curse is not a DoT. Overload Full heavy is a DoT
    2- You forgot Soul Tether, Lotus and VoB (Shade could be considered a DoT too)
    3- You forgot Radial Sweep and Shards
    4- You Forgot Magma Armor
    5- Permafrost is the best AoE DoT ulti in the game
    6- Colosus is a DoT, Skellies can be considered dots (like shades), Agony Totem synergy is a DoT
    Edited by Xvorg on June 25, 2019 3:36PM
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Dojohoda
    Dojohoda
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    Probably not magblade. We have 2 class dots that are typically used in rotation, Cripple and Twisting Path.
    ----A 3rd dot is Shade which is not normally in a rotation, but now might be because recently buffed and useful if using necropotence gear.
    ---Lastly, a potential 4th is Lotus Fan which is buffed with minor vuneralbilty, but I have no idea if it is good in rotation.


    For more dots, magblade uses outside skills such as

    Blockade from destroy line

    Mage guild entropy, maybe

    Staves- Dot from lightening heavy attack, assuming it will go off. (Double fire staves are more commonly used.) Resto heavy, staff almost never used for rotation, is a dot.

    Double dot poison is a dot, but unsure if that is good in rotation because fire and shock glyph are probably better. However if using lotus fan, drop shock glyph.

    I think that covers magblade usage of dots in a rotation.
    Edited by Dojohoda on June 25, 2019 3:50PM
    Fan of playing magblade since 2015. (PC NA)
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  • BNOC
    BNOC
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    Xvorg wrote: »
    SammyFable wrote: »
    Let me go over them:
    Magicka Sorcerer: Curse, Volatile Familiar Pulse, Liquid Lightning (Atro Ulti)
    Magicka Nightblade: Grippling Grasp, Twisting Path
    Magicka Templar: Vampire's Bane, Ritual of Retribution, Solar Barrage, (Radiant Destruction + Puncturing Sweeps)
    Magicka Dragonknight: Burning Embers, Engulfing Flames, Eruption, Flames of Oblivion (Standard of Might Ulti)
    Magicka Warden: Fetcher Infection, Winter's Revenge
    Magicka Necromancer: Siphon, Boneyard

    I've put the 2 channeled Skills of the Templar in Brackets, because I think the game technically treats them as dots, but you don't use them as such.
    So yeah, if you include both of Templar's channeled Skills they would have the most (magicka) DoTs in their builds and if you also include Ults, DKs would share the same spot.

    1- Curse is not a DoT. Overload Full heavy is a DoT
    2- You forgot Soul Tether, Lotus and VoB (Shade could be considered a DoT too)
    3- You forgot Radial Sweep and Shards
    4- You Forgot Magma Armor
    5- Permafrost is the best AoE DoT ulti in the game
    6- Colosus is a DoT, Skellies can be considered dots (like shades), Agony Totem synergy is a DoT

    Do we count things like Radial and Solar Barrage that are tied to the caster rather than applied to the target, dots?
    You can cast solar barrage a million times but if you're out of range it's 0 damage so I don't think those two should be in there, they're like pulse damage, if that's even a thing.
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  • UndeniablyAVG
    UndeniablyAVG
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    SammyFable wrote: »
    Magicka Dragonknight: Burning Embers, Engulfing Flames, Eruption, Flames of Oblivion (Standard of Might Ulti)

    Flames of Oblivion is considered direct damage and wont be affected by Thaumaturge CP.
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  • Xvorg
    Xvorg
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    BNOC wrote: »
    Xvorg wrote: »
    SammyFable wrote: »
    Let me go over them:
    Magicka Sorcerer: Curse, Volatile Familiar Pulse, Liquid Lightning (Atro Ulti)
    Magicka Nightblade: Grippling Grasp, Twisting Path
    Magicka Templar: Vampire's Bane, Ritual of Retribution, Solar Barrage, (Radiant Destruction + Puncturing Sweeps)
    Magicka Dragonknight: Burning Embers, Engulfing Flames, Eruption, Flames of Oblivion (Standard of Might Ulti)
    Magicka Warden: Fetcher Infection, Winter's Revenge
    Magicka Necromancer: Siphon, Boneyard

    I've put the 2 channeled Skills of the Templar in Brackets, because I think the game technically treats them as dots, but you don't use them as such.
    So yeah, if you include both of Templar's channeled Skills they would have the most (magicka) DoTs in their builds and if you also include Ults, DKs would share the same spot.

