Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I’m not looking for all the people who got mad because their random dungeon pug group left them for FG1 just to get easy rewards, but for the people who used this feature to get extra xp while doing pledges as a full group. With all of the other bugs in this game, I personally am kind of ticked off at ZoS for making me depend on crappy RNG, especially for those of us that have ESO+, to possibly get a random dungeon and a pledge completed at the same time.
I was never one to leave a group, but setting up for a random vet and getting Moon Hunter Keep when it isn’t a pledge is just garbage. Having the ability to jump to a pledge dungeon was the only thing that made the random dungeon finder worth using. Now that it has been killed, I don’t even bother anymore. If you’re going to make a broken thing like animation cancelling a “feature” then why are you spending time taking dungeon hopping away when there are sooooo many other actual issues that make parts of this game unplayable left to be fixed?
phaneub17_ESO wrote: »Most my randoms land on the pledge 5/8 times, those are pretty high odds.
Well, you can do the random dungeon on normal just like I do, which is very fast rush through the dungeon, and then do the vet pledges with specific search...
you want to be upset at someone? you HAVE to blame all the people who jumped to FG1 in pugs. they are the reason premades cannot double dip anymore. don't blame ZoS, they only fixed it because the FG1 thing got so ridiculous the outcry was practically non stop. at first we thought people would stop after the event but nope. not only they didn't stop - they did it even with spindleclutch 1 on NORMAL THEY are why we cannot have nice things. THEY are the ones who ruined it for everyone else, NOT ZoS.
Well, you can do the random dungeon on normal just like I do, which is very fast rush through the dungeon, and then do the vet pledges with specific search...
The issue with that is my second point. My dungeon pool is all of them. When I random normal I’m just as likely to get a dlc, which happens a lot, as I am something else.you want to be upset at someone? you HAVE to blame all the people who jumped to FG1 in pugs. they are the reason premades cannot double dip anymore. don't blame ZoS, they only fixed it because the FG1 thing got so ridiculous the outcry was practically non stop. at first we thought people would stop after the event but nope. not only they didn't stop - they did it even with spindleclutch 1 on NORMAL THEY are why we cannot have nice things. THEY are the ones who ruined it for everyone else, NOT ZoS.
No, ZoS ruined it for everyone. This was a problem since the dungeon finder became live over two years ago. If they had fixed it then, there wouldn’t have been much of an outcry as few people knew about it. It suddenly becomes a priority when they have an event and it’s taken advantage of. If this was something that they were finally getting around to, I might have less of a problem, but my game still crashes when I using a Wayshrine for travel. Also, the dungeon finder itself is still broken! Easy solution to the random problem is for people to get rewards for using the dungeon finder regardless of whether or not it’s random or specific. Their issue with that is that people aren’t doing the harder dungeons.
All any of this is to them is a way to try to control content consumption. Really, if it was that important, then they could’ve fixed it ages ago. As to the constant outcry over it, I spent over an hour searching threads about the fact that they had fixed the problem and found almost nothing. Most of the conversations about it ended 2-4 months ago. In the end, what I want in a patch is actual fixes. Hell, if it was such a big “exploit” why wasn’t the fact that it was fixed included in the patch notes?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
It was a good change for an annoying and unintended exploit. I'm glad it's gone.
Random Normals are so easy you can do them in 5 minutes, then queue for the Pledge on Vet - using the system like you're meant to. Even most normal DLC dungeons are easy, with some of the newer ones (cough cough Frostvault cough cough) being the "pugkillers" with their mechanics that your level 17 groupmate who is levelling will probably not know. There is literally no reason to do random Vet dungeons over random normals, unless you're looking for something more challenging, or want the chance for purple jewellery/monster sets - in which case you should just queue for that specific dungeon anyway.
I do think that DLC dungeons should have a separate queue, however. Either that, or make the minimum 300 CP requirement apply on normal DLC dungeons as well - if that already isn't the case. It would solve some of the problems you seem to have, and it would make 99% of the playerbase happy, if the multiple discussions I've seen about wanting separate DLC queues are anything to go by.
