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Pummeling Goliath Bash?

almightyalfo
almightyalfo
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Seriously? No one posted a thread regarding this? smh
C'mon dudes, this is getting out of hand and something needs to be done with it.
PC-EU
Daggerfall Covenant only

My Characters [All CP 810+]:
Aeriel Nightvale (Bosmer StamDK) - "Stormproof" - Crafter
Ranzaiq Longclaw (Khajiit StamPlar) - "The Merciless" - Stamina DD (PVE/PVP)
Freiya Winterborn (Nord StamDen) - "Paragon" - Stamina DD (PVP)
Rayna the Desecrator (Dunmer StamNecro) - "Sunspire Saint" - Stamina DD (PVE)
Heals-Many-Scars (Argonian MagPlar) - "Sunspire Saint" - Healer (PVE)
Burgdul gro-Burek (Orc StamDK) - "Thane of Falkreath" - Tank (PVE)
Erisa gro-Burek (Orc StamSorc) - "Orderly" - Stamina DD (PVP)
Auguste Valeine (Breton MagPlar) - "Stormproof" - Magicka DD (PVE)
  • Waffennacht
    Waffennacht
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    There's many a thread. Some probably left front page cuz it's old news
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • ChunkyCat
    ChunkyCat
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    I have yet to see any threads about Goliath Bash.

    Strange.
  • Aurielle
    Aurielle
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    Seriously? No one posted a thread regarding this? smh
    C'mon dudes, this is getting out of hand and something needs to be done with it.

    Thanks for posting, OP. This is the very first thread I’ve read in these forums about that nasty ol’ ult that can be countered with a dodge roll or two.

    Sincerely,
    Someone who died to said ult exactly once before learning how to counter it.
  • Sleep724
    Sleep724
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    There’s many threads complaining about the bash damage it’s doing. Not sure how you can’t see them.

    Unless this is a troll post.
  • Unfadingsilence
    Unfadingsilence
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    Sleep724 wrote: »
    There’s many threads complaining about the bash damage it’s doing. Not sure how you can’t see them.

    Unless this is a troll post.

    Must be a troll post since there are ALOT of past about it

    But on a side note for OP its nothing more than a L2P issue
  • LordTareq
    LordTareq
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    In before all the necro’s that will undoubtedly mob this topic to claim how its fine and that its a l2p issue....oh wait :D
  • wheem_ESO
    wheem_ESO
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    Aurielle wrote: »
    Seriously? No one posted a thread regarding this? smh
    C'mon dudes, this is getting out of hand and something needs to be done with it.

    Thanks for posting, OP. This is the very first thread I’ve read in these forums about that nasty ol’ ult that can be countered with a dodge roll or two.

    Sincerely,
    Someone who died to said ult exactly once before learning how to counter it.
    If someone's trying to use it on you in a duel, sure. The main issue is when it's used in team fights, particularly when said user is an add-on to an already existing engagement. It's literally more damage than a Crystal Frag every 0.5 seconds - I don't think anyone would argue that it would be balanced if Mag Sorcs got an ult that let them fire off Frags like that.

    This ability needs to be one of many things on a big ole long list of changes for Necromancers (Magicka especially, ZOS should be embarrassed at how bad the class is).
  • baronzilch
    baronzilch
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    LordTareq wrote: »
    In before all the necro’s that will undoubtedly mob this topic to claim how its fine and that its a l2p issue....oh wait :D

    I've heard all the arguments from the l2p crowd and it's laughable. This skill isn't broke like a normal skill simply over performing or glitching. It's ridiculously more than that.

    Having an S&B backbar is not a hardship; the jewellery enchants are a trade-off, sure, but, not necessary to achieve big numbers; normal weapon damage gear (maybe one glyph) that 90% of stam toons already wear works just fine. The cost is in line with other ults and the necro has many ulti regen tools.

    If it's just l2p then how about we raise Permafrost and Eye of the Storm to 20k (after Battlespirit) ticks per second and, "people can just learn to deal with it." Oh well at least in that scenario bash necros could take 3 ticks with the extra 30k hps...

    Lol.
    wheem_ESO wrote: »
    This ability needs to be one of many things on a big ole long list of changes for Necromancers (Magicka especially, ZOS should be embarrassed at how bad the class is).

    Another item that needs SERIOUS looking at: the Beckoning Armor buff. Chain pull is one of the buggiest, glitchiest CCs in the game - and they put that on a passive? At least Grip and Leash cost the user a GCD and some resources...

    Oh, and the size of the Colossus is bad. I know it's supposed to be big, but, PvE or PvP it blocks the whole field of view. It's really not necessary to do that.
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