    1- Curse is not a DoT. Overload Full heavy is a DoT
    2- You forgot Soul Tether, Lotus and VoB (Shade could be considered a DoT too)
    3- You forgot Radial Sweep and Shards
    4- You Forgot Magma Armor
    5- Permafrost is the best AoE DoT ulti in the game
    6- Colosus is a DoT, Skellies can be considered dots (like shades), Agony Totem synergy is a DoT

    Do we count things like Radial and Solar Barrage that are tied to the caster rather than applied to the target, dots?
    You can cast solar barrage a million times but if you're out of range it's 0 damage so I don't think those two should be in there, they're like pulse damage, if that's even a thing.

    yup

    In the same way that you can dodge roll cripple or Embers
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • SammyFable
    SammyFable
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    Xvorg wrote: »
    SammyFable wrote: »
    Let me go over them:
    Magicka Sorcerer: Curse, Volatile Familiar Pulse, Liquid Lightning (Atro Ulti)
    Magicka Nightblade: Grippling Grasp, Twisting Path
    Magicka Templar: Vampire's Bane, Ritual of Retribution, Solar Barrage, (Radiant Destruction + Puncturing Sweeps)
    Magicka Dragonknight: Burning Embers, Engulfing Flames, Eruption, Flames of Oblivion (Standard of Might Ulti)
    Magicka Warden: Fetcher Infection, Winter's Revenge
    Magicka Necromancer: Siphon, Boneyard

    I've put the 2 channeled Skills of the Templar in Brackets, because I think the game technically treats them as dots, but you don't use them as such.
    So yeah, if you include both of Templar's channeled Skills they would have the most (magicka) DoTs in their builds and if you also include Ults, DKs would share the same spot.

    1- Curse is not a DoT. Overload Full heavy is a DoT
    2- You forgot Soul Tether, Lotus and VoB (Shade could be considered a DoT too)
    3- You forgot Radial Sweep and Shards
    4- You Forgot Magma Armor
    5- Permafrost is the best AoE DoT ulti in the game
    6- Colosus is a DoT, Skellies can be considered dots (like shades), Agony Totem synergy is a DoT

    Firstly, I forgot to mention that I most likely didn't cover all typically used ones.
    1. Yeah, you're right about curse, it's a delayed direct damage hit, but in a rotation used like a dot. Overload is rarely, if even, used anymore, so not really related to the OP.
    2. These are again rarely ever used in a typical DPS rotation.
    3. Yep, forgot about them.
    4. See #2
    5. See #4
    6. Colosus is also rarely used, aside from a bash "fun" build, usually necromancers would help their group more with the Major Vulnerability Atronarch. The Skelletons are Pets though, and not dots same as Sorc's Matriarch. Though in contrast to the matriarch, the necro's pets are used like dots in a rotation, so I can see someone arguing that way.
    SammyFable wrote: »
    Magicka Dragonknight: Burning Embers, Engulfing Flames, Eruption, Flames of Oblivion (Standard of Might Ulti)

    Flames of Oblivion is considered direct damage and wont be affected by Thaumaturge CP.

    Ah yeah, so is Curse. Though they ARE used like dots in a rotation, being cast on cooldown.
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    Immortal Memer
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  • Victor_Blade
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    Mablade I think. crippling grasp, lotus fan, dark shade, twisting path, veil of blades.
  • Xvorg
    Xvorg
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    SammyFable wrote: »
    Xvorg wrote: »
    SammyFable wrote: »
    Let me go over them:
    Magicka Sorcerer: Curse, Volatile Familiar Pulse, Liquid Lightning (Atro Ulti)
    Magicka Nightblade: Grippling Grasp, Twisting Path
    Magicka Templar: Vampire's Bane, Ritual of Retribution, Solar Barrage, (Radiant Destruction + Puncturing Sweeps)
    Magicka Dragonknight: Burning Embers, Engulfing Flames, Eruption, Flames of Oblivion (Standard of Might Ulti)
    Magicka Warden: Fetcher Infection, Winter's Revenge
    Magicka Necromancer: Siphon, Boneyard

    I've put the 2 channeled Skills of the Templar in Brackets, because I think the game technically treats them as dots, but you don't use them as such.
    So yeah, if you include both of Templar's channeled Skills they would have the most (magicka) DoTs in their builds and if you also include Ults, DKs would share the same spot.