I am glad they changed it, nothing more annoying, than if you needed the skill-point for a specific dungeon, only to have the whole group in FG1.
Or queuing for a specific, to do a pledge, once again groups in FG1.
Really annoyed the hell out of me though once the change went live, went to do a random for the daily 100K xp, groups all in FG1, I explained to them they changed it so you don't get an activity complete, if you don't do the dungeon you get. Got ignored they proceeded to do FG1, I left, waited out the 20 minute penalty. Queued with someone else, if they wanted to waste their time in the queue that is on them, I main a tank so queue time's more or less instant for me.
Other than a few experiences like that, when the change went live, lately I have been getting a lot better quality groups then I use to get doing Randoms with PUG groups. Actually seen a few healers who have learnt the role, instead of the usual learners/people leveling as a healer, I use to get in groups, more often getting good DPS instead of those, who had not learnt the concept of a rotation.
So overall I think the change has been one for the better.
MehrunesFlagon wrote: »I for one remember being in an extraordinarily easy dungeon.Group decided to port to Scalecaller.
MehrunesFlagon wrote: »I for one remember being in an extraordinarily easy dungeon.Group decided to port to Scalecaller.
All right, you win, I give up.
MehrunesFlagon wrote: »MehrunesFlagon wrote: »I for one remember being in an extraordinarily easy dungeon.Group decided to port to Scalecaller.
All right, you win, I give up.
Well,Just saying not everyone used it to get an easier dungeon.WE did it cause we did not want faceroll easy.Perhaps they should make it so you cannot to a lower tier dungeon,while going to higher would be.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
MehrunesFlagon wrote: »MehrunesFlagon wrote: »I for one remember being in an extraordinarily easy dungeon.Group decided to port to Scalecaller.
All right, you win, I give up.
Well,Just saying not everyone used it to get an easier dungeon.WE did it cause we did not want faceroll easy.Perhaps they should make it so you cannot to a lower tier dungeon,while going to higher would be.
honestly? I'm glad it is the way it is now. i'm going to miss it for certain premade things, but at the same time... there is no way allowing this to happen in a random queue is not going to result in SOMEONE being f-ed over, because they queued up for a specific dungeon only for someone in their group to decide to do something else instead.
This, it was an pretty old exploit but not well known, it stared getting well known during last undaunted event, was standard during some of the later double xp ones and yes the idiots who queued as three man then demanded port to FG1 even if 4th had pledge and needed quest from wayrest1, BC1 or fungal 1 got ignored.you want to be upset at someone? you HAVE to blame all the people who jumped to FG1 in pugs. they are the reason premades cannot double dip anymore. don't blame ZoS, they only fixed it because the FG1 thing got so ridiculous the outcry was practically non stop. at first we thought people would stop after the event but nope. not only they didn't stop - they did it even with spindleclutch 1 on NORMAL THEY are why we cannot have nice things. THEY are the ones who ruined it for everyone else, NOT ZoS.
MehrunesFlagon wrote: »MehrunesFlagon wrote: »I for one remember being in an extraordinarily easy dungeon.Group decided to port to Scalecaller.
All right, you win, I give up.
Well,Just saying not everyone used it to get an easier dungeon.WE did it cause we did not want faceroll easy.Perhaps they should make it so you cannot to a lower tier dungeon,while going to higher would be.
honestly? I'm glad it is the way it is now. i'm going to miss it for certain premade things, but at the same time... there is no way allowing this to happen in a random queue is not going to result in SOMEONE being f-ed over, because they queued up for a specific dungeon only for someone in their group to decide to do something else instead.
That’s also a huge problem though. If I queue for a specific dungeon and the open slot is filled with someone who meets the minimum requirements but has no chance of completing it for any number of reasons then both my group and the random are left doing the boot and requeue cycle for god only knows how long until someone who both wants to do it and can do it comes along. I once spent 45 minutes in a vSCP doing that and got the same dps who couldn’t keep up with the ogre fight dropped in 3 times. We finally just gave up and came back another day.