    1- Curse is not a DoT. Overload Full heavy is a DoT
    2- You forgot Soul Tether, Lotus and VoB (Shade could be considered a DoT too)
    3- You forgot Radial Sweep and Shards
    4- You Forgot Magma Armor
    5- Permafrost is the best AoE DoT ulti in the game
    6- Colosus is a DoT, Skellies can be considered dots (like shades), Agony Totem synergy is a DoT

    Firstly, I forgot to mention that I most likely didn't cover all typically used ones.
    1. Yeah, you're right about curse, it's a delayed direct damage hit, but in a rotation used like a dot. Overload is rarely, if even, used anymore, so not really related to the OP.
    2. These are again rarely ever used in a typical DPS rotation.
    3. Yep, forgot about them.
    4. See #2
    5. See #4
    6. Colosus is also rarely used, aside from a bash "fun" build, usually necromancers would help their group more with the Major Vulnerability Atronarch. The Skelletons are Pets though, and not dots same as Sorc's Matriarch. Though in contrast to the matriarch, the necro's pets are used like dots in a rotation, so I can see someone arguing that way.
    SammyFable wrote: »
    Magicka Dragonknight: Burning Embers, Engulfing Flames, Eruption, Flames of Oblivion (Standard of Might Ulti)

    Flames of Oblivion is considered direct damage and wont be affected by Thaumaturge CP.

    Ah yeah, so is Curse. Though they ARE used like dots in a rotation, being cast on cooldown.

    Not in rotations, no, but they proc skoria and are widely used in PvP
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Seraphayel
    Seraphayel
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    Channeled skills like Radiant Destruction or Overload Heavy Attack are no DoTs. Those are, as mentioned, channeled skills, even if the game might treat them as DoTs (not sure about this though).
    Edited by Seraphayel on June 25, 2019 9:50PM
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Seraphayel wrote: »
    Channeled skills like Radiant Destruction or Overload Heavy Attack are no DoTs. Those are, as mentioned, channeled skills, even if the game might treat them as DoTs (not sure about this though).

    The game 100% treats them as damage over time. Those skills both get buffed by thaumaturge and proc skoria.
  • Xvorg
    Xvorg
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    Seraphayel wrote: »
    Channeled skills like Radiant Destruction or Overload Heavy Attack are no DoTs. Those are, as mentioned, channeled skills, even if the game might treat them as DoTs (not sure about this though).

    What about Crystal blast, Dark Flare and Inevitable deto? Aren't they channeled too?
    Edited by Xvorg on June 26, 2019 8:01PM
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • usmcjdking
    usmcjdking
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    Xvorg wrote: »
    Mag dk 100%

    no

    Don't you like...main this class?

    Embers.
    Engulfing.
    Burning Talons.
    Eruption.
    FOO.
    Volatile Armor.
    Magma Armor.
    Standard.

    Did I wake up in an alternate universe where people just stopped being able to read basic tooltips?
    0331
    0602
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Xvorg wrote: »
    Seraphayel wrote: »
    Channeled skills like Radiant Destruction or Overload Heavy Attack are no DoTs. Those are, as mentioned, channeled skills, even if the game might treat them as DoTs (not sure about this though).

    What about Crystal blast, Dark Flare and Inevitable deto? Aren't they channeled too?

    no, those are cast time, there is a difference.
  • Seraphayel
    Seraphayel
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    Xvorg wrote: »
    Seraphayel wrote: »
    Channeled skills like Radiant Destruction or Overload Heavy Attack are no DoTs. Those are, as mentioned, channeled skills, even if the game might treat them as DoTs (not sure about this though).

    What about Crystal blast, Dark Flare and Inevitable deto? Aren't they channeled too?

    I didn’t want to go over all of them but...

    ... Radiant Destruction / Soul Assault are channeled abilities, e.g. you activate them and they directly do something over the duration of the channel

    ... Crystal Blast / Dark Flare are hard cast / casted abilities, e.g. you click them, then there is an induction (cast time) until you see their effect
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